Player Matchup

Olorun
Olorun
Avaruuspupu
Olorun
Level 100
God Stats
1W - 0L
1,563 SR
Queue Stats
58W - 45L
1,564 Elo+
Party 1
Osiris
Osiris
Groshog
Osiris
Level 124
God Stats
3W - 2L
1,652 SR
Queue Stats
96W - 68L
1,576 Elo+
Party 1
Ah Puch
Ah Puch
HillitönHikari
Ah Puch
Level 107
God Stats
3W - 0L
1,883 SR
Queue Stats
94W - 62L
1,578 Elo+
Party 1
Ne Zha
Ne Zha
MaitoPrinsessa
Ne Zha
Level 104
God Stats
8W - 0L
1,553 SR
Queue Stats
79W - 60L
1,568 Elo+
Party 1
The Morrigan
The Morrigan
SirChutora
The Morrigan
Level 62
God Stats
2W - 2L
1,567 SR
Queue Stats
41W - 34L
1,526 Elo+
Party 1
Team Averages
Level 99
1,644 SR
1,563 Elo+

VS

Team Averages
Level 128
1,537 SR
1,531 Elo+
Baron Samedi
Baron Samedi
AustenZ
Baron Samedi
Level 125
God Stats
0W - 1L
1,894 SR
Queue Stats
13W - 14L
1,487 Elo+
Solo
Odin
Odin
FIN_Skecce
Odin
Level 124
God Stats
1W - 1L
1,713 SR
Queue Stats
132W - 138L
1,555 Elo+
Solo
Lancelot
Lancelot
JanosikNH
Lancelot
Level 160
God Stats
5W - 7L
1,490 SR
Queue Stats
715W - 724L
1,481 Elo+
Solo
Achilles
Achilles
Mancxnio
Achilles
Level 112
God Stats
1W - 4L
1,479 SR
Queue Stats
157W - 156L
1,579 Elo+
Party 2
Ravana
Ravana
SMite23222
Ravana
Level 119
God Stats
0W - 2L
1,107 SR
Queue Stats
66W - 59L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
19
4 / 4 / 13
12,589
629
11,423
18,484
11,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Groshog
Osiris
20
7 / 5 / 15
13,580
679
17,368
27,966
36,349
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
2 / 2 / 25
13,990
700
31,298
18,130
11,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

20
13 / 3 / 11
14,558
728
33,669
25,796
16,243
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
SirChutora
The Morrigan
20
7 / 7 / 18
13,565
678
23,033
21,403
11,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AustenZ
Baron Samedi
20
5 / 8 / 11
12,714
636
32,354
27,320
18,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
1 / 5 / 12
11,267
563
16,701
25,924
33,521
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
JanosikNH
Lancelot
20
5 / 8 / 7
12,508
625
15,316
24,288
16,166
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
Mancxnio
Achilles
19
8 / 6 / 8
12,231
612
18,293
29,074
36,479
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
SMite23222
Ravana
19
2 / 6 / 8
11,428
571
10,912
25,710
21,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
67
33
Kills
21
21
Deaths
33
82
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AustenZ
Baron Samedi
5
8
11
1.31
W
Olorun
4
4
13
2.63
L
1
5
12
1.4
W
Osiris
Groshog
Osiris
7
5
15
2.9
W
2
2
25
7.25
L
Lancelot
JanosikNH
Lancelot
5
8
7
1.06
W
13
3
11
6.17
L
Achilles
Mancxnio
Achilles
8
6
8
2
L
Ravana
SMite23222
Ravana
2
6
8
1
W
The Morrigan
SirChutora
The Morrigan
7
7
18
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,791
Damage
93,576
111,779
Taken
132,316
87,054
Mitigated
126,161
47,534
Healing
49,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AustenZ
Baron Samedi
32,354
365
6,500
9,731
27,320
18,127
0
11,293
16,027
61,742
0
W
Olorun
11,423
5,871
3,183
5,594
18,484
11,683
2,068
3,122
15,108
32,205
0
L
16,701
568
1,476
5,054
25,924
33,521
188
12,941
12,983
0
33,248
W
Osiris
Groshog
Osiris
17,368
2,752
773
6,215
27,966
36,349
1,321
9,697
17,941
277
32,369
W
31,298
2,784
2,420
7,838
18,130
11,419
766
5,581
12,549
58,648
0
L
Lancelot
JanosikNH
Lancelot
15,316
1,175
2,035
4,906
24,288
16,166
0
12,584
11,704
61
43,539
W
33,669
5,910
2,923
11,121
25,796
16,243
3,238
6,410
18,882
0
62,500
L
Achilles
Mancxnio
Achilles
18,293
2,181
1,278
5,380
29,074
36,479
0
12,118
16,956
257
33,804
L
Ravana
SMite23222
Ravana
10,912
1,659
4,352
8,906
25,710
21,868
0
8,880
16,830
0
25,205
W
The Morrigan
SirChutora
The Morrigan
23,033
3,741
1,960
5,507
21,403
11,360
190
7,862
13,127
30,834
9,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,282
Gold Earned
60,148
232
Minions Killed
208
0
Camps Cleared
0
1,692,878
Distance Traveled
1,754,506
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,714
636
64
3
0
309,791
0
W
Olorun
12,589
629
42
2
0
341,352
1
L
Odin
11,267
563
39
2
0
352,808
1
W
Osiris
13,580
679
33
2
0
335,990
0
W
Ah Puch
13,990
700
73
4
0
357,249
0
L
Lancelot
12,508
625
46
2
0
386,541
2
W
Ne Zha
14,558
728
45
2
0
367,118
0
L
Achilles
12,231
612
27
1
0
347,448
0
L
Ravana
11,428
571
32
2
0
357,918
0
W
The Morrigan
13,565
678
39
2
0
291,169
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role