Player Matchup

Cupid
Cupid
Diamond V
Claxon8
Cupid
Diamond V
Level 160
God Stats
24W - 10L
1,912 SR
Queue Stats
165W - 74L
2,227 MMR
Party 1
Atlas
Atlas
Diamond V
Dyspritos
Atlas
Diamond V
Level 160
God Stats
10W - 3L
1,849 SR
Queue Stats
165W - 74L
2,224 MMR
Party 1
Sobek
Sobek
Diamond V
overloardsRain
Sobek
Diamond V
Level 155
God Stats
33W - 13L
1,790 SR
Queue Stats
163W - 75L
2,274 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 158
1,850 SR
2,241 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 116
1,561 SR
1,617 MMR
Sol
Sol
Platinum III
SerttasBeyy
Sol
Platinum III
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 93L
1,899 MMR
Solo
Ymir
Ymir
Silver II
SetaSo
Ymir
Silver II
Level 128
God Stats
2W - 1L
1,571 SR
Queue Stats
5W - 7L
1,567 MMR
Solo
Xbalanque
Xbalanque
Silver IV
skmmer02
Xbalanque
Silver IV
Level 100
God Stats
0W - 2L
1,611 SR
Queue Stats
14W - 27L
1,384 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Claxon8
Cupid
16
6 / 1 / 7
10,619
759
15,211
12,090
5,868
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
Dyspritos
Atlas
15
3 / 0 / 11
10,771
769
11,881
14,842
18,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
5 / 0 / 9
11,027
788
6,658
18,405
27,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
FenrirAchillesAo KuangBaron SamediThoth

VS

Bans
Ah Muzen CabHou YiPersephoneAnhurDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 1
8,409
601
14,427
9,983
4,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
SetaSo
Ymir
10
0 / 6 / 1
7,524
537
4,075
16,203
15,316
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
skmmer02
Xbalanque
12
1 / 6 / 0
8,525
609
9,061
11,519
4,903
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
14
Kills
1
1
Deaths
14
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cupid
Claxon8
Cupid
6
1
7
9.5
W
Atlas
Dyspritos
Atlas
3
0
11
8.5
L
0
2
1
0.25
L
Ymir
SetaSo
Ymir
0
6
1
0.08
W
5
0
9
9.5
L
Xbalanque
skmmer02
Xbalanque
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,750
Damage
27,563
45,337
Taken
37,705
51,782
Mitigated
24,767
26,357
Healing
8,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Claxon8
Cupid
15,211
8,139
2,334
7,623
12,090
5,868
3,140
5,179
6,911
50
78,121
W
Atlas
Dyspritos
Atlas
11,881
4,548
0
7,361
14,842
18,652
36
6,146
8,696
25,481
0
L
14,427
3,669
0
4,352
9,983
4,548
0
5,891
4,092
39,735
2,302
L
Ymir
SetaSo
Ymir
4,075
233
298
2,495
16,203
15,316
0
6,287
9,916
10,946
0
W
6,658
657
0
9,039
18,405
27,262
52
6,552
11,660
22,193
0
L
Xbalanque
skmmer02
Xbalanque
9,061
4,515
0
1,435
11,519
4,903
0
6,453
5,066
0
29,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,417
Gold Earned
24,458
174
Minions Killed
133
10
Camps Cleared
1
802,329
Distance Traveled
660,383
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,619
759
139
10
6
246,205
2
W
Atlas
10,771
769
16
1
1
274,187
0
L
Sol
8,409
601
67
5
0
217,456
5
L
Ymir
7,524
537
7
1
0
218,572
2
W
Sobek
11,027
788
19
1
3
281,937
1
L
Xbalanque
8,525
609
59
4
1
224,355
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role