Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Afgana-Rand
Skadi
Level 109
God Stats
67W - 61L
1,523 SR
Queue Stats
99W - 94L
1,428 Elo+
Party 2
Chaac
Chaac
BoethusofSidon
Chaac
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 2L
1,949 Elo+
Party 1
Zhong Kui
Zhong Kui
MikeyDubs2734
Zhong Kui
Level 127
God Stats
1W - 2L
1,657 SR
Queue Stats
35W - 33L
1,471 Elo+
Party 2
Atlas
Atlas
juicefizz
Atlas
Level 72
God Stats
26W - 23L
1,353 SR
Queue Stats
137W - 136L
1,418 Elo+
Party 2
Team Averages
Level 95
1,507 SR
1,553 Elo+

VS

Team Averages
Level 87
1,632 SR
1,494 Elo+
Chang'e
Chang'e
 
Chang'e
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Colosus7
Merlin
Level 39
God Stats
2W - 1L
1,738 SR
Queue Stats
91W - 92L
1,530 Elo+
Party 3
Artemis
Artemis
Gr8byStereO
Artemis
Level 154
God Stats
3W - 4L
1,503 SR
Queue Stats
120W - 120L
1,481 Elo+
Solo
Ravana
Ravana
MajinVegeta06
Ravana
Level 108
God Stats
27W - 23L
1,527 SR
Queue Stats
493W - 554L
1,475 Elo+
Solo
Bacchus
Bacchus
RemainsPS
Bacchus
Level 31
God Stats
10W - 3L
1,891 SR
Queue Stats
44W - 53L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
14
3 / 2 / 4
7,876
606
7,163
10,242
3,549
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 3 / 1
6,165
474
4,066
7,121
2,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 1 / 0
7,815
601
4,871
9,402
7,246
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
MikeyDubs2734
Zhong Kui
14
3 / 0 / 1
8,361
643
8,759
8,365
6,304
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
juicefizz
Atlas
10
0 / 2 / 2
6,562
505
3,575
8,495
5,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
0 / 2 / 1
6,893
530
3,633
9,081
3,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Colosus7
Merlin
11
0 / 5 / 0
6,054
466
4,497
9,186
3,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Gr8byStereO
Artemis
11
3 / 1 / 3
6,412
493
6,746
8,871
3,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 3 / 2
7,114
547
4,966
6,724
2,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bacchus
RemainsPS
Bacchus
11
3 / 0 / 3
7,077
544
6,359
9,242
8,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
17
11
Kills
8
8
Deaths
11
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
3
2
4
2.5
L
Chang'e
 
Chang'e
0
2
1
0.25
W
1
3
1
0.5
W
4
1
0
4
L
Merlin
Colosus7
Merlin
0
5
0
0
L
Artemis
Gr8byStereO
Artemis
3
1
3
4.5
L
2
3
2
1
W
Zhong Kui
MikeyDubs2734
Zhong Kui
3
0
1
3.5
L
Bacchus
RemainsPS
Bacchus
3
0
3
4.5
W
Atlas
juicefizz
Atlas
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,434
Damage
26,201
43,625
Taken
43,104
24,738
Mitigated
21,064
16,616
Healing
15,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
7,163
3,295
0
4,436
10,242
3,549
428
1,928
8,314
0
64,155
L
Chang'e
 
Chang'e
3,633
481
83
3,251
9,081
3,398
0
3,419
5,662
58,220
0
W
4,066
1,130
0
1,771
7,121
2,148
0
2,040
5,081
0
39,474
W
4,871
647
0
3,206
9,402
7,246
148
2,809
6,593
0
47,847
L
Merlin
Colosus7
Merlin
4,497
235
0
1,000
9,186
3,022
0
857
8,329
35,200
0
L
Artemis
Gr8byStereO
Artemis
6,746
2,144
0
4,919
8,871
3,404
350
3,038
5,833
0
41,207
L
4,966
1,748
0
2,428
6,724
2,699
0
1,354
5,370
0
44,246
W
Zhong Kui
MikeyDubs2734
Zhong Kui
8,759
515
0
5,467
8,365
6,304
0
4,091
4,274
60,390
0
L
Bacchus
RemainsPS
Bacchus
6,359
1,022
154
3,281
9,242
8,541
0
3,666
5,576
19,877
7,647
W
Atlas
juicefizz
Atlas
3,575
1,465
128
1,608
8,495
5,491
0
2,670
5,825
18,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,779
Gold Earned
33,550
378
Minions Killed
368
0
Camps Cleared
0
1,291,776
Distance Traveled
1,272,320
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
7,876
606
97
7
0
291,413
1
L
Chang'e
6,893
530
117
9
0
246,074
7
W
Skadi
6,165
474
68
5
0
217,650
0
W
Chaac
7,815
601
80
6
0
261,023
2
L
Merlin
6,054
466
65
5
0
236,603
1
L
Artemis
6,412
493
64
5
0
210,979
2
L
Ravana
7,114
547
84
6
0
290,482
2
W
Zhong Kui
8,361
643
115
9
0
266,770
2
L
Bacchus
7,077
544
38
3
0
288,182
0
W
Atlas
6,562
505
18
1
0
254,920
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role