Player Matchup

Bacchus
Bacchus
Cephalopoddio
Bacchus
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 18L
1,478 Elo+
Party 1
Bastet
Bastet
JERRE_STYLZZ
Bastet
Level 103
God Stats
0W - 2L
1,269 SR
Queue Stats
2W - 4L
1,199 Elo+
Solo
Atlas
Atlas
lale2413
Atlas
Level 125
God Stats
2W - 2L
1,588 SR
Queue Stats
222W - 186L
1,491 Elo+
Party 1
Cernunnos
Cernunnos
riian123
Cernunnos
Level 118
God Stats
169W - 199L
1,443 SR
Queue Stats
312W - 334L
1,389 Elo+
Solo
Thoth
Thoth
voimaton_bonobo
Thoth
Level 126
God Stats
0W - 2L
1,290 SR
Queue Stats
152W - 123L
1,469 Elo+
Party 1
Team Averages
Level 96
1,418 SR
1,405 Elo+

VS

Team Averages
Level 88
1,493 SR
1,452 Elo+
Geb
Geb
DiddyDoyle
Geb
Level 15
God Stats
11W - 3L
1,833 SR
Queue Stats
43W - 26L
1,557 Elo+
Party 2
Cerberus
Cerberus
PengTingNikki
Cerberus
Level 69
God Stats
2W - 1L
1,451 SR
Queue Stats
23W - 20L
1,383 Elo+
Party 2
Cabrakan
Cabrakan
awesome-a-man
Cabrakan
Level 141
God Stats
6W - 2L
1,497 SR
Queue Stats
126W - 85L
1,533 Elo+
Party 2
Terra
Terra
skeleton_dexterd
Terra
Level 147
God Stats
2W - 2L
1,564 SR
Queue Stats
180W - 146L
1,502 Elo+
Party 2
Xbalanque
Xbalanque
xWarrrioRx
Xbalanque
Level 68
God Stats
1W - 2L
1,120 SR
Queue Stats
85W - 102L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
4 / 0 / 3
9,023
475
5,629
13,140
14,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bastet
11
1 / 5 / 2
7,217
380
6,155
15,517
4,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
lale2413
Atlas
15
1 / 3 / 0
9,099
479
8,537
19,704
15,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cernunnos
riian123
Cernunnos
14
1 / 3 / 2
8,912
469
10,558
14,741
5,862
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 3 / 3
8,325
438
7,559
11,292
4,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 9
9,507
500
8,145
17,731
20,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
PengTingNikki
Cerberus
15
4 / 3 / 3
8,506
448
6,816
9,786
4,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cabrakan
awesome-a-man
Cabrakan
18
3 / 0 / 4
11,183
589
14,888
13,222
10,766
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 1 / 6
9,157
482
12,564
17,984
10,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
xWarrrioRx
Xbalanque
14
1 / 3 / 1
8,609
453
5,476
14,174
6,055
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
7
Kills
13
14
Deaths
7
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bacchus
4
0
3
5.5
W
2
0
9
6.5
L
Bastet
1
5
2
0.4
W
Cerberus
PengTingNikki
Cerberus
4
3
3
1.83
W
Cabrakan
awesome-a-man
Cabrakan
3
0
4
5
L
Atlas
lale2413
Atlas
1
3
0
0.33
L
Cernunnos
riian123
Cernunnos
1
3
2
0.67
W
3
1
6
6
L
0
3
3
0.5
W
Xbalanque
xWarrrioRx
Xbalanque
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,438
Damage
47,889
74,394
Taken
72,897
44,727
Mitigated
52,173
20,906
Healing
25,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
5,629
1,011
1,347
3,329
13,140
14,692
82
7,468
5,392
27,524
0
W
8,145
1,343
0
5,132
17,731
20,924
216
3,314
14,368
33,916
5,128
L
Bastet
6,155
2,173
0
3,312
15,517
4,975
469
7,376
8,013
0
30,047
W
Cerberus
PengTingNikki
Cerberus
6,816
274
211
2,138
9,786
4,266
1,459
2,461
7,319
39,629
0
W
Cabrakan
awesome-a-man
Cabrakan
14,888
2,805
0
4,541
13,222
10,766
1,390
4,715
8,105
98,620
0
L
Atlas
lale2413
Atlas
8,537
2,284
259
4,861
19,704
15,090
0
12,212
7,404
65,508
0
L
Cernunnos
riian123
Cernunnos
10,558
5,192
347
5,911
14,741
5,862
92
7,652
6,973
0
90,401
W
12,564
1,289
1,069
8,007
17,984
10,162
99
4,028
13,871
63,275
0
L
7,559
782
0
1,540
11,292
4,108
679
6,132
5,160
66,633
0
W
Xbalanque
xWarrrioRx
Xbalanque
5,476
2,964
284
4,401
14,174
6,055
0
6,566
7,509
0
58,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,576
Gold Earned
46,962
461
Minions Killed
505
0
Camps Cleared
0
1,634,038
Distance Traveled
1,776,309
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,023
475
27
1
0
355,273
6
W
Geb
9,507
500
36
2
0
411,733
7
L
Bastet
7,217
380
46
2
0
344,241
2
W
Cerberus
8,506
448
75
4
0
356,072
0
W
Cabrakan
11,183
589
194
10
0
325,505
6
L
Atlas
9,099
479
129
7
0
309,608
0
L
Cernunnos
8,912
469
128
7
0
295,651
0
W
Terra
9,157
482
109
6
0
358,916
0
L
Thoth
8,325
438
131
7
0
329,265
3
W
Xbalanque
8,609
453
91
5
0
324,083
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role