Player Matchup

Fenrir
Fenrir
Blessed66
Fenrir
Level 28
God Stats
3W - 7L
1,240 SR
Queue Stats
23W - 47L
1,308 Elo+
Party 1
Chang'e
Chang'e
CaiqueRoger
Chang'e
Level 127
God Stats
2W - 1L
1,448 SR
Queue Stats
402W - 418L
1,472 Elo+
Solo
Freya
Freya
SuicideSupport
Freya
Level 138
God Stats
2W - 0L
1,707 SR
Queue Stats
32W - 45L
1,346 Elo+
Party 1
Danzaburou
Danzaburou
fw-Leonzinho
Danzaburou
Level 108
God Stats
4W - 6L
1,422 SR
Queue Stats
394W - 466L
1,485 Elo+
Party 2
Nike
Nike
fw_caratimc
Nike
Level 84
God Stats
3W - 1L
1,615 SR
Queue Stats
168W - 214L
1,471 Elo+
Party 2
Team Averages
Level 97
1,487 SR
1,416 Elo+

VS

Team Averages
Level 107
1,442 SR
1,470 Elo+
Kukulkan
Kukulkan
CapooDeFusca
Kukulkan
Level 145
God Stats
6W - 6L
1,597 SR
Queue Stats
409W - 422L
1,524 Elo+
Solo
Khepri
Khepri
HeRoiSiDy
Khepri
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 204L
1,469 Elo+
Solo
Hun Batz
Hun Batz
MRHYD3
Hun Batz
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
494W - 531L
1,407 Elo+
Solo
Bellona
Bellona
Mizuhara-kawaii
Bellona
Level 60
God Stats
28W - 36L
1,462 SR
Queue Stats
196W - 172L
1,553 Elo+
Solo
Neith
Neith
duomaxwhell
Neith
Level 95
God Stats
0W - 5L
1,153 SR
Queue Stats
42W - 71L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Blessed66
Fenrir
12
1 / 9 / 3
8,427
468
5,490
16,882
7,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
CaiqueRoger
Chang'e
16
2 / 3 / 3
9,769
543
5,783
14,770
6,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 5 / 0
10,050
558
11,034
17,757
9,752
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
fw-Leonzinho
Danzaburou
17
4 / 2 / 4
10,513
584
12,626
11,324
5,419
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
5 / 2 / 5
8,664
481
11,038
16,762
13,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CapooDeFusca
Kukulkan
16
7 / 3 / 4
10,279
571
14,330
9,805
4,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
HeRoiSiDy
Khepri
11
3 / 4 / 2
8,162
453
4,972
14,105
12,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
MRHYD3
Hun Batz
13
2 / 2 / 8
8,438
469
7,563
14,234
5,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
8 / 3 / 2
9,932
552
17,709
21,010
18,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 4 / 1
7,939
441
7,145
11,222
4,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
38
16
Kills
21
21
Deaths
16
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Blessed66
Fenrir
1
9
3
0.28
W
Chang'e
CaiqueRoger
Chang'e
2
3
3
1.17
L
Kukulkan
CapooDeFusca
Kukulkan
7
3
4
3
L
Khepri
HeRoiSiDy
Khepri
3
4
2
1
L
Hun Batz
MRHYD3
Hun Batz
2
2
8
3
L
8
3
2
3
W
4
5
0
0.8
L
1
4
1
0.38
W
Danzaburou
fw-Leonzinho
Danzaburou
4
2
4
3
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,971
Damage
51,719
77,495
Taken
70,376
43,304
Mitigated
45,668
27,732
Healing
20,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Blessed66
Fenrir
5,490
760
0
3,740
16,882
7,719
501
3,636
13,246
0
34,102
W
Chang'e
CaiqueRoger
Chang'e
5,783
1,011
569
6,423
14,770
6,475
0
5,451
9,319
75,933
1,524
L
Kukulkan
CapooDeFusca
Kukulkan
14,330
1,780
0
1,250
9,805
4,582
0
1,409
8,211
87,644
0
L
Khepri
HeRoiSiDy
Khepri
4,972
427
12
2,559
14,105
12,159
414
2,389
11,266
18,756
0
L
Hun Batz
MRHYD3
Hun Batz
7,563
2,810
0
5,720
14,234
5,772
1,141
2,514
11,603
0
52,278
L
17,709
11,715
0
7,360
21,010
18,673
0
10,505
10,505
0
74,200
W
11,034
3,364
0
8,116
17,757
9,752
1,074
514
17,243
67,382
0
L
7,145
3,611
0
3,895
11,222
4,482
0
0
10,902
0
64,440
W
Danzaburou
fw-Leonzinho
Danzaburou
12,626
6,633
0
3,946
11,324
5,419
124
3,269
8,055
0
101,870
W
11,038
1,683
169
4,769
16,762
13,939
21
6,432
10,330
0
34,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,423
Gold Earned
44,750
520
Minions Killed
472
0
Camps Cleared
0
1,651,322
Distance Traveled
1,637,384
30
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,427
468
66
4
0
338,542
2
W
Chang'e
9,769
543
145
8
0
338,586
7
L
Kukulkan
10,279
571
146
8
0
330,492
4
L
Khepri
8,162
453
27
2
0
352,125
2
L
Hun Batz
8,438
469
81
5
0
365,061
3
L
Bellona
9,932
552
109
6
0
343,731
0
W
Freya
10,050
558
105
6
0
300,972
4
L
Neith
7,939
441
109
6
0
245,975
3
W
Danzaburou
10,513
584
167
9
0
328,811
6
W
Nike
8,664
481
37
2
0
344,411
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role