Player Matchup

Pele
Pele
AnonymousZen495
Pele
Level 106
God Stats
4W - 5L
1,347 SR
Queue Stats
370W - 408L
1,424 Elo+
Party 2
Danzaburou
Danzaburou
Das_Hamma
Danzaburou
Level 100
God Stats
3W - 5L
1,294 SR
Queue Stats
217W - 259L
1,315 Elo+
Solo
Hercules
Hercules
TTerr34
Hercules
Level 80
God Stats
1W - 2L
1,162 SR
Queue Stats
168W - 167L
1,375 Elo+
Solo
Chang'e
Chang'e
dominothegreat
Chang'e
Level 109
God Stats
3W - 8L
1,346 SR
Queue Stats
268W - 290L
1,326 Elo+
Solo
Aphrodite
Aphrodite
xNannii
Aphrodite
Level 86
God Stats
3W - 3L
1,380 SR
Queue Stats
378W - 443L
1,339 Elo+
Party 2
Team Averages
Level 96
1,306 SR
1,356 Elo+

VS

Team Averages
Level 69
1,479 SR
1,375 Elo+
Atlas
Atlas
Cheftardif
Atlas
Level 62
God Stats
3W - 6L
1,512 SR
Queue Stats
17W - 30L
1,256 Elo+
Party 1
Discordia
Discordia
D_MANiAC1
Discordia
Level 128
God Stats
8W - 5L
1,628 SR
Queue Stats
209W - 247L
1,376 Elo+
Solo
Danzaburou
Danzaburou
LilTjess
Danzaburou
Level 25
God Stats
6W - 11L
1,254 SR
Queue Stats
17W - 31L
1,259 Elo+
Party 1
King Arthur
King Arthur
P1C X ZERO
King Arthur
Level 48
God Stats
1W - 5L
1,500 SR
Queue Stats
46W - 47L
1,449 Elo+
Solo
Thor
Thor
l Alkaios l
Thor
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 0 / 4
12,740
579
16,107
21,586
10,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
Das_Hamma
Danzaburou
14
1 / 5 / 7
9,556
434
12,789
19,840
8,559
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
TTerr34
Hercules
17
0 / 1 / 2
11,114
505
9,979
18,982
21,311
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
6 / 0 / 5
11,614
528
16,654
14,969
6,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
xNannii
Aphrodite
15
0 / 4 / 7
9,913
451
5,488
19,918
15,228
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
14
1 / 3 / 8
9,578
435
13,806
21,678
13,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
D_MANiAC1
Discordia
14
1 / 4 / 2
8,817
401
8,165
12,363
4,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
LilTjess
Danzaburou
13
6 / 4 / 2
9,188
418
18,593
15,605
5,528
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
P1C X ZERO
King Arthur
15
2 / 2 / 0
9,254
421
14,093
22,036
18,207
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
0 / 5 / 1
8,559
389
7,897
22,086
8,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
23
16
Kills
10
10
Deaths
18
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
9
0
4
11
L
Atlas
1
3
8
1.67
L
Discordia
D_MANiAC1
Discordia
1
4
2
0.5
W
Danzaburou
Das_Hamma
Danzaburou
1
5
7
0.9
L
Danzaburou
LilTjess
Danzaburou
6
4
2
1.75
L
King Arthur
P1C X ZERO
King Arthur
2
2
0
1
W
Hercules
TTerr34
Hercules
0
1
2
1
W
6
0
5
8.5
L
0
5
1
0.1
W
Aphrodite
xNannii
Aphrodite
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,017
Damage
62,554
95,295
Taken
93,768
62,022
Mitigated
49,623
36,284
Healing
27,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,107
3,335
0
7,297
21,586
10,014
2,506
4,368
16,153
0
139,923
L
Atlas
13,806
4,720
427
10,099
21,678
13,526
0
5,984
15,694
36,258
0
L
Discordia
D_MANiAC1
Discordia
8,165
38
0
716
12,363
4,038
0
2,256
10,107
60,431
0
W
Danzaburou
Das_Hamma
Danzaburou
12,789
3,706
505
4,409
19,840
8,559
946
6,618
13,222
0
69,923
L
Danzaburou
LilTjess
Danzaburou
18,593
7,009
0
4,905
15,605
5,528
0
3,457
12,148
0
64,369
L
King Arthur
P1C X ZERO
King Arthur
14,093
2,398
375
5,952
22,036
18,207
555
4,401
17,635
241
68,981
W
Hercules
TTerr34
Hercules
9,979
2,106
0
3,343
18,982
21,311
821
241
18,741
120
85,318
W
16,654
470
2,591
6,812
14,969
6,910
3,283
2,646
12,323
73,916
0
L
7,897
2,933
0
5,174
22,086
8,324
332
6,164
15,922
0
77,010
W
Aphrodite
xNannii
Aphrodite
5,488
1,412
4,862
6,465
19,918
15,228
524
8,339
11,023
29,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,937
Gold Earned
45,396
597
Minions Killed
419
0
Camps Cleared
0
2,142,108
Distance Traveled
2,097,314
37
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,740
579
189
9
0
523,653
14
L
Atlas
9,578
435
42
2
0
417,449
4
L
Discordia
8,817
401
97
4
0
380,537
6
W
Danzaburou
9,556
434
99
5
0
385,411
6
L
Danzaburou
9,188
418
82
4
0
408,230
5
L
King Arthur
9,254
421
83
4
0
443,417
4
W
Hercules
11,114
505
150
7
0
394,700
1
W
Chang'e
11,614
528
114
5
0
431,098
4
L
Thor
8,559
389
115
5
0
447,681
0
W
Aphrodite
9,913
451
45
2
0
407,246
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role