Player Matchup

Janus
Janus
DefineKappa
Janus
Level 88
God Stats
0W - 1L
1,597 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Ganesha
Ganesha
DexScythe
Ganesha
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Laksman
Cliodhna
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,344 Elo+
Solo
Horus
Horus
Moofie21
Horus
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
TiesTwist
Jormungandr
Level 160
God Stats
3W - 5L
1,451 SR
Queue Stats
1,273W - 1,176L
1,463 Elo+
Solo
Team Averages
Level 92
1,510 SR
1,461 Elo+

VS

Team Averages
Level 124
1,517 SR
1,471 Elo+
Khepri
Khepri
Beldorion
Khepri
Level 109
God Stats
2W - 0L
1,720 SR
Queue Stats
81W - 94L
1,467 Elo+
Party 3
Merlin
Merlin
KrasnikovIlia
Merlin
Level 117
God Stats
2W - 7L
1,143 SR
Queue Stats
264W - 269L
1,462 Elo+
Party 2
Fenrir
Fenrir
OverLorD_dc
Fenrir
Level 126
God Stats
6W - 4L
1,628 SR
Queue Stats
238W - 247L
1,465 Elo+
Party 2
Amaterasu
Amaterasu
guigui75010
Amaterasu
Level 120
God Stats
3W - 3L
1,505 SR
Queue Stats
94W - 101L
1,490 Elo+
Party 3
Guan Yu
Guan Yu
iFiddleSheep
Guan Yu
Level 148
God Stats
2W - 1L
1,591 SR
Queue Stats
186W - 197L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 13
14,087
671
24,337
19,423
11,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ganesha
DexScythe
Ganesha
20
0 / 4 / 23
14,485
690
16,473
29,095
37,556
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
Laksman
Cliodhna
20
9 / 8 / 10
13,699
652
27,129
26,769
15,768
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Horus
Moofie21
Horus
19
4 / 5 / 12
12,308
586
11,287
27,528
34,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
TiesTwist
Jormungandr
20
4 / 4 / 17
13,927
663
22,187
32,832
40,910
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Beldorion
Khepri
20
1 / 3 / 14
12,970
618
11,927
16,335
23,055
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
8 / 3 / 12
15,274
727
46,791
13,572
6,976
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
19
4 / 7 / 15
13,276
632
17,840
24,987
13,515
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
guigui75010
Amaterasu
20
8 / 5 / 16
14,631
697
28,096
29,954
40,734
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
iFiddleSheep
Guan Yu
20
6 / 6 / 14
13,924
663
14,728
29,705
37,099
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
98
23
Kills
27
27
Deaths
24
75
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Khepri
Beldorion
Khepri
1
3
14
2.67
L
6
6
13
2.08
L
Ganesha
DexScythe
Ganesha
0
4
23
2.88
W
8
3
12
4.67
L
Cliodhna
Laksman
Cliodhna
9
8
10
1.75
L
Horus
Moofie21
Horus
4
5
12
2
W
Fenrir
4
7
15
1.64
L
Jormungandr
TiesTwist
Jormungandr
4
4
17
3.13
W
Amaterasu
guigui75010
Amaterasu
8
5
16
3.2
W
Guan Yu
iFiddleSheep
Guan Yu
6
6
14
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,413
Damage
119,382
135,647
Taken
114,553
140,486
Mitigated
121,379
51,275
Healing
49,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Beldorion
Khepri
11,927
515
2,338
2,493
16,335
23,055
186
11,066
5,157
23,685
0
L
24,337
1,366
3,476
1,767
19,423
11,292
375
8,531
10,892
61,331
0
L
Ganesha
DexScythe
Ganesha
16,473
1,932
1,554
4,354
29,095
37,556
518
11,333
17,762
30,420
0
W
46,791
1,636
2,922
1,901
13,572
6,976
2,849
6,780
6,792
92,317
0
L
Cliodhna
Laksman
Cliodhna
27,129
4,521
2,385
7,191
26,769
15,768
407
10,569
16,200
15
39,429
L
Horus
Moofie21
Horus
11,287
5,720
7,711
8,418
27,528
34,960
299
13,532
13,996
360
16,574
W
Fenrir
17,840
3,800
1,901
6,375
24,987
13,515
3,082
14,731
9,776
0
25,789
L
Jormungandr
TiesTwist
Jormungandr
22,187
5,265
6,075
8,344
32,832
40,910
332
14,753
18,079
58,438
0
W
Amaterasu
guigui75010
Amaterasu
28,096
10,657
1,463
12,760
29,954
40,734
2,534
16,437
13,099
0
40,062
W
Guan Yu
iFiddleSheep
Guan Yu
14,728
2,434
8,300
8,764
29,705
37,099
1,038
14,358
14,971
0
38,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,506
Gold Earned
70,075
220
Minions Killed
199
0
Camps Cleared
0
1,823,476
Distance Traveled
1,863,101
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,970
618
5
0
0
399,345
0
L
Janus
14,087
671
106
5
0
357,496
3
L
Ganesha
14,485
690
0
0
0
359,870
1
W
Merlin
15,274
727
106
5
0
392,543
0
L
Cliodhna
13,699
652
24
1
0
363,663
0
L
Horus
12,308
586
17
1
0
370,281
2
W
Fenrir
13,276
632
9
0
0
377,897
0
L
Jormungandr
13,927
663
73
3
0
372,166
0
W
Amaterasu
14,631
697
23
1
0
381,634
2
W
Guan Yu
13,924
663
56
3
0
311,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role