Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
JOTAS2000
Discordia
Level 97
God Stats
0W - 2L
1,300 SR
Queue Stats
130W - 112L
1,512 Elo+
Party 4
Cerberus
Cerberus
Makka93
Cerberus
Level 105
God Stats
2W - 10L
1,395 SR
Queue Stats
369W - 419L
1,413 Elo+
Party 1
Cthulhu
Cthulhu
diegomoratt
Cthulhu
Level 28
God Stats
5W - 6L
1,522 SR
Queue Stats
30W - 31L
1,402 Elo+
Party 4
Ishtar
Ishtar
pedromoratt
Ishtar
Level 121
God Stats
2W - 2L
1,712 SR
Queue Stats
146W - 128L
1,476 Elo+
Party 4
Team Averages
Level 75
1,486 SR
1,461 Elo+

VS

Team Averages
Level 78
1,586 SR
1,468 Elo+
Izanami
Izanami
Dardi3000
Izanami
Level 21
God Stats
6W - 5L
1,461 SR
Queue Stats
18W - 17L
1,433 Elo+
Party 3
Agni
Agni
GloomySquabbler
Agni
Level 153
God Stats
2W - 1L
1,520 SR
Queue Stats
70W - 66L
1,509 Elo+
Party 2
Da Ji
Da Ji
Nekomа
Da Ji
Level 63
God Stats
6W - 2L
1,608 SR
Queue Stats
305W - 210L
1,585 Elo+
Party 2
Mulan
Mulan
QuickGoldFox
Mulan
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 54L
1,361 Elo+
Party 2
Tyr
Tyr
pablex12
Tyr
Level 123
God Stats
4W - 1L
1,839 SR
Queue Stats
81W - 83L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
4 / 5 / 4
8,346
491
8,041
16,773
8,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
JOTAS2000
Discordia
13
1 / 7 / 1
7,637
449
4,061
11,262
3,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Makka93
Cerberus
11
0 / 5 / 5
7,136
420
3,566
17,677
11,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cthulhu
diegomoratt
Cthulhu
15
3 / 3 / 1
8,783
517
11,304
12,274
9,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ishtar
14
3 / 3 / 0
8,212
483
10,751
12,152
5,116
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dardi3000
Izanami
15
4 / 3 / 1
9,037
532
8,390
9,864
3,774
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 4 / 3
9,343
550
12,080
9,968
4,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
Nekomа
Da Ji
16
11 / 0 / 2
10,298
606
12,975
13,985
6,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
1 / 2 / 1
10,361
609
6,179
13,666
10,054
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 2 / 6
8,570
504
9,319
16,942
15,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
11
Kills
22
23
Deaths
11
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
5
4
1.2
W
Izanami
Dardi3000
Izanami
4
3
1
1.5
W
4
4
3
1.38
L
Discordia
JOTAS2000
Discordia
1
7
1
0.21
L
Cerberus
Makka93
Cerberus
0
5
5
0.5
W
Da Ji
Nekomа
Da Ji
11
0
2
12
W
1
2
1
0.75
L
Cthulhu
diegomoratt
Cthulhu
3
3
1
1.17
W
2
2
6
2.5
L
Ishtar
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,723
Damage
48,943
70,138
Taken
64,425
39,364
Mitigated
40,924
24,153
Healing
25,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
8,041
3,348
0
12,132
16,773
8,661
0
2,997
13,776
0
65,138
W
Izanami
Dardi3000
Izanami
8,390
6,256
0
3,221
9,864
3,774
0
1,444
8,396
0
73,981
W
12,080
787
0
2,351
9,968
4,327
0
3,867
6,023
72,662
0
L
Discordia
JOTAS2000
Discordia
4,061
69
0
560
11,262
3,884
0
4,105
7,157
50,699
0
L
Cerberus
Makka93
Cerberus
3,566
496
0
4,035
17,677
11,770
0
2,391
14,458
23,963
0
W
Da Ji
Nekomа
Da Ji
12,975
4,642
0
6,360
13,985
6,958
0
2,147
11,761
0
79,787
W
6,179
1,148
0
7,004
13,666
10,054
0
5,376
7,696
0
91,962
L
Cthulhu
diegomoratt
Cthulhu
11,304
582
421
3,160
12,274
9,933
0
2,587
9,687
57,530
0
W
9,319
1,894
0
6,942
16,942
15,811
0
5,134
11,618
0
34,154
L
Ishtar
10,751
7,539
0
3,845
12,152
5,116
0
0
12,152
0
69,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,114
Gold Earned
47,609
491
Minions Killed
606
0
Camps Cleared
0
1,540,574
Distance Traveled
1,702,791
19
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,346
491
98
6
0
315,124
3
W
Izanami
9,037
532
137
8
0
310,222
2
W
Agni
9,343
550
127
7
0
315,827
6
L
Discordia
7,637
449
95
6
0
298,205
2
L
Cerberus
7,136
420
65
4
0
324,932
2
W
Da Ji
10,298
606
118
7
0
379,108
9
W
Mulan
10,361
609
189
11
0
331,089
5
L
Cthulhu
8,783
517
125
7
0
311,515
3
W
Tyr
8,570
504
35
2
0
366,545
3
L
Ishtar
8,212
483
108
6
0
290,798
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role