Player Matchup

Sun Wukong
Sun Wukong
Apxasasn
Sun Wukong
Level 30
God Stats
0W - 1L
1,713 SR
Queue Stats
51W - 61L
1,500 Elo+
Solo
Rama
Rama
Birdman Zee
Rama
Level 106
God Stats
2W - 1L
1,786 SR
Queue Stats
142W - 171L
1,319 Elo+
Solo
Persephone
Persephone
CheckedFoot40
Persephone
Level 40
God Stats
19W - 15L
1,509 SR
Queue Stats
92W - 102L
1,400 Elo+
Solo
Arachne
Arachne
TheDarkWanderer5
Arachne
Level 96
God Stats
16W - 19L
1,454 SR
Queue Stats
424W - 442L
1,387 Elo+
Solo
Bacchus
Bacchus
ghost_RODc137
Bacchus
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 23L
1,442 Elo+
Solo
Team Averages
Level 62
1,593 SR
1,410 Elo+

VS

Team Averages
Level 75
1,586 SR
1,512 Elo+
Merlin
Merlin
 
Merlin
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
CloakingCow4082
Jing Wei
Level 55
God Stats
10W - 10L
1,475 SR
Queue Stats
544W - 584L
1,285 Elo+
Solo
Arachne
Arachne
Darth_Zao
Arachne
Level 107
God Stats
6W - 6L
1,645 SR
Queue Stats
72W - 64L
1,576 Elo+
Party 1
Bacchus
Bacchus
Salami_Lid_69
Bacchus
Level 101
God Stats
4W - 1L
1,747 SR
Queue Stats
13W - 10L
1,632 Elo+
Party 1
Loki
Loki
dmbrady_
Loki
Level 45
God Stats
12W - 6L
1,561 SR
Queue Stats
158W - 148L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Apxasasn
Sun Wukong
9
2 / 4 / 0
6,013
463
4,593
12,439
6,200
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 4 / 0
5,311
409
5,875
9,571
3,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Persephone
CheckedFoot40
Persephone
11
0 / 1 / 2
6,686
514
3,039
7,298
2,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 6 / 0
6,541
503
3,473
11,702
5,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
9
0 / 5 / 0
5,756
443
3,425
10,288
9,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
3 / 1 / 1
7,819
601
4,778
5,093
2,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
12
3 / 0 / 5
6,577
506
4,173
5,869
2,023
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
Darth_Zao
Arachne
12
8 / 1 / 2
7,777
598
8,470
8,152
3,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
11
1 / 0 / 8
7,229
556
4,559
8,781
8,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
13
5 / 2 / 1
8,091
622
9,334
11,288
3,926
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
4
Kills
20
20
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
1
1
3.5
L
Sun Wukong
Apxasasn
Sun Wukong
2
4
0
0.5
L
0
4
0
0
L
Persephone
CheckedFoot40
Persephone
0
1
2
1
W
Jing Wei
3
0
5
5.5
W
Arachne
Darth_Zao
Arachne
8
1
2
9
W
Bacchus
1
0
8
5
L
2
6
0
0.33
W
Loki
5
2
1
2.75
L
Bacchus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,405
Damage
31,314
51,298
Taken
39,183
27,172
Mitigated
20,638
10,004
Healing
11,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,778
39
0
725
5,093
2,032
0
1,709
3,384
58,038
0
L
Sun Wukong
Apxasasn
Sun Wukong
4,593
1,129
0
1,519
12,439
6,200
0
0
12,439
0
31,817
L
5,875
4,356
0
3,186
9,571
3,240
444
3,155
6,416
0
29,504
L
Persephone
CheckedFoot40
Persephone
3,039
277
0
2,372
7,298
2,734
0
3,100
4,197
46,794
0
W
Jing Wei
4,173
3,578
0
1,614
5,869
2,023
347
1,265
4,604
0
46,151
W
Arachne
Darth_Zao
Arachne
8,470
6,090
0
2,907
8,152
3,954
102
1,321
6,831
0
46,893
W
Bacchus
4,559
936
6
2,981
8,781
8,703
89
1,807
6,974
24,523
0
L
3,473
2,009
0
2,319
11,702
5,160
0
1,843
9,859
0
37,977
W
Loki
9,334
3,329
0
3,726
11,288
3,926
1,178
362
10,926
0
58,794
L
Bacchus
3,425
693
0
608
10,288
9,838
0
1,239
9,049
34,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,307
Gold Earned
37,493
289
Minions Killed
418
0
Camps Cleared
0
1,120,449
Distance Traveled
1,278,228
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,819
601
118
9
0
244,342
1
L
Sun Wukong
6,013
463
46
4
0
234,354
4
L
Rama
5,311
409
46
4
0
187,596
4
L
Persephone
6,686
514
80
6
0
229,312
4
W
Jing Wei
6,577
506
80
6
0
265,772
2
W
Arachne
7,777
598
82
6
0
251,624
1
W
Bacchus
7,229
556
32
2
0
264,836
1
L
Arachne
6,541
503
56
4
0
258,658
0
W
Loki
8,091
622
106
8
0
251,654
4
L
Bacchus
5,756
443
61
5
0
210,529
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role