Player Matchup

Medusa
Medusa
DuhKat
Medusa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 38L
1,035 Elo+
Party 1
Gilgamesh
Gilgamesh
Spottcraft
Gilgamesh
Level 24
God Stats
0W - 4L
1,126 SR
Queue Stats
3W - 12L
1,036 Elo+
Party 3
Chronos
Chronos
TheTrueAsisi
Chronos
Level 33
God Stats
3W - 3L
1,453 SR
Queue Stats
10W - 21L
1,105 Elo+
Party 3
Mercury
Mercury
UsePepe
Mercury
Level 27
God Stats
2W - 4L
1,418 SR
Queue Stats
50W - 81L
1,196 Elo+
Party 1
Xing Tian
Xing Tian
weed_smokindian
Xing Tian
Level 125
God Stats
2W - 4L
1,361 SR
Queue Stats
31W - 36L
1,395 Elo+
Party 1
Team Averages
Level 45
1,372 SR
1,153 Elo+

VS

Team Averages
Level 59
1,578 SR
1,398 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
CheesyRacc
Ares
Level 67
God Stats
3W - 1L
1,583 SR
Queue Stats
166W - 192L
1,354 Elo+
Party 4
Odin
Odin
DamienTheLion
Odin
Level 67
God Stats
2W - 1L
1,807 SR
Queue Stats
128W - 127L
1,440 Elo+
Party 4
Thanatos
Thanatos
Gamestonks
Thanatos
Level 39
God Stats
67W - 69L
1,499 SR
Queue Stats
237W - 295L
1,441 Elo+
Party 2
Apollo
Apollo
ReeceKirk03
Apollo
Level 68
God Stats
3W - 4L
1,500 SR
Queue Stats
154W - 210L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DuhKat
Medusa
8
0 / 4 / 0
4,918
447
3,986
7,070
2,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Spottcraft
Gilgamesh
9
0 / 2 / 0
5,173
470
2,157
7,758
3,675
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
TheTrueAsisi
Chronos
9
0 / 1 / 0
5,010
455
2,676
6,020
1,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
UsePepe
Mercury
8
0 / 6 / 0
4,828
439
2,820
10,265
2,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
weed_smokindian
Xing Tian
8
1 / 3 / 0
5,499
500
2,691
12,541
7,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
3 / 0 / 6
7,047
641
7,440
3,007
1,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 1 / 3
6,377
580
4,366
8,491
6,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 0 / 2
6,922
629
2,567
5,875
2,454
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thanatos
Gamestonks
Thanatos
10
6 / 0 / 2
6,759
614
6,151
8,399
3,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
10
4 / 0 / 3
6,119
556
5,672
4,385
1,707
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
32
1
Kills
16
16
Deaths
1
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
6
6
W
3
1
3
4.5
W
0
0
2
1
L
Medusa
DuhKat
Medusa
0
4
0
0
W
Thanatos
Gamestonks
Thanatos
6
0
2
7
W
Apollo
4
0
3
5.5
L
Gilgamesh
Spottcraft
Gilgamesh
0
2
0
0
L
Chronos
TheTrueAsisi
Chronos
0
1
0
0
L
Mercury
UsePepe
Mercury
0
6
0
0
L
Xing Tian
weed_smokindian
Xing Tian
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,330
Damage
26,196
43,654
Taken
30,157
18,433
Mitigated
15,200
7,285
Healing
12,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,440
1,163
0
764
3,007
1,134
18
1,512
1,495
42,112
0
W
4,366
601
0
1,336
8,491
6,072
473
1,443
7,048
15,661
4,663
W
2,567
335
0
1,395
5,875
2,454
0
51
5,824
0
42,958
L
Medusa
DuhKat
Medusa
3,986
1,716
0
1,304
7,070
2,469
0
1,689
5,309
0
29,798
W
Thanatos
Gamestonks
Thanatos
6,151
2,469
0
8,479
8,399
3,833
0
1,113
7,286
0
41,200
W
Apollo
5,672
2,113
0
725
4,385
1,707
160
1,248
3,137
0
33,578
L
Gilgamesh
Spottcraft
Gilgamesh
2,157
493
0
1,712
7,758
3,675
0
820
6,810
0
25,890
L
Chronos
TheTrueAsisi
Chronos
2,676
426
0
1,794
6,020
1,922
1,027
2,975
2,741
29,050
0
L
Mercury
UsePepe
Mercury
2,820
1,503
0
569
10,265
2,836
0
2,095
7,878
0
27,054
L
Xing Tian
weed_smokindian
Xing Tian
2,691
641
0
1,906
12,541
7,531
0
2,509
9,944
24,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,428
Gold Earned
33,224
241
Minions Killed
355
0
Camps Cleared
0
991,001
Distance Traveled
1,078,499
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,047
641
84
8
0
207,612
2
W
Ares
6,377
580
31
3
0
222,854
2
W
Odin
6,922
629
114
10
0
210,624
3
L
Medusa
4,918
447
52
5
0
173,319
1
W
Thanatos
6,759
614
64
6
0
256,844
3
W
Apollo
6,119
556
62
6
0
180,565
0
L
Gilgamesh
5,173
470
51
5
0
198,137
0
L
Chronos
5,010
455
51
5
0
200,564
0
L
Mercury
4,828
439
47
4
0
216,438
0
L
Xing Tian
5,499
500
40
4
0
202,543
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role