Player Matchup

Vamana
Vamana
F1re L Ourson
Vamana
Level 98
God Stats
2W - 1L
1,235 SR
Queue Stats
59W - 51L
1,433 Elo+
Party 1
Zhong Kui
Zhong Kui
Fire mimou
Zhong Kui
Level 72
God Stats
4W - 4L
1,517 SR
Queue Stats
61W - 73L
1,441 Elo+
Party 1
Chang'e
Chang'e
MightyJosDef
Chang'e
Level 64
God Stats
10W - 14L
1,564 SR
Queue Stats
60W - 66L
1,495 Elo+
Solo
Artemis
Artemis
Youre My Sin
Artemis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 22L
1,233 Elo+
Solo
Athena
Athena
fred_qc08
Athena
Level 119
God Stats
13W - 15L
1,487 SR
Queue Stats
365W - 403L
1,461 Elo+
Solo
Team Averages
Level 76
1,461 SR
1,412 Elo+

VS

Team Averages
Level 85
1,497 SR
1,426 Elo+
Vulcan
Vulcan
 
Vulcan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
DarknessEmp
Hun Batz
Level 148
God Stats
0W - 1L
1,356 SR
Queue Stats
13W - 14L
1,481 Elo+
Solo
Hera
Hera
MalcolmX 713898
Hera
Level 101
God Stats
2W - 6L
1,643 SR
Queue Stats
892W - 1,041L
1,448 Elo+
Solo
Cernunnos
Cernunnos
Shawnonfire10
Cernunnos
Level 18
God Stats
26W - 41L
1,399 SR
Queue Stats
34W - 63L
1,339 Elo+
Solo
Medusa
Medusa
bub da bot
Medusa
Level 31
God Stats
21W - 32L
1,585 SR
Queue Stats
60W - 92L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 9
12,272
722
11,790
23,741
23,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Zhong Kui
Fire mimou
Zhong Kui
20
8 / 2 / 8
12,962
762
15,665
18,342
14,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chang'e
MightyJosDef
Chang'e
19
4 / 1 / 11
12,078
710
13,802
19,297
8,050
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
Youre My Sin
Artemis
20
5 / 1 / 12
12,886
758
20,002
18,542
9,146
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
fred_qc08
Athena
17
2 / 1 / 6
12,043
708
4,176
32,101
42,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
3 / 0 / 1
12,008
706
29,420
7,067
3,867
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hun Batz
DarknessEmp
Hun Batz
14
0 / 5 / 0
9,420
554
4,620
10,828
4,820
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
2 / 3 / 2
10,850
638
16,906
11,072
5,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Shawnonfire10
Cernunnos
16
0 / 9 / 2
10,029
590
12,908
28,179
14,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
bub da bot
Medusa
17
1 / 5 / 1
10,564
621
10,459
17,111
8,754
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
12
22
Kills
6
6
Deaths
22
46
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
3
0
1
3.5
L
Hun Batz
DarknessEmp
Hun Batz
0
5
0
0
W
3
1
9
7.5
W
Zhong Kui
Fire mimou
Zhong Kui
8
2
8
6
L
2
3
2
1
W
Chang'e
MightyJosDef
Chang'e
4
1
11
9.5
L
Cernunnos
Shawnonfire10
Cernunnos
0
9
2
0.11
W
Artemis
Youre My Sin
Artemis
5
1
12
11
L
Medusa
bub da bot
Medusa
1
5
1
0.3
W
Athena
fred_qc08
Athena
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,435
Damage
74,313
112,023
Taken
74,257
97,350
Mitigated
37,033
45,382
Healing
7,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
29,420
14,404
0
0
7,067
3,867
0
3,415
3,323
73,183
0
L
Hun Batz
DarknessEmp
Hun Batz
4,620
1,136
43
210
10,828
4,820
0
5,129
5,467
0
16,801
W
11,790
3,794
454
8,406
23,741
23,052
1,444
9,246
14,087
0
47,565
W
Zhong Kui
Fire mimou
Zhong Kui
15,665
2,853
0
6,421
18,342
14,966
2,674
8,919
9,423
69,270
6,513
L
16,906
3,668
0
500
11,072
5,485
0
5,636
5,254
34,378
0
W
Chang'e
MightyJosDef
Chang'e
13,802
821
7,600
11,047
19,297
8,050
2,291
6,426
11,869
42,317
0
L
Cernunnos
Shawnonfire10
Cernunnos
12,908
5,247
436
3,693
28,179
14,107
0
9,737
17,732
0
26,864
W
Artemis
Youre My Sin
Artemis
20,002
11,315
0
6,586
18,542
9,146
3,226
9,783
8,759
0
86,757
L
Medusa
bub da bot
Medusa
10,459
3,458
281
2,090
17,111
8,754
172
7,973
8,769
0
47,458
W
Athena
fred_qc08
Athena
4,176
1,007
1,472
3,396
32,101
42,136
586
11,952
20,149
16,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,241
Gold Earned
52,871
363
Minions Killed
243
0
Camps Cleared
0
1,731,031
Distance Traveled
1,353,572
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
12,008
706
97
6
0
359,015
1
L
Hun Batz
9,420
554
28
2
0
141,010
0
W
Vamana
12,272
722
62
4
0
357,041
1
W
Zhong Kui
12,962
762
91
5
0
354,687
3
L
Hera
10,850
638
41
2
0
289,385
1
W
Chang'e
12,078
710
67
4
0
316,607
3
L
Cernunnos
10,029
590
27
2
0
272,098
2
W
Artemis
12,886
758
120
7
0
337,897
0
L
Medusa
10,564
621
50
3
0
292,064
0
W
Athena
12,043
708
23
1
0
364,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role