Player Matchup

Sobek
Sobek
DdRaigR
Sobek
Level 67
God Stats
1W - 2L
1,565 SR
Queue Stats
17W - 43L
1,346 Elo+
Party 1
Artemis
Artemis
Xntv_Rang_Nr-1
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,145 Elo+
Party 1
Merlin
Merlin
x_Silence_Kill
Merlin
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,072 Elo+
Party 1
Team Averages
Level 38
1,522 SR
1,188 Elo+

VS

Team Averages
Level 96
1,267 SR
1,325 Elo+
Izanami
Izanami
elementari7
Izanami
Level 159
God Stats
5W - 13L
1,441 SR
Queue Stats
78W - 112L
1,490 Elo+
Solo
Scylla
Scylla
noodlemonsterjr
Scylla
Level 19
God Stats
6W - 10L
1,280 SR
Queue Stats
9W - 21L
1,178 Elo+
Party 2
Achilles
Achilles
supreme_link
Achilles
Level 109
God Stats
2W - 6L
1,081 SR
Queue Stats
48W - 71L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DdRaigR
Sobek
8
0 / 6 / 1
5,904
656
2,560
17,184
11,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 6 / 0
6,149
683
3,784
9,416
3,168
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 3 / 1
5,688
632
4,982
5,251
1,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
elementari7
Izanami
12
2 / 0 / 12
7,233
804
9,340
5,331
2,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
10 / 0 / 5
8,290
921
10,020
3,752
1,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
supreme_link
Achilles
11
3 / 1 / 11
7,117
791
7,252
8,831
7,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
43
1
Kills
15
15
Deaths
1
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sobek
DdRaigR
Sobek
0
6
1
0.08
L
1
6
0
0.17
W
Izanami
elementari7
Izanami
2
0
12
8
W
10
0
5
12.5
W
Achilles
supreme_link
Achilles
3
1
11
8.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,326
Damage
26,612
31,851
Taken
17,914
16,059
Mitigated
11,087
3,040
Healing
3,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
DdRaigR
Sobek
2,560
138
0
2,400
17,184
11,331
0
4,160
12,666
9,686
0
L
3,784
1,970
0
370
9,416
3,168
0
3,495
5,640
0
14,011
W
Izanami
elementari7
Izanami
9,340
5,650
0
1,298
5,331
2,204
1,954
2,250
3,081
0
38,503
W
10,020
925
0
165
3,752
1,691
356
1,899
1,853
23,247
0
W
Achilles
supreme_link
Achilles
7,252
1,112
0
2,081
8,831
7,192
398
3,839
4,992
0
15,536
L
4,982
245
0
270
5,251
1,560
0
2,618
2,513
19,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,741
Gold Earned
22,640
70
Minions Killed
111
1
Camps Cleared
6
445,509
Distance Traveled
554,351
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,904
656
11
1
0
161,818
2
L
Artemis
6,149
683
24
3
1
125,031
2
W
Izanami
7,233
804
56
6
4
161,281
3
W
Scylla
8,290
921
36
4
1
187,895
4
W
Achilles
7,117
791
19
2
1
205,175
2
L
Merlin
5,688
632
35
4
0
158,660
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role