Player Matchup

Janus
Janus
Platinum III
 
Janus
Platinum III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Platinum V
DiabloBlanco16
Ishtar
Platinum V
Level 145
God Stats
2W - 1L
1,287 SR
Queue Stats
190W - 188L
1,592 MMR
Solo
Xing Tian
Xing Tian
Gold II
JulOxPompA
Xing Tian
Gold II
Level 142
God Stats
5W - 4L
1,684 SR
Queue Stats
130W - 121L
1,584 MMR
Solo
Mercury
Mercury
Gold I
chulopiscina
Mercury
Gold I
Level 144
God Stats
17W - 12L
1,656 SR
Queue Stats
62W - 54L
1,668 MMR
Party 1
Hades
Hades
Gold V
pablosku96
Hades
Gold V
Level 149
God Stats
4W - 2L
1,840 SR
Queue Stats
15W - 17L
1,501 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 147
1,593 SR
1,569 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,485 SR
1,587 MMR
Baron Samedi
Baron Samedi
Platinum III
 
Baron Samedi
Platinum III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold II
ASEDIUS01
Poseidon
Gold II
Level 129
God Stats
23W - 18L
1,531 SR
Queue Stats
476W - 461L
1,607 MMR
Solo
King Arthur
King Arthur
Gold I
DYMP
King Arthur
Gold I
Level 109
God Stats
28W - 29L
1,586 SR
Queue Stats
390W - 381L
1,678 MMR
Solo
Charybdis
Charybdis
Silver III
Karakz
Charybdis
Silver III
Level 62
God Stats
1W - 3L
1,397 SR
Queue Stats
142W - 137L
1,549 MMR
Solo
Fenrir
Fenrir
Bronze III
Tchami
Fenrir
Bronze III
Level 120
God Stats
0W - 1L
1,410 SR
Queue Stats
6W - 4L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
8 / 1 / 4
9,417
554
12,055
10,908
4,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
5 / 3 / 1
9,775
575
9,127
13,420
5,692
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Xing Tian
JulOxPompA
Xing Tian
12
2 / 4 / 12
8,257
486
5,991
22,112
21,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Mercury
chulopiscina
Mercury
15
4 / 4 / 10
9,374
551
14,008
16,405
7,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hades
16
7 / 0 / 4
9,905
583
11,984
14,715
7,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
SusanoCupidLancelotYu Huang

VS

Bans
KaliNemesisThanatosAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
0 / 5 / 5
7,544
444
8,231
17,721
17,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Poseidon
ASEDIUS01
Poseidon
13
3 / 7 / 2
8,338
490
13,897
13,383
5,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
DYMP
King Arthur
14
0 / 5 / 2
8,403
494
8,040
16,010
15,439
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
Karakz
Charybdis
13
3 / 4 / 1
8,343
491
11,903
13,245
4,187
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Tchami
Fenrir
14
6 / 6 / 1
9,061
533
9,628
20,126
10,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
23
26
Kills
12
12
Deaths
27
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
8
1
4
10
L
Baron Samedi
 
Baron Samedi
0
5
5
0.5
L
Poseidon
ASEDIUS01
Poseidon
3
7
2
0.57
L
King Arthur
DYMP
King Arthur
0
5
2
0.2
W
5
3
1
1.83
W
Xing Tian
JulOxPompA
Xing Tian
2
4
12
2
L
Charybdis
Karakz
Charybdis
3
4
1
0.88
L
Fenrir
Tchami
Fenrir
6
6
1
1.08
W
Mercury
chulopiscina
Mercury
4
4
10
2.25
W
Hades
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,165
Damage
51,699
77,560
Taken
80,485
47,690
Mitigated
52,789
17,312
Healing
20,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
12,055
1,131
459
2,426
10,908
4,986
79
4,639
6,269
77,670
0
L
Baron Samedi
 
Baron Samedi
8,231
1,350
657
5,327
17,721
17,771
100
8,425
9,076
25,771
1,168
L
Poseidon
ASEDIUS01
Poseidon
13,897
2,680
0
1,568
13,383
5,265
149
8,449
4,737
67,299
0
L
King Arthur
DYMP
King Arthur
8,040
1,244
0
1,814
16,010
15,439
0
6,718
9,250
0
68,709
W
9,127
5,285
0
1,802
13,420
5,692
562
1,209
12,211
0
79,395
W
Xing Tian
JulOxPompA
Xing Tian
5,991
986
0
4,696
22,112
21,903
0
7,908
14,204
19,864
0
L
Charybdis
Karakz
Charybdis
11,903
5,544
0
2,933
13,245
4,187
0
1,121
12,124
0
66,981
L
Fenrir
Tchami
Fenrir
9,628
3,543
0
8,097
20,126
10,127
0
4,782
15,268
0
64,463
W
Mercury
chulopiscina
Mercury
14,008
9,067
0
440
16,405
7,394
158
4,569
11,836
0
78,378
W
Hades
11,984
2,944
1,200
6,289
14,715
7,715
517
3,462
11,253
75,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,728
Gold Earned
41,689
518
Minions Killed
440
0
Camps Cleared
0
1,696,690
Distance Traveled
1,503,961
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,417
554
143
8
0
359,289
3
L
Baron Samedi
7,544
444
23
1
0
292,710
5
L
Poseidon
8,338
490
110
6
0
270,578
6
L
King Arthur
8,403
494
112
7
0
303,507
0
W
Ishtar
9,775
575
128
8
0
302,837
2
W
Xing Tian
8,257
486
15
1
0
321,839
0
L
Charybdis
8,343
491
105
6
0
311,512
4
L
Fenrir
9,061
533
90
5
0
325,654
4
W
Mercury
9,374
551
100
6
0
403,483
0
W
Hades
9,905
583
132
8
0
309,242
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role