Player Matchup

Achilles
Achilles
The-Toxic-Fairy
Achilles
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 149L
1,377 Elo+
Solo
Ishtar
Ishtar
nosjunkie275
Ishtar
Level 141
God Stats
5W - 2L
1,716 SR
Queue Stats
334W - 245L
1,594 Elo+
Party 2
Baron Samedi
Baron Samedi
potes0415
Baron Samedi
Level 129
God Stats
19W - 17L
1,693 SR
Queue Stats
904W - 782L
1,605 Elo+
Party 2
Team Averages
Level 131
1,636 SR
1,525 Elo+

VS

Team Averages
Level 121
1,609 SR
1,581 Elo+
Neith
Neith
CrazyWolf4568
Neith
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 48L
1,599 Elo+
Party 1
Aphrodite
Aphrodite
Kiznu
Aphrodite
Level 155
God Stats
164W - 159L
1,610 SR
Queue Stats
271W - 303L
1,542 Elo+
Solo
Ne Zha
Ne Zha
o GankMeDaddy o
Ne Zha
Level 127
God Stats
3W - 1L
1,718 SR
Queue Stats
84W - 54L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
18
4 / 3 / 3
14,240
647
19,911
29,581
36,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ishtar
18
3 / 8 / 3
13,709
623
17,073
26,405
12,368
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
potes0415
Baron Samedi
18
0 / 3 / 6
13,158
598
20,257
21,621
15,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 4
14,550
661
19,974
17,454
8,094
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Kiznu
Aphrodite
20
2 / 0 / 11
14,484
658
21,054
19,218
10,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 4 / 6
14,451
657
26,445
36,076
42,759
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
7
Kills
14
14
Deaths
7
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
3
4
2.67
W
Aphrodite
Kiznu
Aphrodite
2
0
11
7.5
L
Achilles
4
3
3
1.83
L
Ishtar
3
8
3
0.56
W
6
4
6
2.25
L
Baron Samedi
potes0415
Baron Samedi
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,241
Damage
67,473
77,607
Taken
72,748
64,115
Mitigated
61,680
17,943
Healing
40,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,974
5,368
0
2,946
17,454
8,094
2,328
6,753
10,188
0
69,572
W
Aphrodite
Kiznu
Aphrodite
21,054
564
15,847
15,851
19,218
10,827
792
6,891
11,800
67,747
0
L
Achilles
19,911
5,888
0
3,682
29,581
36,283
278
9,240
20,341
0
40,999
L
Ishtar
17,073
8,759
0
3,237
26,405
12,368
1,838
7,190
19,215
0
67,515
W
26,445
6,306
0
5,615
36,076
42,759
607
6,979
28,001
0
65,681
L
Baron Samedi
potes0415
Baron Samedi
20,257
539
3,215
7,809
21,621
15,464
444
5,107
16,514
69,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,107
Gold Earned
43,485
245
Minions Killed
261
7
Camps Cleared
12
1,108,744
Distance Traveled
1,293,322
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,550
661
100
5
4
396,766
1
W
Aphrodite
14,484
658
122
6
2
455,901
4
L
Achilles
14,240
647
41
2
2
419,682
2
L
Ishtar
13,709
623
93
4
2
344,822
6
W
Ne Zha
14,451
657
39
2
6
440,655
1
L
Baron Samedi
13,158
598
111
5
3
344,240
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role