Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Grand_Seka4
Rama
Level 33
God Stats
1W - 2L
1,229 SR
Queue Stats
51W - 48L
1,298 Elo+
Party 2
Lancelot
Lancelot
Il_Mitico_Gandhi
Lancelot
Level 122
God Stats
6W - 1L
1,798 SR
Queue Stats
520W - 455L
1,539 Elo+
Party 1
Atlas
Atlas
Mr_Bobo99
Atlas
Level 119
God Stats
12W - 15L
1,509 SR
Queue Stats
380W - 327L
1,505 Elo+
Party 1
Ao Kuang
Ao Kuang
zubodel888
Ao Kuang
Level 158
God Stats
2W - 1L
1,622 SR
Queue Stats
132W - 158L
1,317 Elo+
Party 2
Team Averages
Level 112
1,532 SR
1,432 Elo+

VS

Team Averages
Level 19
1,409 SR
1,222 Elo+
Neith
Neith
 
Neith
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
DarkRageGhost
Nemesis
Level 7
God Stats
0W - 2L
1,047 SR
Queue Stats
0W - 4L
1,023 Elo+
Party 3
Ymir
Ymir
GoloDooD
Ymir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,062 Elo+
Party 3
Olorun
Olorun
Halifix-
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Ra
Ra
xX_30K_Ghost_Xx
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,023 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
7 / 0 / 0
7,608
692
5,945
2,700
1,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
3 / 0 / 2
6,504
591
4,475
4,985
1,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 0 / 3
6,934
630
4,552
6,645
4,116
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Atlas
Mr_Bobo99
Atlas
9
1 / 0 / 3
6,235
567
3,330
7,834
5,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
zubodel888
Ao Kuang
8
1 / 1 / 1
5,517
502
994
7,941
2,881
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
1 / 4 / 0
4,738
431
3,385
5,613
1,719
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
7
0 / 4 / 0
4,706
428
897
7,835
2,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
7
0 / 1 / 0
4,426
402
1,736
5,269
2,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
Halifix-
Olorun
9
0 / 2 / 0
4,795
436
1,069
4,493
2,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
0 / 4 / 0
5,082
462
1,861
6,079
2,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
1
14
Kills
1
1
Deaths
15
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
7
0
0
7
L
Neith
 
Neith
1
4
0
0.25
L
Nemesis
0
4
0
0
L
Ymir
0
1
0
0
W
3
0
2
4
L
Olorun
Halifix-
Olorun
0
2
0
0
W
2
0
3
3.5
W
Atlas
Mr_Bobo99
Atlas
1
0
3
2.5
L
0
4
0
0
W
Ao Kuang
zubodel888
Ao Kuang
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,296
Damage
8,948
30,105
Taken
29,289
15,345
Mitigated
10,530
9,558
Healing
3,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
5,945
257
0
1,107
2,700
1,085
654
631
2,025
51,724
0
L
Neith
 
Neith
3,385
1,750
104
911
5,613
1,719
0
1,834
3,779
0
21,540
L
Nemesis
897
99
0
503
7,835
2,700
0
2,425
5,410
0
19,639
L
Ymir
1,736
272
0
297
5,269
2,015
0
1,392
3,877
14,901
0
W
4,475
3,700
0
3,173
4,985
1,786
726
1,021
3,876
0
40,641
L
Olorun
Halifix-
Olorun
1,069
382
0
1,252
4,493
2,064
0
3,106
1,387
22,775
1,638
W
4,552
174
0
615
6,645
4,116
170
1,811
4,834
0
40,706
W
Atlas
Mr_Bobo99
Atlas
3,330
1,048
0
3,176
7,834
5,477
0
619
7,113
20,531
6,117
L
1,861
783
0
250
6,079
2,032
43
1,066
5,013
20,670
0
W
Ao Kuang
zubodel888
Ao Kuang
994
354
0
1,487
7,941
2,881
0
286
7,655
27,848
1,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,798
Gold Earned
23,747
341
Minions Killed
196
0
Camps Cleared
0
1,003,310
Distance Traveled
1,066,477
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,608
692
95
9
0
193,595
4
L
Neith
4,738
431
33
3
0
210,975
2
L
Nemesis
4,706
428
53
5
0
241,297
0
L
Ymir
4,426
402
36
3
0
229,011
1
W
Rama
6,504
591
86
8
0
191,913
1
L
Olorun
4,795
436
33
3
0
214,482
0
W
Lancelot
6,934
630
75
7
0
245,065
3
W
Atlas
6,235
567
34
3
0
195,479
4
L
Ra
5,082
462
41
4
0
170,712
0
W
Ao Kuang
5,517
502
51
5
0
177,258
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role