Player Matchup

Chiron
Chiron
BadDragonXL
Chiron
Level 160
God Stats
1W - 0L
1,596 SR
Queue Stats
51W - 16L
1,760 Elo+
Party 1
Cthulhu
Cthulhu
Lenish
Cthulhu
Level 70
God Stats
2W - 0L
1,718 SR
Queue Stats
18W - 9L
1,614 Elo+
Solo
Osiris
Osiris
LightOfSplinter
Osiris
Level 148
God Stats
9W - 11L
1,400 SR
Queue Stats
340W - 353L
1,525 Elo+
Solo
He Bo
He Bo
OxioFel
He Bo
Level 160
God Stats
4W - 3L
1,977 SR
Queue Stats
276W - 289L
1,457 Elo+
Solo
Thor
Thor
SoulHeroic
Thor
Level 148
God Stats
1W - 0L
1,663 SR
Queue Stats
14W - 3L
1,788 Elo+
Party 1
Team Averages
Level 137
1,671 SR
1,629 Elo+

VS

Team Averages
Level 156
1,530 SR
1,519 Elo+
Ishtar
Ishtar
 
Ishtar
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Clarco100
Agni
Level 156
God Stats
5W - 4L
1,542 SR
Queue Stats
374W - 382L
1,540 Elo+
Solo
Cthulhu
Cthulhu
MasterKsi
Cthulhu
Level 160
God Stats
0W - 1L
1,356 SR
Queue Stats
16W - 21L
1,509 Elo+
Solo
Chronos
Chronos
RaposaKush
Chronos
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
159W - 118L
1,517 Elo+
Solo
Cernunnos
Cernunnos
raphodase
Cernunnos
Level 147
God Stats
8W - 2L
1,750 SR
Queue Stats
172W - 163L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
16
3 / 3 / 7
9,765
751
12,587
12,279
6,849
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Lenish
Cthulhu
15
2 / 3 / 7
9,684
745
5,729
13,311
14,199
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 1 / 7
10,083
776
9,382
15,622
20,959
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

He Bo
OxioFel
He Bo
16
4 / 3 / 4
9,576
737
10,463
12,612
5,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 3 / 7
9,858
758
9,567
11,109
8,845
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
16
4 / 2 / 3
9,296
715
6,943
7,323
3,471
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
16
2 / 3 / 3
8,737
672
9,406
7,755
3,196
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
MasterKsi
Cthulhu
11
1 / 2 / 3
8,073
621
6,232
12,765
7,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos
RaposaKush
Chronos
14
1 / 5 / 3
8,124
625
7,207
14,185
5,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
raphodase
Cernunnos
16
3 / 4 / 4
9,095
700
6,377
8,917
3,935
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
27
16
Kills
11
13
Deaths
16
32
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
4
2
3
2.75
W
Chiron
3
3
7
2.17
L
Agni
2
3
3
1.17
W
Cthulhu
Lenish
Cthulhu
2
3
7
1.83
W
3
1
7
6.5
L
Cthulhu
MasterKsi
Cthulhu
1
2
3
1.25
W
He Bo
OxioFel
He Bo
4
3
4
2
L
Chronos
RaposaKush
Chronos
1
5
3
0.5
W
4
3
7
2.5
L
Cernunnos
raphodase
Cernunnos
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,728
Damage
36,165
64,933
Taken
50,945
56,726
Mitigated
24,445
29,659
Healing
15,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
6,943
3,845
686
610
7,323
3,471
0
2,906
4,417
0
17,752
W
Chiron
12,587
4,350
3,278
2,768
12,279
6,849
3,879
4,760
7,430
0
30,725
L
Agni
9,406
583
624
2,695
7,755
3,196
0
2,499
5,256
23,383
0
W
Cthulhu
Lenish
Cthulhu
5,729
344
1,816
3,049
13,311
14,199
140
4,312
8,999
15,231
0
W
9,382
510
4,573
5,390
15,622
20,959
244
5,444
10,178
0
17,169
L
Cthulhu
MasterKsi
Cthulhu
6,232
365
318
5,938
12,765
7,916
0
3,696
9,069
14,297
0
W
He Bo
OxioFel
He Bo
10,463
202
2,617
4,047
12,612
5,874
1,319
4,096
8,516
25,242
0
L
Chronos
RaposaKush
Chronos
7,207
1,706
1,617
1,667
14,185
5,927
0
3,682
10,503
11,487
0
W
9,567
944
757
1,364
11,109
8,845
762
4,233
6,876
0
19,705
L
Cernunnos
raphodase
Cernunnos
6,377
1,999
293
799
8,917
3,935
0
3,409
5,508
0
19,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,966
Gold Earned
43,325
138
Minions Killed
119
0
Camps Cleared
0
1,242,841
Distance Traveled
997,728
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,296
715
31
2
0
207,678
0
W
Chiron
9,765
751
49
4
0
206,156
0
L
Agni
8,737
672
37
3
0
236,420
0
W
Cthulhu
9,684
745
15
1
0
266,644
0
W
Osiris
10,083
776
7
1
0
272,524
2
L
Cthulhu
8,073
621
11
1
0
132,301
2
W
He Bo
9,576
737
44
3
0
254,137
1
L
Chronos
8,124
625
20
2
0
203,272
1
W
Thor
9,858
758
23
2
0
243,380
3
L
Cernunnos
9,095
700
20
2
0
218,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role