Player Matchup

Ymir
Ymir
ArPanda
Ymir
Level 85
God Stats
1W - 1L
1,758 SR
Queue Stats
10W - 27L
1,305 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SpaceKingMikey
Morgan Le Fay
Level 28
God Stats
0W - 1L
1,196 SR
Queue Stats
1W - 2L
1,435 Elo+
Party 1
Bastet
Bastet
fackof20
Bastet
Level 72
God Stats
4W - 6L
1,477 SR
Queue Stats
108W - 152L
1,393 Elo+
Solo
Team Averages
Level 62
1,477 SR
1,378 Elo+

VS

Team Averages
Level 34
1,387 SR
1,189 Elo+
Eset
Eset
Eytuk4N
Eset
Level 6
God Stats
3W - 2L
1,308 SR
Queue Stats
3W - 6L
1,067 Elo+
Party 2
Ares
Ares
OzarkPT
Ares
Level 64
God Stats
2W - 2L
1,422 SR
Queue Stats
3W - 6L
1,067 Elo+
Party 2
Neith
Neith
Railixz
Neith
Level 33
God Stats
5W - 6L
1,431 SR
Queue Stats
37W - 41L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ArPanda
Ymir
17
0 / 1 / 10
12,037
669
7,328
25,080
31,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
SpaceKingMikey
Morgan Le Fay
16
2 / 4 / 7
11,285
627
15,263
19,593
9,364
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
fackof20
Bastet
15
9 / 7 / 2
12,377
688
18,563
21,871
10,439
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Eytuk4N
Eset
17
4 / 6 / 7
12,458
692
16,052
15,595
7,244
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
OzarkPT
Ares
17
2 / 2 / 8
12,159
676
11,536
21,173
27,912
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Railixz
Neith
19
6 / 3 / 6
13,244
736
28,089
14,028
6,462
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
33
11
Kills
12
12
Deaths
11
19
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ymir
ArPanda
Ymir
0
1
10
5
W
Eset
Eytuk4N
Eset
4
6
7
1.25
W
Ares
OzarkPT
Ares
2
2
8
3
W
Neith
Railixz
Neith
6
3
6
3
L
Morgan Le Fay
SpaceKingMikey
Morgan Le Fay
2
4
7
1.38
L
Bastet
fackof20
Bastet
9
7
2
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,154
Damage
55,677
66,544
Taken
50,796
50,859
Mitigated
41,618
12,362
Healing
11,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
ArPanda
Ymir
7,328
1,448
1,811
6,915
25,080
31,056
138
11,314
13,766
31,395
0
W
Eset
Eytuk4N
Eset
16,052
1,445
944
5,055
15,595
7,244
396
4,095
11,500
44,226
0
W
Ares
OzarkPT
Ares
11,536
1,349
735
1,847
21,173
27,912
107
13,110
8,063
23,434
0
W
Neith
Railixz
Neith
28,089
10,937
0
2,625
14,028
6,462
2,478
5,969
8,059
0
83,700
L
Morgan Le Fay
SpaceKingMikey
Morgan Le Fay
15,263
1,617
0
1,755
19,593
9,364
741
7,960
11,633
52,967
0
L
Bastet
fackof20
Bastet
18,563
6,756
0
1,881
21,871
10,439
747
8,564
13,307
0
34,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,699
Gold Earned
37,861
166
Minions Killed
202
5
Camps Cleared
4
897,872
Distance Traveled
922,558
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,037
669
44
2
0
323,071
5
W
Eset
12,458
692
61
3
3
280,074
2
W
Ares
12,159
676
17
1
1
334,901
3
W
Neith
13,244
736
124
7
0
307,583
2
L
Morgan Le Fay
11,285
627
92
5
2
268,007
4
L
Bastet
12,377
688
30
2
3
306,794
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role