Player Matchup

Tiamat
Tiamat
LadySnubbull
Tiamat
Level 144
God Stats
0W - 1L
1,284 SR
Queue Stats
115W - 116L
1,564 Elo+
Solo
Terra
Terra
UniversalEnemy7
Terra
Level 120
God Stats
1W - 8L
1,281 SR
Queue Stats
363W - 356L
1,541 Elo+
Solo
King Arthur
King Arthur
Vers-Purse
King Arthur
Level 64
God Stats
2W - 3L
1,381 SR
Queue Stats
21W - 43L
1,542 Elo+
Solo
Susano
Susano
Z LIB 22
Susano
Level 139
God Stats
22W - 19L
1,547 SR
Queue Stats
212W - 207L
1,533 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
zacleblond44
Ah Muzen Cab
Level 118
God Stats
6W - 10L
1,707 SR
Queue Stats
34W - 42L
1,444 Elo+
Solo
Team Averages
Level 117
1,440 SR
1,525 Elo+

VS

Team Averages
Level 108
1,623 SR
1,537 Elo+
Sobek
Sobek
DamageArthur
Sobek
Level 159
God Stats
10W - 1L
1,898 SR
Queue Stats
178W - 150L
1,588 Elo+
Party 2
Ravana
Ravana
TheLegend27TM
Ravana
Level 89
God Stats
4W - 2L
1,436 SR
Queue Stats
190W - 168L
1,542 Elo+
Solo
Sol
Sol
TrentKnows
Sol
Level 124
God Stats
1W - 1L
1,370 SR
Queue Stats
131W - 119L
1,484 Elo+
Party 1
Izanami
Izanami
beanskrt
Izanami
Level 63
God Stats
17W - 17L
1,606 SR
Queue Stats
179W - 166L
1,528 Elo+
Party 1
Ne Zha
Ne Zha
stereocheetah54
Ne Zha
Level 103
God Stats
6W - 1L
1,807 SR
Queue Stats
188W - 149L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
0 / 2 / 1
7,346
490
5,405
9,425
6,767
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 2
6,330
422
6,738
14,524
11,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Vers-Purse
King Arthur
8
1 / 2 / 0
6,310
421
2,581
9,440
5,272
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
Z LIB 22
Susano
13
4 / 3 / 0
7,828
522
8,726
13,072
5,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
zacleblond44
Ah Muzen Cab
15
2 / 0 / 2
8,600
573
8,299
8,350
3,274
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 5
7,282
485
6,240
10,992
10,222
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
2 / 1 / 3
8,755
584
10,333
10,477
5,980
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
2 / 1 / 0
8,230
549
7,856
10,352
4,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
beanskrt
Izanami
13
0 / 2 / 1
7,714
514
5,152
8,989
2,926
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 2 / 2
8,187
546
6,231
15,477
6,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
7
Kills
9
9
Deaths
7
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
L
Tiamat
0
2
1
0.25
W
2
1
3
3.5
W
2
1
0
2
L
0
2
2
0.5
L
King Arthur
Vers-Purse
King Arthur
1
2
0
0.5
L
Susano
Z LIB 22
Susano
4
3
0
1.33
W
Izanami
beanskrt
Izanami
0
2
1
0.25
W
3
2
2
2
L
Ah Muzen Cab
zacleblond44
Ah Muzen Cab
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,749
Damage
35,812
54,811
Taken
56,287
32,834
Mitigated
29,972
20,657
Healing
25,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,240
797
468
3,123
10,992
10,222
58
3,356
7,636
12,552
1,547
L
Tiamat
5,405
576
0
3,254
9,425
6,767
0
3,673
5,752
60,045
0
W
10,333
2,760
0
5,298
10,477
5,980
449
2,156
8,321
0
69,612
W
7,856
3,743
0
5,611
10,352
4,257
1,397
3,992
6,360
69,253
9,585
L
6,738
326
700
5,767
14,524
11,582
0
4,463
10,061
40,066
0
L
King Arthur
Vers-Purse
King Arthur
2,581
507
0
2,034
9,440
5,272
0
43
9,397
0
31,441
L
Susano
Z LIB 22
Susano
8,726
1,980
0
4,630
13,072
5,939
0
2,719
10,353
44
62,635
W
Izanami
beanskrt
Izanami
5,152
3,002
0
1,413
8,989
2,926
57
202
8,787
0
62,389
W
6,231
2,334
0
9,915
15,477
6,587
0
2,481
12,996
0
60,793
L
Ah Muzen Cab
zacleblond44
Ah Muzen Cab
8,299
3,148
0
4,272
8,350
3,274
0
1,459
6,891
0
78,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,414
Gold Earned
40,168
465
Minions Killed
551
0
Camps Cleared
0
1,424,264
Distance Traveled
1,484,115
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,282
485
18
1
0
312,968
5
L
Tiamat
7,346
490
109
7
0
296,825
4
W
Ravana
8,755
584
140
9
0
303,162
4
W
Sol
8,230
549
153
10
0
275,030
2
L
Terra
6,330
422
69
5
0
312,934
1
L
King Arthur
6,310
421
51
3
0
166,946
2
L
Susano
7,828
522
99
7
0
326,673
1
W
Izanami
7,714
514
134
9
0
271,847
1
W
Ne Zha
8,187
546
106
7
0
321,108
1
L
Ah Muzen Cab
8,600
573
137
9
0
320,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role