Player Matchup

Neith
Neith
Diamond I
BalerionAlmighty
Neith
Diamond I
Level 147
God Stats
4W - 3L
1,617 SR
Queue Stats
111W - 93L
2,220 MMR
Solo
Chaac
Chaac
Diamond II
Yahshua241
Chaac
Diamond II
Level 147
God Stats
7W - 6L
1,741 SR
Queue Stats
457W - 449L
2,209 MMR
Solo
Serqet
Serqet
Platinum II
im Swagga
Serqet
Platinum II
Level 160
God Stats
8W - 17L
1,539 SR
Queue Stats
686W - 699L
1,886 MMR
Solo
Atlas
Atlas
Diamond V
sneakyboi
Atlas
Diamond V
Level 149
God Stats
2W - 4L
1,490 SR
Queue Stats
384W - 386L
2,030 MMR
Solo
Zhong Kui
Zhong Kui
Diamond III
xR3adykilerx
Zhong Kui
Diamond III
Level 134
God Stats
3W - 4L
1,615 SR
Queue Stats
326W - 300L
2,245 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 147
1,600 SR
2,118 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 138
1,501 SR
2,122 MMR
Ne Zha
Ne Zha
Diamond II
Avoid Jazzy
Ne Zha
Diamond II
Level 160
God Stats
24W - 26L
1,502 SR
Queue Stats
553W - 518L
2,221 MMR
Party 1
Guan Yu
Guan Yu
Platinum I
Dirty_Banana6939
Guan Yu
Platinum I
Level 141
God Stats
5W - 8L
1,574 SR
Queue Stats
190W - 177L
1,970 MMR
Solo
Sol
Sol
Diamond I
Voltik
Sol
Diamond I
Level 160
God Stats
3W - 3L
1,544 SR
Queue Stats
560W - 524L
2,434 MMR
Party 1
Vulcan
Vulcan
Platinum V
VulcanNeedsNerf
Vulcan
Platinum V
Level 68
God Stats
17W - 6L
1,366 SR
Queue Stats
83W - 22L
1,885 MMR
Solo
Horus
Horus
Diamond I
xlGod 0f Warlx
Horus
Diamond I
Level 160
God Stats
9W - 11L
1,518 SR
Queue Stats
505W - 516L
2,101 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 0
11,391
495
9,811
20,386
7,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chaac
17
1 / 3 / 1
10,777
469
13,094
29,590
34,488
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
im Swagga
Serqet
18
0 / 3 / 2
10,770
468
5,008
23,236
9,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
sneakyboi
Atlas
15
0 / 3 / 3
9,924
431
7,104
22,853
16,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
xR3adykilerx
Zhong Kui
15
0 / 6 / 2
9,555
415
11,853
20,280
13,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
CerberusMulanCliodhnaSusano

VS

Bans
Ah Muzen CabLancelotNemesisYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
5 / 1 / 7
12,915
562
12,067
19,407
10,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
1 / 1 / 6
12,939
563
15,918
18,305
23,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sol
Voltik
Sol
20
4 / 0 / 11
13,458
585
20,307
13,139
6,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
9 / 1 / 3
14,974
651
30,297
12,760
6,142
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
1 / 1 / 12
12,495
543
10,187
26,653
39,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
59
3
Kills
20
20
Deaths
4
8
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
5
1
7
8.5
L
2
5
0
0.4
W
1
1
6
4
W
Sol
Voltik
Sol
4
0
11
9.5
W
9
1
3
10.5
L
Chaac
1
3
1
0.5
L
Serqet
im Swagga
Serqet
0
3
2
0.33
L
Atlas
sneakyboi
Atlas
0
3
3
0.5
L
Zhong Kui
xR3adykilerx
Zhong Kui
0
6
2
0.17
W
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,870
Damage
88,776
116,345
Taken
90,264
81,740
Mitigated
86,939
32,042
Healing
44,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
12,067
1,535
0
11,556
19,407
10,919
1,727
3,241
16,004
0
128,241
L
9,811
4,113
0
5,845
20,386
7,195
1,183
13,806
6,558
0
102,887
W
15,918
2,853
2,744
8,009
18,305
23,428
2,356
3,144
15,161
0
93,614
W
Sol
Voltik
Sol
20,307
8,219
0
7,384
13,139
6,713
5,209
4,981
7,863
130,758
0
W
30,297
7,698
0
2,195
12,760
6,142
4,551
1,636
10,716
168,365
663
L
Chaac
13,094
1,825
0
7,912
29,590
34,488
0
10,355
17,566
0
86,848
L
Serqet
im Swagga
Serqet
5,008
867
0
8,830
23,236
9,910
0
6,214
16,794
0
103,736
L
Atlas
sneakyboi
Atlas
7,104
2,160
0
2,912
22,853
16,445
0
12,997
9,578
44,805
0
L
Zhong Kui
xR3adykilerx
Zhong Kui
11,853
914
0
6,543
20,280
13,702
0
6,392
13,301
84,150
0
W
10,187
3,826
2,276
10,278
26,653
39,737
901
6,656
19,997
258
38,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,417
Gold Earned
66,781
724
Minions Killed
814
0
Camps Cleared
0
2,129,853
Distance Traveled
2,434,579
24
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,915
562
160
7
0
518,463
9
L
Neith
11,391
495
185
8
0
401,911
3
W
Guan Yu
12,939
563
183
8
0
471,006
8
W
Sol
13,458
585
208
9
0
442,790
9
W
Vulcan
14,974
651
229
10
0
518,375
3
L
Chaac
10,777
469
171
7
0
422,796
9
L
Serqet
10,770
468
173
8
0
523,263
4
L
Atlas
9,924
431
53
2
0
411,504
5
L
Zhong Kui
9,555
415
142
6
0
370,379
3
W
Horus
12,495
543
34
1
0
483,945
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role