Player Matchup

Apollo
Apollo
DemonCheeze
Apollo
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 84L
1,551 Elo+
Party 1
Guan Yu
Guan Yu
Kaiserlemurz
Guan Yu
Level 137
God Stats
3W - 2L
1,533 SR
Queue Stats
367W - 347L
1,548 Elo+
Solo
Scylla
Scylla
Vanhoof
Scylla
Level 158
God Stats
2W - 1L
1,756 SR
Queue Stats
97W - 91L
1,549 Elo+
Party 1
Anubis
Anubis
Zhaoyunh
Anubis
Level 156
God Stats
2W - 0L
1,820 SR
Queue Stats
93W - 82L
1,586 Elo+
Party 1
Bacchus
Bacchus
cks619
Bacchus
Level 68
God Stats
6W - 5L
1,553 SR
Queue Stats
71W - 53L
1,603 Elo+
Solo
Team Averages
Level 121
1,632 SR
1,568 Elo+

VS

Team Averages
Level 137
1,634 SR
1,596 Elo+
Khepri
Khepri
AnIscariot
Khepri
Level 160
God Stats
7W - 3L
1,898 SR
Queue Stats
101W - 95L
1,661 Elo+
Party 2
Sun Wukong
Sun Wukong
BloodyKashin
Sun Wukong
Level 155
God Stats
20W - 12L
1,690 SR
Queue Stats
35W - 29L
1,602 Elo+
Party 2
Artemis
Artemis
CorpseDead
Artemis
Level 159
God Stats
4W - 2L
1,858 SR
Queue Stats
61W - 52L
1,629 Elo+
Party 2
Sol
Sol
Gnometto
Sol
Level 147
God Stats
1W - 4L
1,534 SR
Queue Stats
127W - 120L
1,526 Elo+
Solo
He Bo
He Bo
x0cms
He Bo
Level 64
God Stats
0W - 2L
1,192 SR
Queue Stats
119W - 112L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
19
3 / 3 / 10
12,690
508
13,332
20,829
9,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Guan Yu
Kaiserlemurz
Guan Yu
19
2 / 1 / 11
13,171
527
23,928
24,482
28,718
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Scylla
Vanhoof
Scylla
20
5 / 5 / 6
12,692
508
13,576
13,055
5,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
Zhaoyunh
Anubis
20
12 / 1 / 6
13,903
556
19,626
17,064
9,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
cks619
Bacchus
16
6 / 4 / 12
12,259
490
14,764
23,869
34,651
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AnIscariot
Khepri
16
0 / 5 / 11
10,879
435
5,633
20,100
23,461
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
BloodyKashin
Sun Wukong
18
3 / 5 / 0
11,840
474
9,623
27,789
23,916
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
CorpseDead
Artemis
18
4 / 6 / 3
11,427
457
20,674
19,677
9,441
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
4 / 3 / 3
13,062
522
15,070
19,754
10,587
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
x0cms
He Bo
17
3 / 9 / 3
11,234
449
9,331
21,621
7,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
34
28
Kills
14
14
Deaths
28
45
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Khepri
AnIscariot
Khepri
0
5
11
1.1
L
Sun Wukong
BloodyKashin
Sun Wukong
3
5
0
0.6
L
Artemis
CorpseDead
Artemis
4
6
3
0.92
W
Apollo
3
3
10
2.67
L
4
3
3
1.83
W
Guan Yu
Kaiserlemurz
Guan Yu
2
1
11
7.5
W
Scylla
Vanhoof
Scylla
5
5
6
1.6
W
Anubis
Zhaoyunh
Anubis
12
1
6
15
W
Bacchus
cks619
Bacchus
6
4
12
3
L
He Bo
x0cms
He Bo
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,226
Damage
60,331
99,299
Taken
108,941
88,349
Mitigated
74,575
33,432
Healing
29,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
AnIscariot
Khepri
5,633
417
0
2,342
20,100
23,461
103
11,343
8,757
23,978
5,395
L
Sun Wukong
BloodyKashin
Sun Wukong
9,623
1,756
0
10,031
27,789
23,916
0
8,992
18,797
0
92,493
L
Artemis
CorpseDead
Artemis
20,674
10,918
0
4,493
19,677
9,441
551
8,457
11,220
0
107,022
W
Apollo
13,332
9,319
0
7,035
20,829
9,584
2,413
5,475
15,354
59
100,994
L
15,070
4,465
0
9,632
19,754
10,587
1,550
9,409
10,345
115,068
12,934
W
Guan Yu
Kaiserlemurz
Guan Yu
23,928
5,616
936
6,091
24,482
28,718
510
6,535
17,947
68
112,442
W
Scylla
Vanhoof
Scylla
13,576
1,367
0
300
13,055
5,713
2,752
4,960
8,095
107,589
0
W
Anubis
Zhaoyunh
Anubis
19,626
1,309
0
13,004
17,064
9,683
169
5,688
11,376
128,434
5,074
W
Bacchus
cks619
Bacchus
14,764
2,029
0
6,066
23,869
34,651
0
6,301
16,407
25,843
0
L
He Bo
x0cms
He Bo
9,331
483
0
2,522
21,621
7,170
0
9,686
11,935
84,590
107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,715
Gold Earned
58,442
649
Minions Killed
636
0
Camps Cleared
0
2,322,844
Distance Traveled
2,277,936
17
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,879
435
28
1
0
485,956
12
L
Sun Wukong
11,840
474
149
6
0
484,352
5
L
Artemis
11,427
457
166
7
0
410,727
5
W
Apollo
12,690
508
160
6
0
426,205
0
L
Sol
13,062
522
180
7
0
464,511
6
W
Guan Yu
13,171
527
161
6
0
508,325
4
W
Scylla
12,692
508
149
6
0
451,115
3
W
Anubis
13,903
556
155
6
0
469,749
3
W
Bacchus
12,259
490
24
1
0
467,450
7
L
He Bo
11,234
449
113
5
0
432,390
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role