Player Matchup

Fenrir
Fenrir
ImmortalAunt695
Fenrir
Level 68
God Stats
7W - 4L
1,493 SR
Queue Stats
95W - 93L
1,353 Elo+
Solo
Cerberus
Cerberus
Pettinezzz
Cerberus
Level 88
God Stats
2W - 7L
1,150 SR
Queue Stats
394W - 441L
1,404 Elo+
Solo
Jing Wei
Jing Wei
Squishbugs
Jing Wei
Level 84
God Stats
15W - 7L
1,640 SR
Queue Stats
146W - 141L
1,413 Elo+
Solo
Nu Wa
Nu Wa
The T0rtoise
Nu Wa
Level 57
God Stats
18W - 16L
1,471 SR
Queue Stats
182W - 214L
1,409 Elo+
Solo
Bellona
Bellona
jurianUwU
Bellona
Level 77
God Stats
15W - 18L
1,422 SR
Queue Stats
303W - 319L
1,455 Elo+
Solo
Team Averages
Level 75
1,435 SR
1,407 Elo+

VS

Team Averages
Level 98
1,425 SR
1,399 Elo+
Erlang Shen
Erlang Shen
Buddy6446
Erlang Shen
Level 89
God Stats
10W - 6L
1,789 SR
Queue Stats
587W - 540L
1,543 Elo+
Solo
Bacchus
Bacchus
HeartlessNebula
Bacchus
Level 88
God Stats
0W - 2L
1,265 SR
Queue Stats
323W - 324L
1,388 Elo+
Solo
Izanami
Izanami
TwIsTeDgRl8525
Izanami
Level 30
God Stats
2W - 8L
1,035 SR
Queue Stats
60W - 86L
1,324 Elo+
Solo
Yu Huang
Yu Huang
Xjohnny rottenX
Yu Huang
Level 127
God Stats
45W - 50L
1,467 SR
Queue Stats
298W - 313L
1,297 Elo+
Solo
Nemesis
Nemesis
skoots7
Nemesis
Level 158
God Stats
2W - 3L
1,570 SR
Queue Stats
287W - 330L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 3 / 0
5,567
557
2,204
8,016
2,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
Pettinezzz
Cerberus
8
0 / 0 / 3
5,085
509
3,437
7,005
5,215
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Squishbugs
Jing Wei
9
2 / 0 / 1
5,623
562
4,508
6,232
2,113
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 0 / 1
5,658
566
3,598
3,513
1,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
jurianUwU
Bellona
11
1 / 1 / 2
6,410
641
6,652
5,093
4,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Buddy6446
Erlang Shen
9
1 / 4 / 1
4,841
484
3,141
9,863
4,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 3 / 0
4,289
429
2,292
8,146
4,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 0 / 0
4,425
443
2,359
2,909
891
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
10
0 / 0 / 0
5,652
565
2,927
2,766
919
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
skoots7
Nemesis
10
1 / 0 / 0
5,559
556
3,087
9,082
3,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
7
Kills
2
4
Deaths
7
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Buddy6446
Erlang Shen
1
4
1
0.38
L
0
3
0
0
W
3
3
0
1
W
Cerberus
Pettinezzz
Cerberus
0
0
3
1.5
W
Jing Wei
Squishbugs
Jing Wei
2
0
1
2.5
W
1
0
1
1.5
L
0
0
0
0
L
Yu Huang
0
0
0
0
W
Bellona
jurianUwU
Bellona
1
1
2
2
L
Nemesis
skoots7
Nemesis
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,399
Damage
13,806
29,859
Taken
32,766
15,399
Mitigated
14,427
11,433
Healing
6,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Buddy6446
Erlang Shen
3,141
1,666
0
3,034
9,863
4,663
0
702
9,086
0
24,707
L
2,292
527
7
1,522
8,146
4,806
75
2,251
5,847
10,947
0
W
2,204
881
0
3,006
8,016
2,856
0
0
8,016
0
19,501
W
Cerberus
Pettinezzz
Cerberus
3,437
1,085
469
1,785
7,005
5,215
244
2,240
4,765
24,441
0
W
Jing Wei
Squishbugs
Jing Wei
4,508
3,780
0
2,020
6,232
2,113
951
2,522
3,710
0
29,017
W
3,598
763
0
1,771
3,513
1,013
165
457
3,056
39,553
0
L
2,359
1,605
0
484
2,909
891
40
1,572
1,209
0
20,604
L
Yu Huang
2,927
51
28
642
2,766
919
82
846
1,792
38,533
0
W
Bellona
jurianUwU
Bellona
6,652
3,229
0
2,382
5,093
4,202
0
0
5,093
0
45,125
L
Nemesis
skoots7
Nemesis
3,087
1,096
0
1,219
9,082
3,148
0
1,235
7,797
0
43,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,343
Gold Earned
24,766
321
Minions Killed
252
0
Camps Cleared
0
998,747
Distance Traveled
969,182
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
4,841
484
32
3
0
178,996
0
L
Bacchus
4,289
429
18
2
0
199,561
2
W
Fenrir
5,567
557
46
5
0
201,271
3
W
Cerberus
5,085
509
38
4
0
188,978
2
W
Jing Wei
5,623
562
66
7
0
195,929
6
W
Nu Wa
5,658
566
76
8
0
186,003
1
L
Izanami
4,425
443
36
4
0
193,734
2
L
Yu Huang
5,652
565
82
8
0
179,433
0
W
Bellona
6,410
641
95
10
0
226,566
1
L
Nemesis
5,559
556
84
8
0
217,458
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role