Player Matchup

Ishtar
Ishtar
CreduarSun
Ishtar
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 62L
1,498 Elo+
Solo
Zeus
Zeus
EduBrutal
Zeus
Level 108
God Stats
0W - 3L
1,307 SR
Queue Stats
22W - 27L
1,429 Elo+
Party 1
Thanatos
Thanatos
ILIKECOOKIES21
Thanatos
Level 115
God Stats
33W - 43L
1,562 SR
Queue Stats
738W - 743L
1,568 Elo+
Solo
Geb
Geb
Silpancho
Geb
Level 47
God Stats
2W - 2L
1,609 SR
Queue Stats
8W - 6L
1,625 Elo+
Party 1
Hercules
Hercules
Ðistrøyer
Hercules
Level 154
God Stats
10W - 3L
1,755 SR
Queue Stats
204W - 182L
1,646 Elo+
Solo
Team Averages
Level 106
1,547 SR
1,553 Elo+

VS

Team Averages
Level 100
1,592 SR
1,574 Elo+
Tyr
Tyr
BALL3R247
Tyr
Level 147
God Stats
157W - 143L
1,660 SR
Queue Stats
701W - 735L
1,611 Elo+
Solo
Baron Samedi
Baron Samedi
DaBeez
Baron Samedi
Level 124
God Stats
12W - 13L
1,549 SR
Queue Stats
58W - 46L
1,568 Elo+
Party 2
Medusa
Medusa
Dyamsiu
Medusa
Level 118
God Stats
18W - 12L
1,748 SR
Queue Stats
80W - 69L
1,563 Elo+
Party 2
Nu Wa
Nu Wa
Hikari1401
Nu Wa
Level 60
God Stats
410W - 404L
1,502 SR
Queue Stats
657W - 696L
1,478 Elo+
Solo
Ratatoskr
Ratatoskr
invalidlogin
Ratatoskr
Level 53
God Stats
6W - 2L
1,500 SR
Queue Stats
292W - 197L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
CreduarSun
Ishtar
15
1 / 5 / 2
9,517
952
4,937
14,049
7,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
15
0 / 5 / 5
9,554
955
13,917
14,506
6,319
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
15
1 / 12 / 2
9,795
980
8,921
21,072
9,141
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 5 / 5
9,345
935
6,711
16,271
19,170
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hercules
Ðistrøyer
Hercules
15
3 / 2 / 1
10,563
1,056
9,258
18,817
19,210
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

132

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 1 / 14
12,005
1,201
21,084
14,010
18,507
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
DaBeez
Baron Samedi
16
4 / 1 / 9
10,057
1,006
11,540
6,711
3,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
Dyamsiu
Medusa
17
8 / 0 / 14
12,097
1,210
16,268
7,426
3,958
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
17
0 / 1 / 17
10,405
1,041
13,531
7,658
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
invalidlogin
Ratatoskr
17
6 / 2 / 13
11,226
1,123
15,035
13,721
10,774
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
96
5
Kills
29
29
Deaths
5
15
Assists
67
Player
Kills
Deaths
Assists
KDA
W
11
1
14
18
L
Ishtar
CreduarSun
Ishtar
1
5
2
0.4
W
Baron Samedi
DaBeez
Baron Samedi
4
1
9
8.5
W
Medusa
Dyamsiu
Medusa
8
0
14
15
L
Zeus
0
5
5
0.5
W
Nu Wa
0
1
17
8.5
L
Thanatos
1
12
2
0.17
L
0
5
5
0.5
W
Ratatoskr
invalidlogin
Ratatoskr
6
2
13
6.25
L
Hercules
Ðistrøyer
Hercules
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,744
Damage
77,458
84,715
Taken
49,526
60,864
Mitigated
39,072
16,769
Healing
16,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,084
1,924
0
2,909
14,010
18,507
0
6,234
7,776
0
32,400
L
Ishtar
CreduarSun
Ishtar
4,937
3,752
0
1,348
14,049
7,024
0
2,153
11,896
0
34,856
W
Baron Samedi
DaBeez
Baron Samedi
11,540
1,331
2,856
1,830
6,711
3,389
0
2,409
4,302
25,202
0
W
Medusa
Dyamsiu
Medusa
16,268
9,900
2,264
3,046
7,426
3,958
0
2,584
4,842
0
33,159
L
Zeus
13,917
1,770
105
1,950
14,506
6,319
0
2,815
11,691
33,827
0
W
Nu Wa
13,531
5,740
0
446
7,658
2,444
0
2,576
5,082
36,499
0
L
Thanatos
8,921
3,520
0
4,833
21,072
9,141
0
6,567
14,505
0
31,484
L
6,711
245
0
254
16,271
19,170
0
6,917
9,354
13,561
0
W
Ratatoskr
invalidlogin
Ratatoskr
15,035
4,282
0
3,249
13,721
10,774
0
6,825
6,896
0
21,007
L
Hercules
Ðistrøyer
Hercules
9,258
2,789
1,023
7,256
18,817
19,210
0
6,619
12,198
0
25,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,774
Gold Earned
55,790
189
Minions Killed
166
4
Camps Cleared
9
939,916
Distance Traveled
1,073,098
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,005
1,201
24
2
2
239,973
0
L
Ishtar
9,517
952
58
6
0
166,647
0
W
Baron Samedi
10,057
1,006
42
4
2
198,707
0
W
Medusa
12,097
1,210
27
3
4
236,550
1
L
Zeus
9,554
955
50
5
0
173,659
0
W
Nu Wa
10,405
1,041
63
6
0
166,310
0
L
Thanatos
9,795
980
42
4
3
179,469
0
L
Geb
9,345
935
6
1
1
190,060
1
W
Ratatoskr
11,226
1,123
10
1
1
231,558
0
L
Hercules
10,563
1,056
33
3
0
230,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role