Player Matchup

Merlin
Merlin
 
Merlin
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
BoooBoooApproves
Shiva
Level 108
God Stats
1W - 2L
1,262 SR
Queue Stats
207W - 215L
1,413 Elo+
Solo
Zeus
Zeus
DrUsKulL
Zeus
Level 98
God Stats
1W - 2L
1,702 SR
Queue Stats
64W - 66L
1,388 Elo+
Solo
Odin
Odin
GuillemTKing
Odin
Level 75
God Stats
1W - 3L
1,513 SR
Queue Stats
86W - 98L
1,352 Elo+
Solo
Fenrir
Fenrir
OR4NTS
Fenrir
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 45L
1,375 Elo+
Solo
Team Averages
Level 86
1,495 SR
1,406 Elo+

VS

Team Averages
Level 89
1,554 SR
1,465 Elo+
Mercury
Mercury
Bnz IlI
Mercury
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 35L
1,223 Elo+
Solo
Baron Samedi
Baron Samedi
Ghost_KnightIII
Baron Samedi
Level 29
God Stats
10W - 1L
1,715 SR
Queue Stats
213W - 198L
1,538 Elo+
Party 1
Loki
Loki
Kaosuke
Loki
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 111L
1,487 Elo+
Solo
Tiamat
Tiamat
antino112
Tiamat
Level 88
God Stats
4W - 3L
1,452 SR
Queue Stats
160W - 150L
1,492 Elo+
Solo
Zeus
Zeus
xXnico97
Zeus
Level 94
God Stats
10W - 8L
1,602 SR
Queue Stats
714W - 666L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
1 / 3 / 5
8,444
704
3,421
7,601
3,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

1
0 / 0 / 0
3,012
251
0
0
0
Zeus
16
5 / 5 / 5
8,817
735
13,868
8,513
3,538
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
3 / 2 / 9
8,963
747
7,216
19,658
15,297
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
OR4NTS
Fenrir
17
7 / 4 / 5
9,866
822
10,770
12,038
8,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bnz IlI
Mercury
16
1 / 3 / 7
8,830
736
5,017
7,575
3,574
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
Ghost_KnightIII
Baron Samedi
16
5 / 3 / 6
9,687
807
7,462
9,121
5,470
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Loki
Kaosuke
Loki
16
3 / 4 / 5
9,304
775
6,330
8,799
4,029
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
antino112
Tiamat
15
0 / 3 / 11
8,607
717
10,741
10,066
8,244
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
17
5 / 3 / 5
10,353
863
13,720
7,889
3,715
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
48
16
Kills
14
14
Deaths
16
24
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
3
5
1.17
W
Mercury
Bnz IlI
Mercury
1
3
7
1.5
L
0
0
0
0
L
Zeus
5
5
5
1.5
W
Baron Samedi
Ghost_KnightIII
Baron Samedi
5
3
6
2.67
L
3
2
9
3.75
W
Loki
Kaosuke
Loki
3
4
5
1.38
L
Fenrir
OR4NTS
Fenrir
7
4
5
2.38
W
Tiamat
antino112
Tiamat
0
3
11
1.83
W
Zeus
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,275
Damage
43,270
47,810
Taken
43,450
30,525
Mitigated
25,032
17,312
Healing
13,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,421
35
1,185
1,124
7,601
3,463
0
5,028
2,529
23,282
0
W
Mercury
Bnz IlI
Mercury
5,017
2,171
715
327
7,575
3,574
226
3,370
4,205
70
13,017
L
0
0
0
0
0
0
0
0
0
0
0
L
Zeus
13,868
261
221
369
8,513
3,538
0
4,769
3,725
28,940
0
W
Baron Samedi
Ghost_KnightIII
Baron Samedi
7,462
929
866
1,877
9,121
5,470
521
4,924
4,197
21,661
0
L
7,216
727
1,282
9,162
19,658
15,297
0
12,563
7,030
0
16,375
W
Loki
Kaosuke
Loki
6,330
1,367
490
1,916
8,799
4,029
0
3,373
5,426
0
19,088
L
Fenrir
OR4NTS
Fenrir
10,770
2,337
1,290
2,679
12,038
8,227
0
9,477
2,533
0
14,188
W
Tiamat
antino112
Tiamat
10,741
604
1,214
2,785
10,066
8,244
105
2,719
7,347
18,291
0
W
Zeus
13,720
2,094
1,243
1,721
7,889
3,715
353
2,903
4,986
26,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,102
Gold Earned
46,781
103
Minions Killed
127
0
Camps Cleared
0
883,410
Distance Traveled
1,203,410
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,444
704
37
3
0
237,341
1
W
Mercury
8,830
736
24
2
0
268,374
0
L
Shiva
3,012
251
0
0
0
0
0
L
Zeus
8,817
735
39
3
0
185,050
0
W
Baron Samedi
9,687
807
41
3
0
207,554
1
L
Odin
8,963
747
15
1
0
228,864
0
W
Loki
9,304
775
17
1
0
249,557
3
L
Fenrir
9,866
822
12
1
0
232,155
3
W
Tiamat
8,607
717
14
1
0
232,808
0
W
Zeus
10,353
863
31
3
0
245,117
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role