Player Matchup

Hades
Hades
 
Hades
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Jebos
Raijin
Level 145
God Stats
7W - 7L
1,615 SR
Queue Stats
558W - 502L
1,642 Elo+
Solo
Khepri
Khepri
Spartan51600
Khepri
Level 157
God Stats
9W - 2L
1,914 SR
Queue Stats
534W - 561L
1,539 Elo+
Solo
Anhur
Anhur
bemygf
Anhur
Level 154
God Stats
1W - 2L
1,120 SR
Queue Stats
70W - 57L
1,638 Elo+
Solo
Horus
Horus
humzahumza
Horus
Level 145
God Stats
3W - 0L
1,786 SR
Queue Stats
243W - 251L
1,618 Elo+
Solo
Team Averages
Level 152
1,587 SR
1,587 Elo+

VS

Team Averages
Level 126
1,448 SR
1,603 Elo+
Hades
Hades
 
Hades
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Broman1233
Terra
Level 143
God Stats
1W - 1L
1,787 SR
Queue Stats
56W - 54L
1,644 Elo+
Solo
Ravana
Ravana
ROGERXXX
Ravana
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 194L
1,658 Elo+
Solo
Janus
Janus
SnailfromAW
Janus
Level 47
God Stats
2W - 6L
1,371 SR
Queue Stats
261W - 205L
1,624 Elo+
Solo
Kukulkan
Kukulkan
TeKToNiiKS
Kukulkan
Level 144
God Stats
1W - 5L
1,082 SR
Queue Stats
259W - 280L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
1 / 0 / 7
7,636
764
5,128
6,855
7,103
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Raijin
Jebos
Raijin
14
4 / 2 / 6
8,595
860
11,572
6,738
3,707
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
14
1 / 2 / 8
8,325
833
4,245
10,673
12,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
bemygf
Anhur
15
4 / 3 / 5
9,033
903
10,081
8,918
4,472
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Horus
13
1 / 2 / 9
7,689
769
5,116
10,025
12,667
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
1 / 2 / 6
7,071
707
4,124
8,979
4,094
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Terra
13
2 / 1 / 3
7,371
737
3,663
8,996
7,771
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ravana
ROGERXXX
Ravana
12
2 / 4 / 3
7,000
700
7,535
8,195
3,498
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
3 / 3 / 2
8,548
855
9,696
6,476
3,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
TeKToNiiKS
Kukulkan
14
0 / 1 / 3
7,552
755
8,691
5,553
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
11
Kills
8
9
Deaths
11
35
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
1
0
7
4.5
L
Hades
 
Hades
1
2
6
2
L
Terra
2
1
3
3.5
W
Raijin
Jebos
Raijin
4
2
6
3.5
L
Ravana
ROGERXXX
Ravana
2
4
3
0.88
L
3
3
2
1.33
W
Khepri
1
2
8
2.5
L
Kukulkan
TeKToNiiKS
Kukulkan
0
1
3
1.5
W
Anhur
bemygf
Anhur
4
3
5
2.17
W
Horus
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,142
Damage
33,709
43,209
Taken
38,199
40,774
Mitigated
20,851
19,844
Healing
18,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
5,128
513
2,953
3,686
6,855
7,103
750
4,993
1,862
15,887
0
L
Hades
 
Hades
4,124
630
614
2,916
8,979
4,094
34
3,818
5,161
8,100
0
L
Terra
3,663
313
6,943
4,932
8,996
7,771
0
4,662
4,334
7,581
0
W
Raijin
Jebos
Raijin
11,572
799
1,069
1,160
6,738
3,707
1,185
3,506
3,232
25,785
0
L
Ravana
ROGERXXX
Ravana
7,535
1,072
0
428
8,195
3,498
0
3,831
4,364
0
9,674
L
9,696
636
1,088
779
6,476
3,001
0
4,431
2,045
27,866
0
W
Khepri
4,245
82
0
2,804
10,673
12,825
575
6,062
4,611
12,047
0
L
Kukulkan
TeKToNiiKS
Kukulkan
8,691
462
340
716
5,553
2,487
0
4,203
1,350
24,987
0
W
Anhur
bemygf
Anhur
10,081
5,123
780
2,429
8,918
4,472
1,797
5,792
3,126
0
20,641
W
Horus
5,116
1,839
2,310
2,653
10,025
12,667
513
5,821
4,204
0
6,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,278
Gold Earned
37,542
102
Minions Killed
113
0
Camps Cleared
0
852,952
Distance Traveled
886,323
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,636
764
25
3
0
179,314
1
L
Hades
7,071
707
14
1
0
157,611
3
L
Terra
7,371
737
4
0
0
178,827
1
W
Raijin
8,595
860
34
3
0
154,758
5
L
Ravana
7,000
700
8
1
0
193,160
1
L
Janus
8,548
855
43
4
0
173,910
0
W
Khepri
8,325
833
12
1
0
175,572
0
L
Kukulkan
7,552
755
44
4
0
182,815
2
W
Anhur
9,033
903
28
3
0
150,252
0
W
Horus
7,689
769
3
0
0
193,056
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role