Player Matchup

Odin
Odin
Braggie
Odin
Level 94
God Stats
2W - 0L
1,783 SR
Queue Stats
38W - 37L
1,467 Elo+
Solo
Lancelot
Lancelot
CandyGunz
Lancelot
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 18L
1,192 Elo+
Solo
Arachne
Arachne
Invictus Uchiha
Arachne
Level 101
God Stats
1W - 0L
1,341 SR
Queue Stats
108W - 104L
1,447 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Mad_D_762
Ah Muzen Cab
Level 93
God Stats
1W - 1L
1,551 SR
Queue Stats
106W - 130L
1,339 Elo+
Solo
Ra
Ra
SonOfHades000
Ra
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 117L
1,440 Elo+
Solo
Team Averages
Level 96
1,535 SR
1,377 Elo+

VS

Team Averages
Level 115
1,457 SR
1,471 Elo+
Heimdallr
Heimdallr
BlackLighting25
Heimdallr
Level 156
God Stats
8W - 6L
1,349 SR
Queue Stats
191W - 225L
1,454 Elo+
Party 1
Tiamat
Tiamat
RugbyGod640
Tiamat
Level 102
God Stats
1W - 2L
1,457 SR
Queue Stats
166W - 184L
1,398 Elo+
Solo
Poseidon
Poseidon
SturdyTooth245
Poseidon
Level 102
God Stats
7W - 5L
1,438 SR
Queue Stats
271W - 303L
1,391 Elo+
Party 1
Eset
Eset
YoungBreeZy96
Eset
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,639 Elo+
Solo
Chang'e
Chang'e
brnas1995
Chang'e
Level 108
God Stats
6W - 7L
1,542 SR
Queue Stats
482W - 480L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Braggie
Odin
20
2 / 4 / 21
13,848
692
10,605
36,793
36,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Lancelot
CandyGunz
Lancelot
20
8 / 5 / 17
14,120
706
24,807
26,191
23,195
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 7 / 15
13,472
674
12,127
21,963
14,823
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
Mad_D_762
Ah Muzen Cab
20
4 / 1 / 17
14,000
700
13,114
16,582
8,854
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
7 / 4 / 14
14,453
723
21,445
20,037
10,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BlackLighting25
Heimdallr
20
10 / 6 / 10
14,408
720
32,772
23,178
14,403
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
1
0 / 0 / 0
5,000
250
0
0
0
Poseidon
20
6 / 7 / 9
13,507
675
32,405
16,700
8,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
2 / 6 / 11
13,247
662
10,992
24,317
25,931
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
brnas1995
Chang'e
20
3 / 7 / 12
12,249
612
15,461
23,078
13,686
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
63
26
Kills
21
21
Deaths
26
84
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BlackLighting25
Heimdallr
10
6
10
2.5
W
Odin
Braggie
Odin
2
4
21
3.13
W
Lancelot
CandyGunz
Lancelot
8
5
17
3.3
W
5
7
15
1.79
W
Ah Muzen Cab
Mad_D_762
Ah Muzen Cab
4
1
17
12.5
L
Tiamat
0
0
0
0
W
7
4
14
3.5
L
Poseidon
6
7
9
1.5
L
2
6
11
1.25
L
Chang'e
brnas1995
Chang'e
3
7
12
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,098
Damage
91,630
121,566
Taken
87,273
94,142
Mitigated
62,359
57,195
Healing
26,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BlackLighting25
Heimdallr
32,772
17,175
502
4,122
23,178
14,403
0
6,753
16,425
0
66,924
W
Odin
Braggie
Odin
10,605
2,533
4,757
15,205
36,793
36,844
975
18,225
18,568
0
32,153
W
Lancelot
CandyGunz
Lancelot
24,807
6,104
2,047
5,472
26,191
23,195
2,209
13,827
12,364
0
39,847
W
12,127
9,499
2,275
2,329
21,963
14,823
762
9,063
12,900
0
20,110
W
Ah Muzen Cab
Mad_D_762
Ah Muzen Cab
13,114
4,149
2,608
5,597
16,582
8,854
4,933
8,495
8,087
0
36,770
L
Tiamat
0
0
0
0
0
0
0
0
0
0
0
W
21,445
1,048
8,416
8,489
20,037
10,426
1,102
9,248
10,789
68,102
0
L
Poseidon
32,405
2,264
1,086
1,474
16,700
8,339
0
4,279
12,421
74,679
0
L
10,992
1,470
1,787
4,619
24,317
25,931
0
4,826
19,491
29,759
0
L
Chang'e
brnas1995
Chang'e
15,461
2,510
6,623
6,129
23,078
13,686
0
5,587
17,491
35,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,893
Gold Earned
58,411
211
Minions Killed
274
0
Camps Cleared
0
2,011,129
Distance Traveled
1,304,029
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
14,408
720
85
4
0
314,391
0
W
Odin
13,848
692
33
2
0
414,903
1
W
Lancelot
14,120
706
26
1
0
427,017
0
W
Arachne
13,472
674
22
1
0
400,846
2
W
Ah Muzen Cab
14,000
700
40
2
0
389,478
0
L
Tiamat
5,000
250
0
0
0
0
0
W
Ra
14,453
723
90
5
0
378,885
1
L
Poseidon
13,507
675
90
5
0
332,948
1
L
Eset
13,247
662
30
2
0
334,352
1
L
Chang'e
12,249
612
69
3
0
322,338
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role