Player Matchup

Ares
Ares
 
Ares
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
GlitterBootyTM
Anubis
Level 125
God Stats
8W - 3L
1,572 SR
Queue Stats
225W - 221L
1,399 Elo+
Solo
Amaterasu
Amaterasu
Jago98_
Amaterasu
Level 70
God Stats
16W - 10L
1,576 SR
Queue Stats
318W - 378L
1,421 Elo+
Solo
Izanami
Izanami
Klaidoniukstis
Izanami
Level 36
God Stats
4W - 7L
1,329 SR
Queue Stats
15W - 32L
1,372 Elo+
Solo
Ymir
Ymir
Pooptheorist
Ymir
Level 42
God Stats
23W - 12L
1,593 SR
Queue Stats
88W - 64L
1,557 Elo+
Solo
Team Averages
Level 64
1,514 SR
1,450 Elo+

VS

Team Averages
Level 52
1,512 SR
1,467 Elo+
Scylla
Scylla
Lost_Renegade33
Scylla
Level 93
God Stats
20W - 20L
1,570 SR
Queue Stats
299W - 282L
1,554 Elo+
Party 2
Arachne
Arachne
PRIME26TIME
Arachne
Level 51
God Stats
2W - 10L
1,226 SR
Queue Stats
107W - 127L
1,401 Elo+
Party 1
Sylvanus
Sylvanus
SylvanusEnjoyer
Sylvanus
Level 27
God Stats
37W - 25L
1,604 SR
Queue Stats
78W - 67L
1,497 Elo+
Party 1
Apollo
Apollo
WDs Deimus
Apollo
Level 46
God Stats
25W - 17L
1,454 SR
Queue Stats
222W - 228L
1,347 Elo+
Solo
Shiva
Shiva
YourMindsVoice
Shiva
Level 42
God Stats
2W - 4L
1,704 SR
Queue Stats
50W - 39L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
1 / 0 / 0
5,711
476
1,156
5,642
2,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
4 / 0 / 0
6,768
564
3,657
7,136
3,329
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
Jago98_
Amaterasu
11
1 / 1 / 0
6,511
543
3,927
9,634
6,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
2 / 1 / 2
6,608
551
6,091
8,978
3,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 2 / 1
5,786
482
3,887
8,362
4,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,528
461
4,174
3,028
945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Arachne
PRIME26TIME
Arachne
11
1 / 0 / 0
6,145
512
1,852
8,843
3,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
8
1 / 4 / 2
5,248
437
3,559
10,333
7,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
WDs Deimus
Apollo
9
1 / 3 / 0
5,495
458
2,694
7,747
2,277
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 1 / 2
5,975
498
7,959
8,786
4,344
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
8
Kills
4
4
Deaths
8
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
0
0
1
W
4
0
0
4
W
Amaterasu
Jago98_
Amaterasu
1
1
0
1
W
2
1
2
3
L
0
0
0
0
L
Arachne
PRIME26TIME
Arachne
1
0
0
1
W
0
2
1
0.25
L
Sylvanus
1
4
2
0.5
L
Apollo
WDs Deimus
Apollo
1
3
0
0.33
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,718
Damage
20,238
39,752
Taken
38,737
20,073
Mitigated
17,823
21,656
Healing
6,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
1,156
0
337
3,002
5,642
2,854
306
532
5,110
6,284
1,043
W
3,657
755
0
5,144
7,136
3,329
0
4,092
2,684
43,483
0
W
Amaterasu
Jago98_
Amaterasu
3,927
1,778
0
5,034
9,634
6,462
0
200
9,434
0
41,572
W
6,091
3,035
0
4,216
8,978
3,176
3,372
403
8,575
0
66,586
L
4,174
314
0
235
3,028
945
0
1,977
1,051
32,452
0
L
Arachne
PRIME26TIME
Arachne
1,852
1,456
0
1,423
8,843
3,213
0
1,825
7,018
0
41,050
W
3,887
1,328
0
3,923
8,362
4,252
0
1,256
6,998
41,458
0
L
Sylvanus
3,559
1,615
90
1,466
10,333
7,044
0
3,341
6,992
14,896
8,101
L
Apollo
WDs Deimus
Apollo
2,694
1,572
0
1,306
7,747
2,277
0
634
7,113
0
32,147
L
7,959
2,626
0
1,817
8,786
4,344
0
923
7,863
0
32,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,384
Gold Earned
28,391
374
Minions Killed
288
0
Camps Cleared
0
1,091,685
Distance Traveled
1,021,298
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,711
476
12
1
0
230,254
5
W
Anubis
6,768
564
91
8
0
219,104
2
W
Amaterasu
6,511
543
84
7
0
229,984
1
W
Izanami
6,608
551
108
9
0
187,776
1
L
Scylla
5,528
461
65
5
0
189,946
0
L
Arachne
6,145
512
84
7
0
252,990
2
W
Ymir
5,786
482
79
7
0
224,567
0
L
Sylvanus
5,248
437
37
3
0
146,450
0
L
Apollo
5,495
458
53
4
0
212,662
0
L
Shiva
5,975
498
49
4
0
219,250
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role