Player Matchup

Danzaburou
Danzaburou
Silver I
BiggPac
Danzaburou
Silver I
Level 159
God Stats
2W - 3L
1,775 SR
Queue Stats
14W - 15L
1,494 MMR
Party 1
Hera
Hera
Silver III
susejwopwe
Hera
Silver III
Level 146
God Stats
6W - 6L
1,583 SR
Queue Stats
33W - 30L
1,430 MMR
Party 1
Athena
Athena
Silver I
xXFERRERAXx
Athena
Silver I
Level 156
God Stats
3W - 3L
1,850 SR
Queue Stats
69W - 63L
1,497 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 154
1,736 SR
1,473 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 112
1,545 SR
1,646 MMR
Vulcan
Vulcan
Silver V
 
Vulcan
Silver V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold I
UnknwnMelody
Bacchus
Gold I
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 41L
1,799 MMR
Party 2
Chaac
Chaac
Gold V
ighettoelm0
Chaac
Gold V
Level 134
God Stats
2W - 3L
1,636 SR
Queue Stats
22W - 14L
1,640 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BiggPac
Danzaburou
13
6 / 2 / 12
9,354
850
14,049
9,886
4,656
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
4 / 4 / 12
8,696
791
11,207
7,276
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Athena
14
8 / 1 / 9
10,320
938
7,085
15,047
13,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
PersephoneAchillesMorgan Le FayGebNox

VS

Bans
ZeusHelGilgameshAphroditeShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
9
1 / 11 / 3
7,221
656
3,280
12,697
5,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
UnknwnMelody
Bacchus
12
2 / 2 / 4
7,887
717
7,861
12,059
13,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 5 / 3
8,634
785
11,522
15,128
15,556
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
18
Kills
7
7
Deaths
18
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
11
3
0.23
W
Danzaburou
BiggPac
Danzaburou
6
2
12
6
L
Bacchus
UnknwnMelody
Bacchus
2
2
4
2
L
4
5
3
1.1
W
4
4
12
2.5
W
Athena
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,341
Damage
22,663
32,209
Taken
39,884
21,253
Mitigated
34,735
10,569
Healing
7,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
3,280
2,029
0
0
12,697
5,698
0
5,902
6,795
13,773
0
W
Danzaburou
BiggPac
Danzaburou
14,049
5,925
0
3,047
9,886
4,656
1,731
3,634
6,252
0
32,100
L
Bacchus
UnknwnMelody
Bacchus
7,861
1,305
0
3,011
12,059
13,481
0
5,694
6,365
18,616
0
L
11,522
2,817
0
4,440
15,128
15,556
0
7,033
8,095
0
28,448
W
11,207
2,310
884
430
7,276
2,949
430
2,807
4,469
32,720
0
W
Athena
7,085
1,573
0
6,208
15,047
13,648
608
5,093
9,954
17,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,370
Gold Earned
23,742
121
Minions Killed
99
6
Camps Cleared
2
608,348
Distance Traveled
557,512
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,221
656
30
3
0
153,176
2
W
Danzaburou
9,354
850
44
4
2
188,384
3
L
Bacchus
7,887
717
31
3
2
210,902
2
L
Chaac
8,634
785
38
3
0
193,434
3
W
Hera
8,696
791
55
5
2
200,880
3
W
Athena
10,320
938
22
2
2
219,084
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role