Player Matchup

Anubis
Anubis
NoT_F3R_
Anubis
Level 49
God Stats
5W - 9L
1,716 SR
Queue Stats
66W - 81L
1,339 Elo+
Party 1
Atlas
Atlas
joacowarcho
Atlas
Level 17
God Stats
4W - 0L
1,585 SR
Queue Stats
16W - 34L
1,369 Elo+
Party 1
Anhur
Anhur
nachonahuel1
Anhur
Level 129
God Stats
2W - 1L
1,437 SR
Queue Stats
34W - 59L
1,277 Elo+
Party 1
Team Averages
Level 65
1,579 SR
1,328 Elo+

VS

Team Averages
Level 44
1,531 SR
1,268 Elo+
Ymir
Ymir
Mikelightyear
Ymir
Level 69
God Stats
27W - 33L
1,449 SR
Queue Stats
49W - 137L
1,111 Elo+
Party 2
Baron Samedi
Baron Samedi
Necrotic16
Baron Samedi
Level 35
God Stats
0W - 1L
1,773 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Arachne
Arachne
Valehunter69
Arachne
Level 29
God Stats
2W - 5L
1,370 SR
Queue Stats
37W - 101L
1,192 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
NoT_F3R_
Anubis
17
14 / 0 / 7
12,509
782
27,361
10,437
6,615
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
4 / 3 / 15
12,062
754
12,062
19,709
23,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
5 / 0 / 14
11,424
714
17,118
7,569
3,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 2
9,669
604
2,962
31,936
29,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Necrotic16
Baron Samedi
13
1 / 6 / 2
9,028
564
10,743
19,057
7,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
Valehunter69
Arachne
11
1 / 9 / 1
8,882
555
6,937
18,467
7,091
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
8
23
Kills
3
3
Deaths
23
36
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
L
Baron Samedi
Necrotic16
Baron Samedi
1
6
2
0.33
W
Anubis
NoT_F3R_
Anubis
14
0
7
17.5
L
Arachne
Valehunter69
Arachne
1
9
1
0.17
W
4
3
15
3.83
W
5
0
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,541
Damage
20,642
37,715
Taken
69,460
33,704
Mitigated
44,652
12,280
Healing
16,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,962
679
541
4,569
31,936
29,908
434
16,288
15,648
12,736
0
L
Baron Samedi
Necrotic16
Baron Samedi
10,743
615
2,959
6,351
19,057
7,653
0
12,439
6,618
33,470
0
W
Anubis
NoT_F3R_
Anubis
27,361
1,817
0
4,488
10,437
6,615
922
3,245
6,952
62,402
0
L
Arachne
Valehunter69
Arachne
6,937
3,936
0
1,799
18,467
7,091
0
10,696
7,771
0
20,000
W
12,062
5,111
2,295
2,450
19,709
23,330
361
6,759
12,405
30,128
0
W
17,118
7,513
0
3,047
7,569
3,759
137
3,959
3,320
0
55,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,995
Gold Earned
27,579
165
Minions Killed
93
9
Camps Cleared
1
775,894
Distance Traveled
661,406
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,669
604
15
1
0
198,460
0
L
Baron Samedi
9,028
564
44
3
0
228,807
3
W
Anubis
12,509
782
77
5
4
268,777
2
L
Arachne
8,882
555
34
2
1
234,139
0
W
Atlas
12,062
754
30
2
1
260,520
0
W
Anhur
11,424
714
58
4
4
246,597
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role