Player Matchup

Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Sam HDLC
Ah Puch
Level 149
God Stats
6W - 8L
1,574 SR
Queue Stats
264W - 307L
1,425 Elo+
Party 2
Ra
Ra
devford09
Ra
Level 51
God Stats
2W - 2L
1,717 SR
Queue Stats
41W - 50L
1,487 Elo+
Solo
Cu Chulainn
Cu Chulainn
volti6129
Cu Chulainn
Level 106
God Stats
1W - 2L
1,723 SR
Queue Stats
173W - 205L
1,414 Elo+
Party 2
Team Averages
Level 118
1,603 SR
1,465 Elo+

VS

Team Averages
Level 113
1,526 SR
1,437 Elo+
Izanami
Izanami
 
Izanami
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Judas_treason
Ymir
Level 120
God Stats
7W - 7L
1,486 SR
Queue Stats
231W - 251L
1,421 Elo+
Party 1
Chaac
Chaac
Lexxray
Chaac
Level 61
God Stats
12W - 5L
1,566 SR
Queue Stats
302W - 314L
1,405 Elo+
Solo
Zhong Kui
Zhong Kui
SnapItLord
Zhong Kui
Level 128
God Stats
5W - 0L
1,575 SR
Queue Stats
178W - 177L
1,424 Elo+
Solo
Vulcan
Vulcan
Tragik Royalty
Vulcan
Level 157
God Stats
18W - 15L
1,503 SR
Queue Stats
495W - 515L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
3 / 4 / 0
6,930
462
6,156
11,875
4,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Baron Samedi
 
Baron Samedi
11
0 / 3 / 1
6,388
426
5,244
9,247
5,828
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ah Puch
Sam HDLC
Ah Puch
13
1 / 1 / 0
7,150
477
7,962
3,700
1,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 2 / 2
7,541
503
5,352
9,248
4,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cu Chulainn
volti6129
Cu Chulainn
9
0 / 5 / 2
5,555
370
5,888
13,626
8,579
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
3 / 0 / 0
8,089
539
3,551
8,045
3,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 1 / 3
6,377
425
3,737
11,490
7,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
Lexxray
Chaac
14
5 / 1 / 1
8,594
573
8,975
9,841
8,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zhong Kui
SnapItLord
Zhong Kui
14
4 / 1 / 6
8,241
549
9,976
10,427
7,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 2 / 5
8,131
542
7,447
5,991
2,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
5
Kills
15
15
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
4
0
0.75
L
Baron Samedi
 
Baron Samedi
0
3
1
0.17
W
Izanami
 
Izanami
3
0
0
3
W
0
1
3
1.5
W
Chaac
Lexxray
Chaac
5
1
1
5.5
L
Ah Puch
Sam HDLC
Ah Puch
1
1
0
1
W
Zhong Kui
SnapItLord
Zhong Kui
4
1
6
7
W
3
2
5
2.75
L
1
2
2
1
L
Cu Chulainn
volti6129
Cu Chulainn
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,602
Damage
33,686
47,696
Taken
45,794
25,145
Mitigated
28,637
12,355
Healing
19,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,156
1,732
0
4,726
11,875
4,897
0
4,769
6,918
0
45,947
L
Baron Samedi
 
Baron Samedi
5,244
528
265
2,799
9,247
5,828
154
1,452
7,142
43,769
0
W
Izanami
 
Izanami
3,551
1,708
0
5,019
8,045
3,328
0
4,432
3,613
0
68,859
W
3,737
545
273
2,895
11,490
7,016
0
4,850
6,410
22,565
0
W
Chaac
Lexxray
Chaac
8,975
1,316
0
5,116
9,841
8,685
257
5,225
4,616
0
58,303
L
Ah Puch
Sam HDLC
Ah Puch
7,962
340
0
510
3,700
1,661
0
487
3,213
65,067
0
W
Zhong Kui
SnapItLord
Zhong Kui
9,976
1,310
0
5,345
10,427
7,206
0
2,339
8,088
54,867
1,268
W
7,447
1,663
0
711
5,991
2,402
0
2,506
3,485
47,033
0
L
5,352
569
753
3,301
9,248
4,180
287
6,509
2,537
61,397
0
L
Cu Chulainn
volti6129
Cu Chulainn
5,888
797
0
1
13,626
8,579
0
7,471
5,881
3,214
21,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,564
Gold Earned
39,432
414
Minions Killed
448
0
Camps Cleared
0
1,344,744
Distance Traveled
1,413,140
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,930
462
77
5
0
279,808
2
L
Baron Samedi
6,388
426
56
4
0
257,660
11
W
Izanami
8,089
539
141
9
0
263,515
7
W
Ymir
6,377
425
25
2
0
284,564
3
W
Chaac
8,594
573
108
7
0
302,067
2
L
Ah Puch
7,150
477
114
8
0
247,727
1
W
Zhong Kui
8,241
549
82
5
0
268,759
1
W
Vulcan
8,131
542
92
6
0
294,235
8
L
Ra
7,541
503
128
9
0
297,608
5
L
Cu Chulainn
5,555
370
39
3
0
261,941
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role