Player Matchup

Ishtar
Ishtar
Darkshines
Ishtar
Level 144
God Stats
0W - 1L
1,823 SR
Queue Stats
23W - 8L
1,804 Elo+
Party 1
Bacchus
Bacchus
DeadPunknik
Bacchus
Level 138
God Stats
6W - 1L
1,632 SR
Queue Stats
13W - 9L
1,647 Elo+
Party 1
Nox
Nox
bobsie
Nox
Level 127
God Stats
2W - 2L
1,591 SR
Queue Stats
46W - 27L
1,689 Elo+
Party 1
Team Averages
Level 136
1,682 SR
1,713 Elo+

VS

Team Averages
Level 159
1,554 SR
1,717 Elo+
Yu Huang
Yu Huang
Deiki
Yu Huang
Level 156
God Stats
10W - 11L
1,499 SR
Queue Stats
346W - 344L
1,546 Elo+
Solo
Ymir
Ymir
ImLowAndSlow
Ymir
Level 160
God Stats
18W - 14L
1,696 SR
Queue Stats
422W - 256L
1,783 Elo+
Solo
Awilix
Awilix
Néeau
Awilix
Level 160
God Stats
2W - 2L
1,465 SR
Queue Stats
311W - 161L
1,821 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Darkshines
Ishtar
11
1 / 6 / 1
7,423
619
8,586
12,836
5,433
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
DeadPunknik
Bacchus
12
1 / 4 / 2
8,320
693
6,389
14,020
15,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nox
bobsie
Nox
13
1 / 4 / 2
8,107
676
5,955
8,852
4,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Deiki
Yu Huang
14
4 / 1 / 9
9,447
787
9,650
5,046
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 1 / 8
8,981
748
6,685
12,870
11,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Néeau
Awilix
15
7 / 1 / 5
9,695
808
15,349
8,628
3,706
Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
3
Kills
14
14
Deaths
3
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Darkshines
Ishtar
1
6
1
0.25
L
Bacchus
DeadPunknik
Bacchus
1
4
2
0.5
W
Yu Huang
Deiki
Yu Huang
4
1
9
8.5
W
3
1
8
7
W
Awilix
Néeau
Awilix
7
1
5
9.5
L
Nox
bobsie
Nox
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,930
Damage
31,684
35,708
Taken
26,544
25,315
Mitigated
16,930
4,455
Healing
8,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Darkshines
Ishtar
8,586
5,639
0
792
12,836
5,433
58
6,771
5,797
0
27,633
L
Bacchus
DeadPunknik
Bacchus
6,389
710
664
2,489
14,020
15,612
0
4,441
9,277
14,653
0
W
Yu Huang
Deiki
Yu Huang
9,650
1,455
0
1,070
5,046
1,956
981
3,124
1,788
30,713
0
W
6,685
1,105
223
3,484
12,870
11,268
104
4,125
8,548
16,007
0
W
Awilix
Néeau
Awilix
15,349
7,506
0
3,963
8,628
3,706
1,729
4,916
3,585
47
53,447
L
Nox
bobsie
Nox
5,955
792
0
510
8,852
4,270
0
4,618
4,138
27,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,850
Gold Earned
28,123
121
Minions Killed
149
5
Camps Cleared
7
644,990
Distance Traveled
697,987
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,423
619
42
4
1
193,153
3
L
Bacchus
8,320
693
13
1
2
228,825
5
W
Yu Huang
9,447
787
57
5
2
223,898
5
W
Ymir
8,981
748
27
2
0
213,003
3
W
Awilix
9,695
808
65
5
5
261,086
3
L
Nox
8,107
676
66
6
2
223,012
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role