Player Matchup

Fenrir
Fenrir
DARKSIDE1144
Fenrir
Level 148
God Stats
2W - 3L
1,591 SR
Queue Stats
6W - 7L
1,487 Elo+
Solo
Kuzenbo
Kuzenbo
GiaVinK
Kuzenbo
Level 121
God Stats
2W - 3L
1,710 SR
Queue Stats
104W - 89L
1,405 Elo+
Party 1
The Morrigan
The Morrigan
PaVoo18
The Morrigan
Level 143
God Stats
0W - 4L
1,316 SR
Queue Stats
137W - 120L
1,473 Elo+
Party 1
Team Averages
Level 137
1,539 SR
1,455 Elo+

VS

Team Averages
Level 108
1,481 SR
1,472 Elo+
Hachiman
Hachiman
DOOMFACE77
Hachiman
Level 158
God Stats
2W - 1L
1,324 SR
Queue Stats
228W - 251L
1,366 Elo+
Solo
Geb
Geb
Joemama24242424
Geb
Level 105
God Stats
3W - 2L
1,571 SR
Queue Stats
10W - 8L
1,583 Elo+
Solo
Raijin
Raijin
monkeymmn
Raijin
Level 62
God Stats
21W - 22L
1,548 SR
Queue Stats
191W - 218L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
3
0 / 1 / 0
5,213
521
53
994
410
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
GiaVinK
Kuzenbo
12
1 / 1 / 2
7,499
750
7,236
9,398
13,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Morrigan
PaVoo18
The Morrigan
13
2 / 2 / 0
6,705
671
4,321
6,263
3,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DOOMFACE77
Hachiman
12
1 / 1 / 3
7,292
729
5,287
5,910
2,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
0 / 0 / 3
7,001
700
1,639
5,044
3,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Raijin
monkeymmn
Raijin
13
3 / 2 / 1
7,825
783
7,332
7,335
3,271
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
3
Kills
4
4
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
1
0
0
W
Hachiman
DOOMFACE77
Hachiman
1
1
3
2.5
L
Kuzenbo
GiaVinK
Kuzenbo
1
1
2
2
W
0
0
3
1.5
L
The Morrigan
PaVoo18
The Morrigan
2
2
0
1
W
Raijin
monkeymmn
Raijin
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,610
Damage
14,258
16,655
Taken
18,289
17,201
Mitigated
9,723
1,617
Healing
4,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
53
53
0
30
994
410
0
738
256
0
1,724
W
Hachiman
DOOMFACE77
Hachiman
5,287
3,243
0
1,969
5,910
2,578
1,804
3,352
2,558
0
18,224
L
Kuzenbo
GiaVinK
Kuzenbo
7,236
3,086
0
1,087
9,398
13,677
0
4,715
4,683
15,067
0
W
1,639
112
0
612
5,044
3,874
275
3,037
2,007
10,406
0
L
The Morrigan
PaVoo18
The Morrigan
4,321
549
0
500
6,263
3,114
0
4,013
2,250
29,488
0
W
Raijin
monkeymmn
Raijin
7,332
1,785
200
1,571
7,335
3,271
361
5,486
1,849
36,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,417
Gold Earned
22,118
81
Minions Killed
122
5
Camps Cleared
4
552,141
Distance Traveled
499,643
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,213
521
3
0
0
195,932
0
W
Hachiman
7,292
729
41
4
2
180,268
3
L
Kuzenbo
7,499
750
17
2
0
194,155
1
W
Geb
7,001
700
13
1
0
157,772
0
L
The Morrigan
6,705
671
61
6
5
162,054
3
W
Raijin
7,825
783
68
7
2
161,603
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role