Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Boomcuts
Yu Huang
Level 64
God Stats
26W - 11L
1,687 SR
Queue Stats
143W - 121L
1,514 Elo+
Party 2
Jing Wei
Jing Wei
Hibari
Jing Wei
Level 40
God Stats
2W - 3L
1,841 SR
Queue Stats
134W - 118L
1,517 Elo+
Party 2
Yemoja
Yemoja
Mollbowl
Yemoja
Level 73
God Stats
2W - 3L
1,225 SR
Queue Stats
181W - 133L
1,502 Elo+
Party 2
Chaac
Chaac
Rezsnov22
Chaac
Level 54
God Stats
2W - 3L
1,530 SR
Queue Stats
29W - 41L
1,423 Elo+
Solo
Team Averages
Level 71
1,556 SR
1,491 Elo+

VS

Team Averages
Level 54
1,535 SR
1,556 Elo+
Cupid
Cupid
BruceDragonLee
Cupid
Level 47
God Stats
49W - 26L
1,691 SR
Queue Stats
208W - 124L
1,609 Elo+
Party 3
Pele
Pele
ByFelisha4363
Pele
Level 109
God Stats
23W - 26L
1,438 SR
Queue Stats
202W - 220L
1,484 Elo+
Solo
Chaac
Chaac
Jtwotin22
Chaac
Level 20
God Stats
2W - 1L
1,510 SR
Queue Stats
68W - 47L
1,587 Elo+
Party 1
Amaterasu
Amaterasu
LayzeePanduh
Amaterasu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 30L
1,556 Elo+
Party 3
Ao Kuang
Ao Kuang
RagingWater
Ao Kuang
Level 88
God Stats
10W - 10L
1,536 SR
Queue Stats
134W - 106L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
0 / 9 / 4
9,039
904
7,697
19,180
9,772
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
Boomcuts
Yu Huang
15
1 / 0 / 2
9,605
961
14,177
8,102
3,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
Hibari
Jing Wei
15
2 / 3 / 2
9,715
972
8,554
14,927
6,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
Mollbowl
Yemoja
16
0 / 2 / 4
10,691
1,069
8,570
17,154
22,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
Rezsnov22
Chaac
15
1 / 6 / 3
9,417
942
12,708
21,466
28,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

176

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 10
11,421
1,142
23,650
8,032
3,815
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
1 / 1 / 11
9,705
971
6,546
7,072
5,293
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Jtwotin22
Chaac
16
2 / 2 / 15
10,230
1,023
11,862
14,560
15,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amaterasu
LayzeePanduh
Amaterasu
16
3 / 0 / 12
11,184
1,118
10,100
13,686
14,877
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
RagingWater
Ao Kuang
16
7 / 1 / 7
10,600
1,060
22,339
16,248
9,193
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
75
4
Kills
20
20
Deaths
4
15
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
9
4
0.22
L
Yu Huang
Boomcuts
Yu Huang
1
0
2
2
W
7
0
10
12
W
1
1
11
6.5
L
Jing Wei
Hibari
Jing Wei
2
3
2
1
W
Chaac
Jtwotin22
Chaac
2
2
15
4.75
W
Amaterasu
LayzeePanduh
Amaterasu
3
0
12
9
L
Yemoja
Mollbowl
Yemoja
0
2
4
1
W
Ao Kuang
RagingWater
Ao Kuang
7
1
7
10.5
L
Chaac
Rezsnov22
Chaac
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,706
Damage
74,497
80,829
Taken
59,598
71,415
Mitigated
48,714
10,769
Healing
22,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,697
2,485
0
844
19,180
9,772
0
7,252
11,830
0
16,145
L
Yu Huang
Boomcuts
Yu Huang
14,177
303
0
0
8,102
3,665
0
1,665
6,179
41,705
0
W
23,650
12,012
754
1,878
8,032
3,815
0
4,099
3,786
0
53,203
W
6,546
2,149
0
86
7,072
5,293
0
2,245
4,710
0
18,758
L
Jing Wei
Hibari
Jing Wei
8,554
6,215
0
1,059
14,927
6,807
0
4,545
10,284
0
24,581
W
Chaac
Jtwotin22
Chaac
11,862
1,391
273
3,942
14,560
15,536
0
5,125
8,439
0
25,996
W
Amaterasu
LayzeePanduh
Amaterasu
10,100
4,870
2,550
3,863
13,686
14,877
0
5,574
7,895
0
17,222
L
Yemoja
Mollbowl
Yemoja
8,570
1,235
1,868
2,475
17,154
22,567
0
4,143
12,921
18,752
0
W
Ao Kuang
RagingWater
Ao Kuang
22,339
10,982
0
9,314
16,248
9,193
0
5,819
10,187
34,138
0
L
Chaac
Rezsnov22
Chaac
12,708
1,508
0
4,523
21,466
28,604
0
4,734
16,367
115
25,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,467
Gold Earned
53,140
174
Minions Killed
188
10
Camps Cleared
7
938,628
Distance Traveled
962,066
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,039
904
30
3
2
175,341
0
L
Yu Huang
9,605
961
76
8
2
194,012
0
W
Cupid
11,421
1,142
77
8
2
191,663
1
W
Pele
9,705
971
24
2
2
210,084
0
L
Jing Wei
9,715
972
25
3
3
218,792
0
W
Chaac
10,230
1,023
46
5
0
199,054
0
W
Amaterasu
11,184
1,118
19
2
1
233,494
0
L
Yemoja
10,691
1,069
15
2
1
177,138
0
W
Ao Kuang
10,600
1,060
22
2
2
127,771
0
L
Chaac
9,417
942
28
3
2
173,345
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role