Player Matchup

Khepri
Khepri
Ethandway83
Khepri
Level 65
God Stats
2W - 4L
1,498 SR
Queue Stats
30W - 34L
1,476 Elo+
Party 1
Medusa
Medusa
RedRiot7469
Medusa
Level 17
God Stats
1W - 1L
1,812 SR
Queue Stats
9W - 7L
1,500 Elo+
Party 1
Bakasura
Bakasura
TurnupKG
Bakasura
Level 67
God Stats
2W - 1L
1,713 SR
Queue Stats
41W - 42L
1,493 Elo+
Party 1
Olorun
Olorun
WhoIsKanon
Olorun
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 15L
1,687 Elo+
Party 1
Hercules
Hercules
Zucero
Hercules
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,623 Elo+
Party 1
Team Averages
Level 59
1,605 SR
1,556 Elo+

VS

Team Averages
Level 111
1,472 SR
1,581 Elo+
Ares
Ares
 
Ares
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
AaronGz
Jing Wei
Level 28
God Stats
6W - 3L
1,520 SR
Queue Stats
97W - 58L
1,659 Elo+
Party 2
Nemesis
Nemesis
B3tray
Nemesis
Level 144
God Stats
6W - 6L
1,536 SR
Queue Stats
334W - 317L
1,531 Elo+
Solo
Da Ji
Da Ji
BLACKPNK
Da Ji
Level 134
God Stats
3W - 8L
1,272 SR
Queue Stats
93W - 90L
1,599 Elo+
Solo
Ah Puch
Ah Puch
II-Ill-ll
Ah Puch
Level 153
God Stats
2W - 2L
1,530 SR
Queue Stats
421W - 359L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
1 / 2 / 2
8,252
485
3,138
9,268
9,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Medusa
13
0 / 3 / 0
7,537
443
1,156
8,142
2,970
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
TurnupKG
Bakasura
15
2 / 5 / 1
8,827
519
7,361
17,319
8,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Olorun
WhoIsKanon
Olorun
13
0 / 5 / 3
7,851
462
9,776
13,856
7,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Zucero
Hercules
12
4 / 3 / 0
7,759
456
9,590
16,784
13,972
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
1 / 1 / 3
8,315
489
3,790
12,098
12,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
AaronGz
Jing Wei
16
5 / 0 / 0
9,833
578
7,629
7,397
3,405
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
B3tray
Nemesis
17
4 / 2 / 4
10,636
626
9,632
12,821
7,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
BLACKPNK
Da Ji
15
5 / 2 / 8
9,920
584
8,970
14,015
7,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
II-Ill-ll
Ah Puch
15
3 / 3 / 7
9,345
550
15,193
11,616
5,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
7
Kills
18
18
Deaths
8
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
1
3
2.5
W
Jing Wei
AaronGz
Jing Wei
5
0
0
5
W
Nemesis
B3tray
Nemesis
4
2
4
3
W
Da Ji
BLACKPNK
Da Ji
5
2
8
4.5
L
Khepri
1
2
2
1
W
Ah Puch
II-Ill-ll
Ah Puch
3
3
7
2.17
L
Medusa
0
3
0
0
L
Bakasura
TurnupKG
Bakasura
2
5
1
0.5
L
Olorun
WhoIsKanon
Olorun
0
5
3
0.3
L
Hercules
Zucero
Hercules
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,021
Damage
45,214
65,369
Taken
57,947
41,684
Mitigated
36,043
15,685
Healing
20,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
3,790
277
723
3,619
12,098
12,214
211
4,682
7,416
27,112
0
W
Jing Wei
AaronGz
Jing Wei
7,629
5,943
0
2,148
7,397
3,405
1,248
1,257
6,140
0
82,118
W
Nemesis
B3tray
Nemesis
9,632
5,479
0
5,582
12,821
7,783
24
2,177
10,459
0
85,107
W
Da Ji
BLACKPNK
Da Ji
8,970
2,445
0
5,728
14,015
7,197
0
2,208
11,807
0
67,950
L
Khepri
3,138
427
0
1,388
9,268
9,430
27
4,658
4,610
25,266
0
W
Ah Puch
II-Ill-ll
Ah Puch
15,193
671
0
2,949
11,616
5,444
455
3,045
8,096
88,803
0
L
Medusa
1,156
449
0
1,804
8,142
2,970
290
702
7,440
0
52,318
L
Bakasura
TurnupKG
Bakasura
7,361
6,023
0
3,293
17,319
8,292
0
4,441
12,878
0
67,498
L
Olorun
WhoIsKanon
Olorun
9,776
4,621
92
5,656
13,856
7,020
1,042
5,622
8,234
61,939
7,336
L
Hercules
Zucero
Hercules
9,590
2,989
0
3,452
16,784
13,972
0
3,560
13,224
0
33,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,226
Gold Earned
48,049
452
Minions Killed
572
0
Camps Cleared
0
1,635,129
Distance Traveled
1,695,153
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,315
489
33
2
0
349,373
7
W
Jing Wei
9,833
578
132
8
0
323,338
7
W
Nemesis
10,636
626
160
9
0
356,717
0
W
Da Ji
9,920
584
101
6
0
339,212
3
L
Khepri
8,252
485
30
2
0
336,962
2
W
Ah Puch
9,345
550
146
9
0
326,513
4
L
Medusa
7,537
443
105
6
0
319,788
4
L
Bakasura
8,827
519
136
8
0
354,432
2
L
Olorun
7,851
462
123
7
0
287,835
8
L
Hercules
7,759
456
58
3
0
336,112
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role