Player Matchup

Ne Zha
Ne Zha
CringyGinger
Ne Zha
Level 159
God Stats
7W - 8L
1,481 SR
Queue Stats
94W - 71L
1,525 Elo+
Party 3
Shiva
Shiva
TheSaltyCbas
Shiva
Level 145
God Stats
0W - 4L
1,598 SR
Queue Stats
302W - 301L
1,485 Elo+
Party 3
Chiron
Chiron
bhimp
Chiron
Level 23
God Stats
0W - 2L
1,893 SR
Queue Stats
42W - 26L
1,338 Elo+
Party 3
Baba Yaga
Baba Yaga
fraize7
Baba Yaga
Level 126
God Stats
0W - 1L
1,741 SR
Queue Stats
15W - 12L
1,514 Elo+
Party 3
Ymir
Ymir
holdmym3at69
Ymir
Level 119
God Stats
4W - 4L
1,736 SR
Queue Stats
42W - 34L
1,404 Elo+
Party 3
Team Averages
Level 114
1,690 SR
1,453 Elo+

VS

Team Averages
Level 62
1,644 SR
1,532 Elo+
Janus
Janus
 
Janus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Amishgaygnome
Sun Wukong
Level 150
God Stats
4W - 1L
1,817 SR
Queue Stats
30W - 34L
1,611 Elo+
Party 1
Nemesis
Nemesis
Batelia
Nemesis
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Pagangaygoblin
Jing Wei
Level 68
God Stats
1W - 0L
1,457 SR
Queue Stats
23W - 27L
1,552 Elo+
Party 1
Ares
Ares
RYXZ_Roman
Ares
Level 46
God Stats
3W - 0L
1,945 SR
Queue Stats
56W - 38L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
1 / 6 / 0
5,761
480
3,673
12,255
4,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 4 / 0
5,856
488
5,165
13,218
6,424
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
bhimp
Chiron
10
1 / 2 / 1
5,938
495
5,271
7,310
2,601
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baba Yaga
fraize7
Baba Yaga
10
0 / 1 / 0
5,901
492
2,561
3,891
1,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 0
5,513
459
1,860
8,389
6,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
6 / 0 / 0
7,632
636
3,988
3,547
1,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sun Wukong
Amishgaygnome
Sun Wukong
12
3 / 0 / 2
6,802
567
9,007
9,338
6,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
Batelia
Nemesis
12
4 / 1 / 5
7,134
595
6,436
9,341
3,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jing Wei
10
0 / 1 / 1
5,900
492
4,392
7,642
2,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 0 / 1
5,848
487
2,073
4,754
3,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
13
14
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
0
0
6
W
Sun Wukong
Amishgaygnome
Sun Wukong
3
0
2
4
W
Nemesis
Batelia
Nemesis
4
1
5
6.5
L
Ne Zha
1
6
0
0.17
W
Jing Wei
0
1
1
0.5
W
0
0
1
0.5
L
0
4
0
0
L
Chiron
bhimp
Chiron
1
2
1
0.75
L
Baba Yaga
fraize7
Baba Yaga
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,530
Damage
25,896
45,063
Taken
34,622
21,110
Mitigated
17,035
15,394
Healing
8,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,988
261
0
500
3,547
1,381
0
1,689
1,858
72,180
0
W
Sun Wukong
Amishgaygnome
Sun Wukong
9,007
2,096
0
2,949
9,338
6,519
0
129
9,209
0
46,685
W
Nemesis
Batelia
Nemesis
6,436
3,756
0
634
9,341
3,136
0
538
8,803
0
53,794
L
Ne Zha
3,673
985
0
4,403
12,255
4,352
0
1,236
10,923
0
38,361
W
Jing Wei
4,392
3,261
0
2,799
7,642
2,732
0
409
7,233
0
41,564
W
2,073
81
0
1,926
4,754
3,267
0
1,656
3,098
10,788
0
L
5,165
1,165
208
3,763
13,218
6,424
141
0
12,258
0
40,186
L
Chiron
bhimp
Chiron
5,271
2,158
130
2,883
7,310
2,601
0
424
6,886
0
40,808
L
Baba Yaga
fraize7
Baba Yaga
2,561
186
0
1,426
3,891
1,393
0
414
3,477
49,115
0
L
1,860
462
0
2,581
8,389
6,340
0
3,761
4,498
13,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,969
Gold Earned
33,316
330
Minions Killed
413
0
Camps Cleared
0
1,112,225
Distance Traveled
1,213,374
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,632
636
150
13
0
262,177
3
W
Sun Wukong
6,802
567
78
7
0
245,100
0
W
Nemesis
7,134
595
93
8
0
290,408
3
L
Ne Zha
5,761
480
72
6
0
236,432
0
W
Jing Wei
5,900
492
83
7
0
200,388
2
W
Ares
5,848
487
9
1
0
215,301
1
L
Shiva
5,856
488
68
6
0
229,424
3
L
Chiron
5,938
495
75
6
0
182,550
0
L
Baba Yaga
5,901
492
104
9
0
232,876
3
L
Ymir
5,513
459
11
1
0
230,943
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role