Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Cairnsie
Hercules
Level 146
God Stats
15W - 18L
1,520 SR
Queue Stats
449W - 440L
1,497 Elo+
Solo
Fenrir
Fenrir
DarkGh0sst
Fenrir
Level 154
God Stats
19W - 20L
1,574 SR
Queue Stats
159W - 160L
1,581 Elo+
Party 1
Chronos
Chronos
PaybackForLife
Chronos
Level 143
God Stats
2W - 3L
1,519 SR
Queue Stats
212W - 209L
1,574 Elo+
Party 1
Kukulkan
Kukulkan
Stonks228
Kukulkan
Level 21
God Stats
3W - 0L
1,650 SR
Queue Stats
12W - 6L
1,612 Elo+
Party 1
Team Averages
Level 117
1,553 SR
1,553 Elo+

VS

Team Averages
Level 65
1,496 SR
1,568 Elo+
Scylla
Scylla
 
Scylla
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
J0hnyS1ns
Neith
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 46L
1,661 Elo+
Party 2
Bastet
Bastet
PapaZhong
Bastet
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 4L
1,590 Elo+
Party 2
Kuzenbo
Kuzenbo
plzPunchMe
Kuzenbo
Level 59
God Stats
2W - 4L
1,700 SR
Queue Stats
126W - 93L
1,614 Elo+
Party 2
Ravana
Ravana
xImAimBot
Ravana
Level 116
God Stats
0W - 2L
1,281 SR
Queue Stats
67W - 71L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
0 / 0 / 1
8,911
594
6,537
12,865
8,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Cairnsie
Hercules
11
1 / 3 / 2
6,476
432
6,383
12,642
9,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
DarkGh0sst
Fenrir
14
6 / 0 / 1
8,261
551
7,275
10,509
4,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 1 / 1
7,314
488
5,224
11,395
3,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kukulkan
Stonks228
Kukulkan
13
2 / 2 / 3
7,845
523
5,244
8,123
3,492
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
0 / 2 / 1
6,780
452
2,964
5,787
1,978
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Neith
J0hnyS1ns
Neith
14
1 / 3 / 2
8,174
545
11,631
10,726
4,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
PapaZhong
Bastet
15
0 / 1 / 1
8,376
558
8,488
12,651
6,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
plzPunchMe
Kuzenbo
11
5 / 1 / 0
7,952
530
7,252
13,056
18,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Ravana
xImAimBot
Ravana
11
0 / 2 / 0
6,340
423
3,754
7,942
3,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
9
Kills
6
6
Deaths
9
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
0
0
1
0.5
L
Scylla
 
Scylla
0
2
1
0.25
W
Hercules
Cairnsie
Hercules
1
3
2
0.67
W
Fenrir
DarkGh0sst
Fenrir
6
0
1
6.5
L
Neith
J0hnyS1ns
Neith
1
3
2
0.67
L
Bastet
PapaZhong
Bastet
0
1
1
0.5
W
0
1
1
0.5
W
Kukulkan
Stonks228
Kukulkan
2
2
3
1.75
L
Kuzenbo
plzPunchMe
Kuzenbo
5
1
0
5
L
Ravana
xImAimBot
Ravana
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,663
Damage
34,089
55,534
Taken
50,162
30,094
Mitigated
36,059
24,331
Healing
18,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
6,537
2,874
0
9,739
12,865
8,901
540
0
12,019
0
80,748
L
Scylla
 
Scylla
2,964
396
0
250
5,787
1,978
0
1,111
4,590
58,899
0
W
Hercules
Cairnsie
Hercules
6,383
1,794
0
5,613
12,642
9,410
0
5,268
7,329
0
17,427
W
Fenrir
DarkGh0sst
Fenrir
7,275
1,520
0
1,129
10,509
4,597
0
1,405
9,062
0
60,016
L
Neith
J0hnyS1ns
Neith
11,631
4,769
0
3,979
10,726
4,959
0
3,989
6,584
0
80,352
L
Bastet
PapaZhong
Bastet
8,488
1,669
0
6,140
12,651
6,551
0
203
12,409
0
69,710
W
5,224
952
0
6,442
11,395
3,694
0
331
11,064
64,249
0
W
Kukulkan
Stonks228
Kukulkan
5,244
669
0
1,408
8,123
3,492
0
3,017
5,106
65,214
0
L
Kuzenbo
plzPunchMe
Kuzenbo
7,252
3,539
0
3,741
13,056
18,820
0
2,562
9,812
23,063
2,895
L
Ravana
xImAimBot
Ravana
3,754
939
0
4,416
7,942
3,751
0
2,603
5,295
0
43,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,807
Gold Earned
37,622
517
Minions Killed
483
0
Camps Cleared
0
1,482,043
Distance Traveled
1,420,533
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,911
594
164
11
0
281,988
6
L
Scylla
6,780
452
98
7
0
251,169
5
W
Hercules
6,476
432
21
1
0
293,101
3
W
Fenrir
8,261
551
100
7
0
336,081
5
L
Neith
8,174
545
131
9
0
272,208
2
L
Bastet
8,376
558
155
10
0
288,178
6
W
Chronos
7,314
488
108
7
0
287,027
2
W
Kukulkan
7,845
523
124
8
0
283,846
8
L
Kuzenbo
7,952
530
26
2
0
299,174
3
L
Ravana
6,340
423
73
5
0
309,804
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role