Player Matchup

Hades
Hades
Platinum V
 
Hades
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold V
AHS1999
Medusa
Gold V
Level 142
God Stats
14W - 11L
1,587 SR
Queue Stats
45W - 42L
1,724 MMR
Party 1
Tyr
Tyr
Gold III
AbraahFP
Tyr
Gold III
Level 156
God Stats
79W - 54L
1,755 SR
Queue Stats
226W - 215L
1,586 MMR
Party 1
Khepri
Khepri
Gold III
Nxshyy
Khepri
Gold III
Level 100
God Stats
4W - 2L
1,705 SR
Queue Stats
180W - 173L
1,495 MMR
Party 2
Thanatos
Thanatos
Platinum II
iceicebxby
Thanatos
Platinum II
Level 110
God Stats
9W - 5L
1,654 SR
Queue Stats
254W - 240L
1,803 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 133
1,640 SR
1,622 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 129
1,597 SR
1,602 MMR
Fenrir
Fenrir
Gold III
 
Fenrir
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold I
 
Geb
Gold I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Silver I
B0shyWashy
Cupid
Silver I
Level 44
God Stats
1W - 2L
1,682 SR
Queue Stats
20W - 20L
1,600 MMR
Solo
Nike
Nike
Platinum IV
FinchWingz
Nike
Platinum IV
Level 153
God Stats
15W - 14L
1,716 SR
Queue Stats
51W - 46L
1,788 MMR
Party 3
Scylla
Scylla
Gold I
MajorMulz
Scylla
Gold I
Level 160
God Stats
33W - 32L
1,584 SR
Queue Stats
109W - 104L
1,622 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
3 / 2 / 3
9,874
520
12,830
14,780
7,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
AHS1999
Medusa
16
2 / 2 / 3
9,824
517
8,384
11,966
5,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 2 / 4
10,490
552
10,629
17,395
18,483
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Khepri
Nxshyy
Khepri
14
1 / 0 / 4
8,875
467
6,086
9,693
10,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
iceicebxby
Thanatos
15
5 / 3 / 3
9,865
519
11,288
15,272
8,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
MercuryLancelotYu HuangIzanami

VS

Bans
MulanShivaArachneXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
4 / 5 / 3
9,248
487
9,110
19,036
8,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Geb
 
Geb
12
0 / 1 / 6
7,978
420
4,945
11,968
10,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cupid
14
0 / 2 / 1
8,641
455
4,670
9,111
3,254
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 2 / 4
9,378
494
11,290
15,228
15,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
MajorMulz
Scylla
15
3 / 3 / 1
8,975
472
9,289
10,997
4,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
24
13
Kills
9
9
Deaths
13
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
2
3
2.25
L
Fenrir
 
Fenrir
4
5
3
1.1
L
Geb
 
Geb
0
1
6
3
W
Medusa
AHS1999
Medusa
2
2
3
1.75
W
2
2
4
2
L
Cupid
0
2
1
0.25
L
2
2
4
2
L
Scylla
MajorMulz
Scylla
3
3
1
1.17
W
Khepri
Nxshyy
Khepri
1
0
4
3
W
Thanatos
iceicebxby
Thanatos
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,217
Damage
39,304
69,106
Taken
66,340
51,263
Mitigated
41,113
36,688
Healing
18,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
12,830
2,079
558
5,293
14,780
7,625
1,938
7,074
7,605
90,996
0
L
Fenrir
 
Fenrir
9,110
2,784
0
8,868
19,036
8,052
0
3,089
15,788
0
79,217
L
Geb
 
Geb
4,945
448
0
1,931
11,968
10,130
0
5,391
6,272
18,287
0
W
Medusa
AHS1999
Medusa
8,384
3,482
0
4,204
11,966
5,623
2,954
2,285
9,629
0
85,462
W
10,629
1,744
0
7,697
17,395
18,483
614
655
15,663
0
87,266
L
Cupid
4,670
1,331
286
2,339
9,111
3,254
630
511
8,600
0
66,823
L
11,290
1,468
0
4,410
15,228
15,315
0
2,516
12,712
0
74,512
L
Scylla
MajorMulz
Scylla
9,289
727
0
634
10,997
4,362
168
5,785
5,212
78,174
0
W
Khepri
Nxshyy
Khepri
6,086
853
0
1,975
9,693
10,641
14
1,423
8,143
27,555
8,135
W
Thanatos
iceicebxby
Thanatos
11,288
2,448
0
16,961
15,272
8,891
0
2,797
12,377
0
80,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,928
Gold Earned
44,220
600
Minions Killed
534
0
Camps Cleared
0
1,952,659
Distance Traveled
1,776,216
25
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,874
520
142
7
0
368,886
1
L
Fenrir
9,248
487
112
6
0
380,028
7
L
Geb
7,978
420
33
2
0
397,935
10
W
Medusa
9,824
517
134
7
0
349,139
4
W
Tyr
10,490
552
150
8
0
408,512
4
L
Cupid
8,641
455
129
7
0
271,899
4
L
Nike
9,378
494
128
7
0
390,171
8
L
Scylla
8,975
472
132
7
0
336,183
9
W
Khepri
8,875
467
51
3
0
395,814
11
W
Thanatos
9,865
519
123
6
0
430,308
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role