Player Matchup

Danzaburou
Danzaburou
Avngxer
Danzaburou
Level 17
God Stats
15W - 7L
1,822 SR
Queue Stats
29W - 20L
1,569 Elo+
Party 1
Merlin
Merlin
Kingarez0042
Merlin
Level 146
God Stats
6W - 11L
1,619 SR
Queue Stats
174W - 186L
1,455 Elo+
Solo
Khepri
Khepri
OvalPigeon77292
Khepri
Level 68
God Stats
4W - 1L
1,892 SR
Queue Stats
189W - 206L
1,469 Elo+
Party 1
Mulan
Mulan
kevankavman
Mulan
Level 124
God Stats
16W - 12L
1,576 SR
Queue Stats
168W - 138L
1,574 Elo+
Party 1
Lancelot
Lancelot
swimrelic77
Lancelot
Level 156
God Stats
0W - 3L
1,339 SR
Queue Stats
201W - 167L
1,590 Elo+
Party 1
Team Averages
Level 102
1,650 SR
1,531 Elo+

VS

Team Averages
Level 94
1,597 SR
1,500 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Calwezzy
Arachne
Level 38
God Stats
7W - 2L
1,822 SR
Queue Stats
86W - 69L
1,551 Elo+
Solo
Freya
Freya
gurisp
Freya
Level 160
God Stats
4W - 7L
1,441 SR
Queue Stats
950W - 950L
1,486 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
inbox0131
Ah Muzen Cab
Level 45
God Stats
3W - 1L
1,534 SR
Queue Stats
154W - 124L
1,502 Elo+
Solo
Shiva
Shiva
xHueyy
Shiva
Level 69
God Stats
34W - 18L
1,687 SR
Queue Stats
441W - 441L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Avngxer
Danzaburou
9
1 / 1 / 0
5,334
533
3,524
5,669
2,055
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
8
0 / 3 / 0
4,941
494
3,193
6,319
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 3 / 0
4,813
481
1,849
9,204
4,254
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 2 / 0
6,244
624
6,182
10,707
6,354
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Lancelot
swimrelic77
Lancelot
9
1 / 4 / 0
5,199
520
3,243
8,475
3,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 3 / 5
6,341
634
4,680
5,212
1,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Arachne
Calwezzy
Arachne
11
6 / 0 / 2
6,371
637
6,226
8,835
4,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Freya
gurisp
Freya
9
1 / 0 / 3
5,524
552
3,131
3,980
1,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Muzen Cab
inbox0131
Ah Muzen Cab
11
4 / 1 / 5
6,199
620
6,937
5,960
2,233
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
xHueyy
Shiva
10
1 / 0 / 8
5,783
578
4,820
7,678
3,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
4
Kills
13
13
Deaths
4
0
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
3
5
1.17
L
Danzaburou
Avngxer
Danzaburou
1
1
0
1
W
Arachne
Calwezzy
Arachne
6
0
2
7
L
Merlin
0
3
0
0
L
0
3
0
0
W
Freya
gurisp
Freya
1
0
3
2.5
W
Ah Muzen Cab
inbox0131
Ah Muzen Cab
4
1
5
6.5
L
2
2
0
1
L
Lancelot
swimrelic77
Lancelot
1
4
0
0.25
W
Shiva
xHueyy
Shiva
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,991
Damage
25,794
40,374
Taken
31,665
18,224
Mitigated
12,905
12,758
Healing
11,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,680
1,248
0
625
5,212
1,335
1,039
0
5,212
39,038
0
L
Danzaburou
Avngxer
Danzaburou
3,524
1,559
0
1,414
5,669
2,055
0
1,230
4,374
0
29,524
W
Arachne
Calwezzy
Arachne
6,226
4,044
0
4,434
8,835
4,078
0
1,117
7,718
0
36,824
L
Merlin
3,193
40
0
1,210
6,319
2,206
0
408
5,827
33,803
0
L
1,849
160
1,237
2,287
9,204
4,254
0
1,569
7,561
12,658
0
W
Freya
gurisp
Freya
3,131
1,164
0
1,964
3,980
1,464
906
347
3,237
30,368
4,564
W
Ah Muzen Cab
inbox0131
Ah Muzen Cab
6,937
2,917
0
1,259
5,960
2,233
0
1,456
4,504
0
43,481
L
6,182
668
0
3,989
10,707
6,354
0
3,348
7,017
0
44,023
L
Lancelot
swimrelic77
Lancelot
3,243
1,076
0
2,621
8,475
3,355
0
155
8,280
0
32,395
W
Shiva
xHueyy
Shiva
4,820
1,349
120
3,116
7,678
3,795
0
2,122
5,556
0
20,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,531
Gold Earned
30,218
295
Minions Killed
316
0
Camps Cleared
0
982,653
Distance Traveled
1,012,410
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,341
634
88
9
0
182,113
4
L
Danzaburou
5,334
533
54
5
0
185,728
0
W
Arachne
6,371
637
58
6
0
247,169
3
L
Merlin
4,941
494
67
7
0
174,016
2
L
Khepri
4,813
481
21
2
0
206,551
2
W
Freya
5,524
552
74
7
0
182,731
2
W
Ah Muzen Cab
6,199
620
64
6
0
201,856
0
L
Mulan
6,244
624
82
8
0
200,344
0
L
Lancelot
5,199
520
71
7
0
216,014
1
W
Shiva
5,783
578
32
3
0
198,541
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role