Player Matchup

Susano
Susano
Gold II
 
Susano
Gold II
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Gold IV
 
Izanami
Gold IV
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Bronze III
CMO4
Guan Yu
Bronze III
Level 42
God Stats
4W - 2L
1,754 SR
Queue Stats
104W - 73L
1,570 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold I
LilBotBags
Cu Chulainn
Gold I
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 52L
1,642 MMR
Party 1
Scylla
Scylla
Silver I
ThatDontFaZeMe
Scylla
Silver I
Level 125
God Stats
0W - 1L
1,235 SR
Queue Stats
3W - 4L
1,541 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 87
1,498 SR
1,550 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 117
1,539 SR
1,551 MMR
Geb
Geb
Gold I
 
Geb
Gold I
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cerberus
Cerberus
Gold II
LicePrince
Cerberus
Gold II
Level 145
God Stats
1W - 1L
1,488 SR
Queue Stats
79W - 82L
1,547 MMR
Solo
Heimdallr
Heimdallr
Platinum V
MyVinylScratch
Heimdallr
Platinum V
Level 160
God Stats
19W - 19L
1,581 SR
Queue Stats
403W - 403L
1,696 MMR
Party 2
Nox
Nox
Platinum V
iConspire
Nox
Platinum V
Level 160
God Stats
12W - 7L
1,628 SR
Queue Stats
245W - 240L
1,507 MMR
Solo
Da Ji
Da Ji
Bronze III
iQcU
Da Ji
Bronze III
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,506 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
16
5 / 2 / 0
9,900
495
11,265
18,418
8,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
 
Izanami
15
0 / 5 / 1
8,994
450
8,374
13,786
6,133
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
CMO4
Guan Yu
15
0 / 1 / 4
9,143
457
6,493
19,956
19,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cu Chulainn
LilBotBags
Cu Chulainn
14
0 / 5 / 1
8,816
441
7,582
13,929
11,915
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
1 / 4 / 1
8,641
432
4,284
10,374
3,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
BakasuraMulanCupidAnhurNemesis

VS

Bans
King ArthurHadesPersephoneCabrakanLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
1 / 1 / 6
9,888
494
6,221
18,620
14,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
LicePrince
Cerberus
17
2 / 0 / 4
11,661
583
7,094
15,122
23,395
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
MyVinylScratch
Heimdallr
19
6 / 0 / 1
11,851
593
13,073
9,954
4,593
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 2 / 3
10,575
529
9,077
7,684
3,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
iQcU
Da Ji
18
7 / 3 / 3
11,710
586
14,759
18,107
7,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
6
Kills
17
17
Deaths
6
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
5
2
0
2.5
L
Izanami
 
Izanami
0
5
1
0.1
W
Geb
 
Geb
1
1
6
4
L
Guan Yu
CMO4
Guan Yu
0
1
4
2
W
Cerberus
LicePrince
Cerberus
2
0
4
4
L
Cu Chulainn
LilBotBags
Cu Chulainn
0
5
1
0.1
W
Heimdallr
MyVinylScratch
Heimdallr
6
0
1
6.5
L
1
4
1
0.38
W
1
2
3
1.25
W
Da Ji
iQcU
Da Ji
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,998
Damage
50,224
76,463
Taken
69,487
48,687
Mitigated
54,243
11,978
Healing
23,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
11,265
2,127
0
500
18,418
8,096
0
4,776
13,642
0
87,222
L
Izanami
 
Izanami
8,374
5,382
0
3,064
13,786
6,133
315
2,137
11,649
0
93,525
W
Geb
 
Geb
6,221
866
2,843
4,608
18,620
14,999
0
1,166
16,146
24,916
8,823
L
Guan Yu
CMO4
Guan Yu
6,493
937
490
5,834
19,956
19,245
0
6,945
13,007
302
55,973
W
Cerberus
LicePrince
Cerberus
7,094
763
0
5,491
15,122
23,395
324
2,448
12,674
92,247
0
L
Cu Chulainn
LilBotBags
Cu Chulainn
7,582
1,409
0
1,723
13,929
11,915
0
5,136
8,793
0
67,298
W
Heimdallr
MyVinylScratch
Heimdallr
13,073
6,325
0
2,634
9,954
4,593
1,230
0
9,954
0
113,246
L
4,284
1,203
0
367
10,374
3,298
0
2,919
7,455
67,193
0
W
9,077
1,341
0
880
7,684
3,423
0
776
6,908
84,162
0
W
Da Ji
iQcU
Da Ji
14,759
5,369
0
7,128
18,107
7,833
0
1,007
17,100
33
110,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,494
Gold Earned
55,685
614
Minions Killed
731
0
Camps Cleared
0
1,939,351
Distance Traveled
1,961,298
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,900
495
122
6
0
421,837
4
L
Izanami
8,994
450
169
8
0
350,810
5
W
Geb
9,888
494
36
2
0
418,423
6
L
Guan Yu
9,143
457
91
5
0
482,249
7
W
Cerberus
11,661
583
236
12
0
372,245
3
L
Cu Chulainn
8,816
441
122
6
0
330,332
3
W
Heimdallr
11,851
593
169
8
0
383,339
5
L
Scylla
8,641
432
110
6
0
354,123
5
W
Nox
10,575
529
152
8
0
370,201
3
W
Da Ji
11,710
586
138
7
0
417,090
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role