Player Matchup

Pele
Pele
Azimuffin
Pele
Level 67
God Stats
0W - 1L
1,864 SR
Queue Stats
87W - 90L
1,459 Elo+
Party 1
Ao Kuang
Ao Kuang
TRAPTOMISPRIME
Ao Kuang
Level 67
God Stats
5W - 5L
1,089 SR
Queue Stats
68W - 62L
1,551 Elo+
Solo
Yu Huang
Yu Huang
Tarkorotsu
Yu Huang
Level 141
God Stats
2W - 4L
1,459 SR
Queue Stats
276W - 223L
1,606 Elo+
Solo
Cerberus
Cerberus
compositionX3
Cerberus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,348 Elo+
Solo
Ares
Ares
gamer50102
Ares
Level 108
God Stats
1W - 2L
1,524 SR
Queue Stats
49W - 57L
1,474 Elo+
Party 1
Team Averages
Level 98
1,487 SR
1,487 Elo+

VS

Team Averages
Level 127
1,569 SR
1,487 Elo+
Atlas
Atlas
Blackheart1912
Atlas
Level 143
God Stats
20W - 17L
1,509 SR
Queue Stats
199W - 188L
1,449 Elo+
Solo
Danzaburou
Danzaburou
MrCapertheGrey
Danzaburou
Level 120
God Stats
3W - 2L
1,568 SR
Queue Stats
82W - 83L
1,443 Elo+
Solo
Thor
Thor
TwistedDust
Thor
Level 149
God Stats
13W - 11L
1,499 SR
Queue Stats
112W - 108L
1,538 Elo+
Solo
Kuzenbo
Kuzenbo
alexmeyer_6400
Kuzenbo
Level 100
God Stats
21W - 11L
1,637 SR
Queue Stats
123W - 140L
1,511 Elo+
Party 2
Baron Samedi
Baron Samedi
hownowcal1234
Baron Samedi
Level 121
God Stats
8W - 3L
1,631 SR
Queue Stats
128W - 151L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
0 / 7 / 3
7,001
700
6,591
14,600
7,092
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
13
3 / 1 / 0
7,110
711
6,008
7,663
4,119
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yu Huang
Tarkorotsu
Yu Huang
14
1 / 2 / 1
7,255
726
6,735
7,983
4,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
compositionX3
Cerberus
12
0 / 4 / 2
6,259
626
1,927
11,125
7,211
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
0 / 3 / 3
6,904
690
6,359
10,940
10,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 5
8,610
861
5,899
12,219
10,604
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
MrCapertheGrey
Danzaburou
16
3 / 0 / 5
8,582
858
9,855
6,913
3,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
1 / 1 / 5
7,420
742
5,997
7,645
3,108
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 2 / 7
7,423
742
5,261
8,327
8,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
hownowcal1234
Baron Samedi
16
7 / 0 / 6
8,715
872
13,660
7,077
4,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
4
Kills
17
17
Deaths
4
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Pele
0
7
3
0.21
W
4
1
5
6.5
W
Danzaburou
MrCapertheGrey
Danzaburou
3
0
5
5.5
L
Ao Kuang
3
1
0
3
L
Yu Huang
Tarkorotsu
Yu Huang
1
2
1
0.75
W
1
1
5
3.5
W
2
2
7
2.75
L
Cerberus
compositionX3
Cerberus
0
4
2
0.25
L
0
3
3
0.5
W
Baron Samedi
hownowcal1234
Baron Samedi
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,620
Damage
40,672
52,311
Taken
42,181
33,209
Mitigated
30,120
8,001
Healing
15,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
6,591
622
0
2,297
14,600
7,092
0
5,250
9,350
0
31,406
W
5,899
2,181
2,228
2,775
12,219
10,604
0
6,212
6,007
16,848
0
W
Danzaburou
MrCapertheGrey
Danzaburou
9,855
4,787
0
2,944
6,913
3,287
2,155
3,391
3,522
0
38,616
L
Ao Kuang
6,008
1,212
0
2,747
7,663
4,119
0
2,552
5,111
17,285
0
L
Yu Huang
Tarkorotsu
Yu Huang
6,735
733
0
1,200
7,983
4,105
0
5,228
2,755
31,413
0
W
5,997
1,317
0
1,341
7,645
3,108
0
2,917
4,728
0
29,174
W
5,261
2,169
0
521
8,327
8,918
109
4,359
3,968
11,757
0
L
Cerberus
compositionX3
Cerberus
1,927
38
0
985
11,125
7,211
0
5,793
5,332
4,446
0
L
6,359
442
0
772
10,940
10,682
0
5,997
4,943
14,135
0
W
Baron Samedi
hownowcal1234
Baron Samedi
13,660
1,358
2,357
3,650
7,077
4,203
124
4,150
2,927
29,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,529
Gold Earned
40,750
156
Minions Killed
193
0
Camps Cleared
0
935,211
Distance Traveled
997,754
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,001
700
45
5
0
204,999
2
W
Atlas
8,610
861
21
2
0
192,025
1
W
Danzaburou
8,582
858
78
8
0
192,491
1
L
Ao Kuang
7,110
711
24
2
0
179,731
1
L
Yu Huang
7,255
726
63
6
0
193,923
1
W
Thor
7,420
742
37
4
0
202,973
0
W
Kuzenbo
7,423
742
17
2
0
217,679
0
L
Cerberus
6,259
626
4
0
0
158,825
0
L
Ares
6,904
690
20
2
0
197,733
1
W
Baron Samedi
8,715
872
40
4
0
192,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role