Player Matchup

Pele
Pele
Brandon279797
Pele
Level 127
God Stats
22W - 18L
1,516 SR
Queue Stats
127W - 102L
1,536 Elo+
Party 1
Artemis
Artemis
Lazysheepherd
Artemis
Level 79
God Stats
47W - 31L
1,624 SR
Queue Stats
68W - 65L
1,491 Elo+
Solo
Odin
Odin
WolfProtos
Odin
Level 115
God Stats
3W - 1L
1,658 SR
Queue Stats
176W - 139L
1,520 Elo+
Party 1
Ah Puch
Ah Puch
mthamma
Ah Puch
Level 116
God Stats
3W - 3L
1,441 SR
Queue Stats
130W - 129L
1,516 Elo+
Solo
Bacchus
Bacchus
smellypooboy
Bacchus
Level 45
God Stats
3W - 0L
1,500 SR
Queue Stats
149W - 144L
1,528 Elo+
Solo
Team Averages
Level 96
1,548 SR
1,518 Elo+

VS

Team Averages
Level 118
1,548 SR
1,509 Elo+
Thoth
Thoth
Donete5000
Thoth
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 59L
1,586 Elo+
Party 2
Ishtar
Ishtar
Herguido23
Ishtar
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
91W - 74L
1,445 Elo+
Party 2
Gilgamesh
Gilgamesh
MMGE
Gilgamesh
Level 39
God Stats
2W - 5L
1,672 SR
Queue Stats
26W - 23L
1,547 Elo+
Solo
Chang'e
Chang'e
Rafijs92
Chang'e
Level 148
God Stats
0W - 2L
1,299 SR
Queue Stats
190W - 196L
1,516 Elo+
Solo
Lancelot
Lancelot
soulmasteryt00
Lancelot
Level 124
God Stats
1W - 1L
1,767 SR
Queue Stats
69W - 55L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 0 / 4
10,660
627
11,345
12,784
5,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
14
2 / 4 / 6
9,049
532
9,561
9,953
3,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
2 / 1 / 2
10,033
590
6,767
12,155
10,185
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
mthamma
Ah Puch
16
2 / 3 / 4
9,768
575
11,287
10,579
4,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
smellypooboy
Bacchus
13
5 / 1 / 8
9,557
562
7,559
13,101
18,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
15
1 / 4 / 2
8,957
527
3,869
11,310
4,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ishtar
Herguido23
Ishtar
13
3 / 5 / 1
7,955
468
7,858
13,342
4,565
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
MMGE
Gilgamesh
10
0 / 4 / 4
6,517
383
4,774
11,447
7,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chang'e
Rafijs92
Chang'e
14
1 / 4 / 0
8,584
505
9,605
15,393
11,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Lancelot
14
4 / 3 / 1
8,618
507
5,702
12,546
5,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
20
Kills
9
9
Deaths
20
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
9
0
4
11
L
Thoth
1
4
2
0.5
L
Ishtar
Herguido23
Ishtar
3
5
1
0.7
W
Artemis
2
4
6
1.25
L
Gilgamesh
MMGE
Gilgamesh
0
4
4
0.5
L
Chang'e
Rafijs92
Chang'e
1
4
0
0.25
W
2
1
2
3
W
Ah Puch
mthamma
Ah Puch
2
3
4
1.33
W
Bacchus
smellypooboy
Bacchus
5
1
8
9
L
Lancelot
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,519
Damage
31,808
58,572
Taken
64,038
42,553
Mitigated
34,167
25,184
Healing
15,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,345
3,177
0
9,272
12,784
5,338
0
3,067
9,611
0
83,805
L
Thoth
3,869
108
0
1,254
11,310
4,853
0
5,176
6,134
74,749
0
L
Ishtar
Herguido23
Ishtar
7,858
4,923
0
1,216
13,342
4,565
0
4,099
9,015
0
51,255
W
Artemis
9,561
4,433
0
2,198
9,953
3,917
1,753
0
9,811
0
70,034
L
Gilgamesh
MMGE
Gilgamesh
4,774
762
98
1,195
11,447
7,161
0
3,541
7,546
250
22,516
L
Chang'e
Rafijs92
Chang'e
9,605
1,165
46
7,555
15,393
11,607
35
1,232
14,161
66,527
0
W
6,767
2,162
0
6,750
12,155
10,185
0
7,470
4,685
0
75,157
W
Ah Puch
mthamma
Ah Puch
11,287
1,223
0
3,518
10,579
4,441
35
2,533
7,748
74,611
0
W
Bacchus
smellypooboy
Bacchus
7,559
1,244
0
3,446
13,101
18,672
273
872
11,838
34,393
3,063
L
Lancelot
5,702
1,542
0
4,296
12,546
5,981
792
4,274
8,272
0
61,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,067
Gold Earned
40,631
534
Minions Killed
505
0
Camps Cleared
0
1,604,861
Distance Traveled
1,463,030
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,660
627
121
7
0
373,665
2
L
Thoth
8,957
527
149
9
0
294,283
2
L
Ishtar
7,955
468
89
5
0
303,456
0
W
Artemis
9,049
532
109
6
0
310,500
4
L
Gilgamesh
6,517
383
37
2
0
219,008
3
L
Chang'e
8,584
505
121
7
0
283,336
2
W
Odin
10,033
590
132
8
0
313,821
1
W
Ah Puch
9,768
575
126
7
0
279,610
5
W
Bacchus
9,557
562
46
3
0
327,265
9
L
Lancelot
8,618
507
109
6
0
362,947
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role