Player Matchup

Atlas
Atlas
CentralAct
Atlas
Level 128
God Stats
2W - 1L
1,769 SR
Queue Stats
53W - 35L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
NobodyisGaming
Zhong Kui
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,853 Elo+
Party 2
Fenrir
Fenrir
SlickPerception
Fenrir
Level 146
God Stats
3W - 0L
1,460 SR
Queue Stats
33W - 23L
1,500 Elo+
Party 2
Team Averages
Level 131
1,576 SR
1,618 Elo+

VS

Team Averages
Level 135
1,441 SR
1,520 Elo+
Bacchus
Bacchus
Dragon122003
Bacchus
Level 103
God Stats
14W - 10L
1,542 SR
Queue Stats
277W - 287L
1,470 Elo+
Solo
Ishtar
Ishtar
Lycaeon_501
Ishtar
Level 153
God Stats
0W - 1L
1,406 SR
Queue Stats
55W - 58L
1,539 Elo+
Party 1
Ra
Ra
ZyarkShad
Ra
Level 148
God Stats
2W - 3L
1,376 SR
Queue Stats
76W - 78L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
16
4 / 0 / 14
11,331
755
11,044
14,886
17,202
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
NobodyisGaming
Zhong Kui
17
6 / 1 / 11
11,314
754
11,869
13,606
12,139
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

15
8 / 1 / 9
10,831
722
14,304
12,928
7,372
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dragon122003
Bacchus
14
0 / 3 / 2
9,737
649
8,503
16,155
19,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
12
2 / 7 / 0
8,766
584
12,328
13,447
5,750
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 8 / 2
8,406
560
7,592
12,902
5,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
6
18
Kills
2
2
Deaths
18
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Atlas
4
0
14
11
L
Bacchus
Dragon122003
Bacchus
0
3
2
0.33
L
Ishtar
2
7
0
0.29
W
Zhong Kui
NobodyisGaming
Zhong Kui
6
1
11
11.5
W
8
1
9
12.5
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,217
Damage
28,423
41,420
Taken
42,504
36,713
Mitigated
30,825
15,867
Healing
7,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
11,044
3,440
1,417
4,227
14,886
17,202
126
6,180
8,706
32,837
0
L
Bacchus
Dragon122003
Bacchus
8,503
954
834
4,162
16,155
19,653
0
9,813
6,342
25,227
0
L
Ishtar
12,328
7,351
0
609
13,447
5,750
0
7,856
5,591
0
22,583
W
Zhong Kui
NobodyisGaming
Zhong Kui
11,869
2,522
418
8,082
13,606
12,139
838
5,449
8,157
56,044
0
W
14,304
2,960
0
1,723
12,928
7,372
1,929
5,680
7,248
0
37,203
L
7,592
738
771
1,346
12,902
5,422
0
5,561
7,341
43,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,476
Gold Earned
26,909
175
Minions Killed
145
7
Camps Cleared
6
798,514
Distance Traveled
775,547
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,331
755
28
2
3
274,366
3
L
Bacchus
9,737
649
47
3
1
289,455
2
L
Ishtar
8,766
584
36
2
1
241,767
6
W
Zhong Kui
11,314
754
117
8
2
242,389
3
W
Fenrir
10,831
722
30
2
2
281,759
3
L
Ra
8,406
560
62
4
4
244,325
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role