Player Matchup

Ishtar
Ishtar
K-Holgate585
Ishtar
Level 48
God Stats
4W - 5L
1,305 SR
Queue Stats
29W - 48L
1,389 Elo+
Solo
Ymir
Ymir
Saelaender
Ymir
Level 97
God Stats
64W - 34L
1,712 SR
Queue Stats
176W - 135L
1,598 Elo+
Party 2
Baron Samedi
Baron Samedi
yoshimanifesto
Baron Samedi
Level 129
God Stats
6W - 4L
1,405 SR
Queue Stats
239W - 165L
1,642 Elo+
Party 2
Team Averages
Level 91
1,474 SR
1,543 Elo+

VS

Team Averages
Level 79
1,473 SR
1,386 Elo+
Sun Wukong
Sun Wukong
AzuLImpulse
Sun Wukong
Level 65
God Stats
2W - 1L
1,679 SR
Queue Stats
3W - 4L
1,380 Elo+
Party 1
Fenrir
Fenrir
KiwiiBlack
Fenrir
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,440 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RevolutionZ4
Morgan Le Fay
Level 66
God Stats
0W - 3L
1,239 SR
Queue Stats
3W - 5L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
16
3 / 2 / 4
10,700
629
12,070
16,693
8,203
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
2 / 1 / 5
11,812
695
10,050
16,745
19,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
yoshimanifesto
Baron Samedi
17
2 / 1 / 5
10,986
646
18,079
13,467
10,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AzuLImpulse
Sun Wukong
14
0 / 2 / 2
9,702
571
12,011
21,848
16,217
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
KiwiiBlack
Fenrir
15
4 / 4 / 0
10,949
644
10,270
15,506
14,630
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
RevolutionZ4
Morgan Le Fay
16
0 / 1 / 3
10,380
611
19,208
11,167
5,752
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
7
Kills
4
4
Deaths
7
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AzuLImpulse
Sun Wukong
0
2
2
0.5
W
Ishtar
3
2
4
2.5
L
Fenrir
KiwiiBlack
Fenrir
4
4
0
1
L
Morgan Le Fay
RevolutionZ4
Morgan Le Fay
0
1
3
1.5
W
2
1
5
4.5
W
Baron Samedi
yoshimanifesto
Baron Samedi
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,199
Damage
41,489
46,905
Taken
48,521
38,343
Mitigated
36,599
16,579
Healing
13,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AzuLImpulse
Sun Wukong
12,011
999
0
7,851
21,848
16,217
0
13,434
8,414
0
29,540
W
Ishtar
12,070
7,294
287
4,931
16,693
8,203
0
6,652
10,041
0
36,701
L
Fenrir
KiwiiBlack
Fenrir
10,270
1,156
0
2,608
15,506
14,630
0
8,366
7,140
0
30,047
L
Morgan Le Fay
RevolutionZ4
Morgan Le Fay
19,208
2,219
0
2,630
11,167
5,752
0
6,683
4,484
55,568
0
W
10,050
1,971
708
3,173
16,745
19,632
0
7,015
9,730
24,891
0
W
Baron Samedi
yoshimanifesto
Baron Samedi
18,079
1,799
4,002
3,478
13,467
10,508
0
6,261
7,206
67,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,498
Gold Earned
31,031
198
Minions Killed
158
9
Camps Cleared
7
911,091
Distance Traveled
934,368
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,702
571
45
3
0
311,528
0
W
Ishtar
10,700
629
51
3
2
294,951
5
L
Fenrir
10,949
644
45
3
6
310,835
2
L
Morgan Le Fay
10,380
611
68
4
1
312,005
2
W
Ymir
11,812
695
31
2
2
309,308
4
W
Baron Samedi
10,986
646
116
7
5
306,832
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role