Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
KawaiiDesuChаn
Cthulhu
Level 68
God Stats
5W - 3L
1,614 SR
Queue Stats
293W - 247L
1,570 Elo+
Party 2
Thor
Thor
MrPiggieHimself
Thor
Level 20
God Stats
1W - 1L
1,299 SR
Queue Stats
21W - 17L
1,509 Elo+
Solo
Hel
Hel
WO0OLF
Hel
Level 160
God Stats
2W - 7L
1,246 SR
Queue Stats
261W - 241L
1,490 Elo+
Party 1
Team Averages
Level 106
1,432 SR
1,514 Elo+

VS

Team Averages
Level 50
1,493 SR
1,481 Elo+
Loki
Loki
 
Loki
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
AccountNumber10t
Khepri
Level 29
God Stats
4W - 6L
1,511 SR
Queue Stats
243W - 284L
1,431 Elo+
Solo
Hel
Hel
DreamOfPlagues
Hel
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Cliodhna
Cliodhna
IvernOTP
Cliodhna
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
al-sokre57
King Arthur
Level 135
God Stats
7W - 12L
1,455 SR
Queue Stats
584W - 588L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
17
7 / 1 / 17
10,222
929
20,550
15,625
8,842
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
 
Zhong Kui
14
2 / 2 / 20
9,387
853
8,190
21,253
24,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
2 / 2 / 19
9,533
867
7,552
13,927
17,309
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
14 / 0 / 10
10,289
935
18,030
13,405
7,815
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hel
WO0OLF
Hel
15
0 / 1 / 23
8,564
779
4,891
14,911
15,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
1 / 7 / 2
7,594
690
7,791
13,424
6,310
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 0 / 2
7,792
708
2,714
2,872
2,840
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

12
0 / 5 / 3
6,812
619
12,630
13,260
7,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cliodhna
IvernOTP
Cliodhna
13
0 / 8 / 2
7,070
643
9,929
16,233
8,218
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

King Arthur
al-sokre57
King Arthur
15
3 / 5 / 0
8,078
734
21,316
17,433
22,045
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
14
25
Kills
5
6
Deaths
25
89
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
7
1
17
15.5
W
Zhong Kui
 
Zhong Kui
2
2
20
6
L
Loki
 
Loki
1
7
2
0.29
L
1
0
2
2
L
0
5
3
0.3
L
Cliodhna
IvernOTP
Cliodhna
0
8
2
0.13
W
2
2
19
5.75
W
14
0
10
19
W
Hel
WO0OLF
Hel
0
1
23
11.5
L
King Arthur
al-sokre57
King Arthur
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,213
Damage
54,380
79,121
Taken
63,222
74,367
Mitigated
46,932
50,251
Healing
20,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
20,550
17,681
366
3,420
15,625
8,842
2,894
2,616
13,009
0
38,198
W
Zhong Kui
 
Zhong Kui
8,190
1,155
4,841
4,892
21,253
24,530
183
3,953
17,300
13,481
0
L
Loki
 
Loki
7,791
845
140
658
13,424
6,310
0
3,536
9,888
0
18,692
L
2,714
53
384
1,298
2,872
2,840
0
840
2,032
8,395
0
L
12,630
339
4,464
6,423
13,260
7,519
0
4,702
8,558
16,199
0
L
Cliodhna
IvernOTP
Cliodhna
9,929
565
370
1,781
16,233
8,218
0
4,775
11,458
0
21,087
W
7,552
861
4,949
1,695
13,927
17,309
348
3,554
10,373
18,071
0
W
18,030
3,569
3,427
2,219
13,405
7,815
752
2,006
11,399
0
23,791
W
Hel
WO0OLF
Hel
4,891
306
16,538
7,904
14,911
15,871
93
3,215
11,696
16,250
0
L
King Arthur
al-sokre57
King Arthur
21,316
1,494
279
4,273
17,433
22,045
0
6,780
10,653
0
34,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,995
Gold Earned
37,346
135
Minions Killed
86
0
Camps Cleared
0
1,047,088
Distance Traveled
894,949
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,222
929
51
5
0
218,294
0
W
Zhong Kui
9,387
853
14
1
0
164,007
0
L
Loki
7,594
690
11
1
0
208,597
0
L
Khepri
7,792
708
12
1
0
102,717
0
L
Hel
6,812
619
8
1
0
191,175
0
L
Cliodhna
7,070
643
26
2
0
193,789
1
W
Cthulhu
9,533
867
35
3
0
205,289
0
W
Thor
10,289
935
18
2
0
221,323
0
W
Hel
8,564
779
17
2
0
238,175
0
L
King Arthur
8,078
734
29
3
0
198,671
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role