Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
A MINT SHOT
Khepri
Level 105
God Stats
0W - 5L
1,462 SR
Queue Stats
46W - 49L
1,541 Elo+
Party 1
Neith
Neith
Carla32
Neith
Level 7
God Stats
1W - 2L
1,504 SR
Queue Stats
1W - 3L
1,591 Elo+
Party 1
Bastet
Bastet
HuskyLover99
Bastet
Level 156
God Stats
0W - 1L
1,339 SR
Queue Stats
62W - 57L
1,581 Elo+
Party 1
Tiamat
Tiamat
hazem41
Tiamat
Level 144
God Stats
35W - 41L
1,582 SR
Queue Stats
152W - 160L
1,548 Elo+
Solo
Team Averages
Level 112
1,477 SR
1,552 Elo+

VS

Team Averages
Level 141
1,398 SR
1,534 Elo+
Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Greene9901
Serqet
Level 119
God Stats
5W - 2L
1,325 SR
Queue Stats
73W - 60L
1,542 Elo+
Solo
Baron Samedi
Baron Samedi
TROCOLOMAN
Baron Samedi
Level 145
God Stats
1W - 2L
1,217 SR
Queue Stats
37W - 28L
1,600 Elo+
Solo
Atlas
Atlas
nathanwall
Atlas
Level 144
God Stats
5W - 3L
1,447 SR
Queue Stats
77W - 73L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
2 / 2 / 2
7,357
736
10,363
12,381
7,093
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
14
3 / 3 / 4
8,133
813
3,944
8,204
7,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Neith
Carla32
Neith
12
0 / 5 / 3
6,340
634
1,923
8,095
3,110
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
13
3 / 4 / 1
7,496
750
10,331
10,781
4,572
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
hazem41
Tiamat
13
0 / 6 / 5
6,933
693
8,337
10,518
6,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
3 / 1 / 9
8,309
831
12,809
10,055
4,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
 
Kukulkan
15
5 / 2 / 6
8,295
830
7,365
7,389
3,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
Greene9901
Serqet
16
6 / 1 / 7
8,669
867
7,793
7,648
4,425
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
TROCOLOMAN
Baron Samedi
14
2 / 3 / 12
7,861
786
9,074
10,964
5,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
14
4 / 1 / 12
8,591
859
6,813
11,212
10,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
66
8
Kills
20
20
Deaths
8
15
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
2
2
1.5
W
Anhur
 
Anhur
3
1
9
7.5
W
Kukulkan
 
Kukulkan
5
2
6
4
L
Khepri
3
3
4
1.67
L
Neith
Carla32
Neith
0
5
3
0.3
W
Serqet
Greene9901
Serqet
6
1
7
9.5
L
Bastet
3
4
1
0.88
W
Baron Samedi
TROCOLOMAN
Baron Samedi
2
3
12
2.67
L
Tiamat
hazem41
Tiamat
0
6
5
0.42
W
Atlas
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,898
Damage
43,854
49,979
Taken
47,268
29,432
Mitigated
29,197
7,934
Healing
14,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
10,363
967
0
2,728
12,381
7,093
0
6,386
5,995
0
24,055
W
Anhur
 
Anhur
12,809
8,355
0
3,187
10,055
4,354
2,010
1,776
8,279
0
29,670
W
Kukulkan
 
Kukulkan
7,365
925
0
687
7,389
3,609
890
2,161
5,228
33,427
0
L
Khepri
3,944
27
0
1,025
8,204
7,885
0
3,491
4,569
10,511
0
L
Neith
Carla32
Neith
1,923
578
0
432
8,095
3,110
0
4,169
3,701
0
8,984
W
Serqet
Greene9901
Serqet
7,793
2,170
0
1,296
7,648
4,425
586
1,466
6,182
0
28,069
L
Bastet
10,331
2,082
0
1,826
10,781
4,572
0
4,409
6,372
0
23,667
W
Baron Samedi
TROCOLOMAN
Baron Samedi
9,074
1,553
4,247
3,887
10,964
5,994
160
3,840
7,124
24,775
0
L
Tiamat
hazem41
Tiamat
8,337
687
50
1,873
10,518
6,772
0
4,797
5,635
21,351
0
W
Atlas
6,813
2,970
0
1,555
11,212
10,815
642
3,038
8,174
15,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,259
Gold Earned
41,725
133
Minions Killed
231
0
Camps Cleared
0
906,791
Distance Traveled
970,516
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,357
736
40
4
0
197,226
1
W
Anhur
8,309
831
53
5
0
173,562
3
W
Kukulkan
8,295
830
65
7
0
204,674
3
L
Khepri
8,133
813
20
2
0
201,784
0
L
Neith
6,340
634
16
2
0
123,485
2
W
Serqet
8,669
867
55
6
0
224,833
2
L
Bastet
7,496
750
29
3
0
213,980
2
W
Baron Samedi
7,861
786
40
4
0
176,738
5
L
Tiamat
6,933
693
28
3
0
170,316
3
W
Atlas
8,591
859
18
2
0
190,709
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role