Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
 
Jing Wei
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Bnz IlI
Da Ji
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 35L
1,265 Elo+
Solo
Team Averages
Level 90
1,500 SR
1,453 Elo+

VS

Team Averages
Level 121
1,502 SR
1,450 Elo+
Kuzenbo
Kuzenbo
Anje
Kuzenbo
Level 157
God Stats
3W - 0L
1,726 SR
Queue Stats
292W - 292L
1,404 Elo+
Solo
Xing Tian
Xing Tian
Aztec Alexx
Xing Tian
Level 109
God Stats
2W - 0L
1,385 SR
Queue Stats
32W - 40L
1,451 Elo+
Solo
Rama
Rama
Nachtmeer
Rama
Level 114
God Stats
3W - 1L
1,558 SR
Queue Stats
102W - 90L
1,429 Elo+
Party 2
Baba Yaga
Baba Yaga
Punsh89
Baba Yaga
Level 66
God Stats
6W - 3L
1,313 SR
Queue Stats
120W - 110L
1,438 Elo+
Party 2
Ao Kuang
Ao Kuang
SirBudderBrod
Ao Kuang
Level 157
God Stats
2W - 2L
1,529 SR
Queue Stats
132W - 113L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
14
1 / 3 / 2
7,509
751
5,807
7,213
3,746
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
 
Bacchus
13
1 / 1 / 2
7,359
736
4,894
12,452
11,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
 
Jing Wei
13
1 / 1 / 2
6,898
690
6,823
4,549
2,273
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
 
Hercules
10
0 / 2 / 3
6,676
668
3,582
9,689
7,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Da Ji
Bnz IlI
Da Ji
10
0 / 4 / 2
5,998
600
2,800
7,374
3,500
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Anje
Kuzenbo
13
1 / 2 / 8
7,313
731
5,084
7,252
10,177
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xing Tian
Aztec Alexx
Xing Tian
14
2 / 0 / 8
8,363
836
6,576
8,233
8,452
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rama
15
1 / 1 / 9
7,680
768
7,040
4,961
2,487
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baba Yaga
Punsh89
Baba Yaga
13
1 / 1 / 8
7,634
763
7,900
4,369
2,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
SirBudderBrod
Ao Kuang
15
6 / 1 / 5
8,528
853
9,726
6,595
3,699
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
3
Kills
11
11
Deaths
5
11
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
1
3
2
0.67
L
Bacchus
 
Bacchus
1
1
2
2
L
Jing Wei
 
Jing Wei
1
1
2
2
L
Hercules
 
Hercules
0
2
3
0.75
W
Kuzenbo
Anje
Kuzenbo
1
2
8
2.5
W
Xing Tian
Aztec Alexx
Xing Tian
2
0
8
6
L
Da Ji
Bnz IlI
Da Ji
0
4
2
0.25
W
Rama
1
1
9
5.5
W
Baba Yaga
Punsh89
Baba Yaga
1
1
8
5
W
Ao Kuang
SirBudderBrod
Ao Kuang
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,906
Damage
36,326
41,277
Taken
31,410
28,446
Mitigated
27,084
10,624
Healing
13,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
5,807
920
394
559
7,213
3,746
0
5,413
1,800
24,682
0
L
Bacchus
 
Bacchus
4,894
476
186
5,715
12,452
11,227
0
8,414
4,038
6,917
0
L
Jing Wei
 
Jing Wei
6,823
4,914
706
564
4,549
2,273
0
3,282
1,267
0
23,559
L
Hercules
 
Hercules
3,582
718
0
1,311
9,689
7,700
0
6,352
3,337
0
6,571
W
Kuzenbo
Anje
Kuzenbo
5,084
1,746
663
940
7,252
10,177
375
2,580
4,672
10,165
0
W
Xing Tian
Aztec Alexx
Xing Tian
6,576
145
543
2,041
8,233
8,452
286
2,328
5,905
10,642
0
L
Da Ji
Bnz IlI
Da Ji
2,800
307
724
465
7,374
3,500
0
5,825
1,549
0
4,121
W
Rama
7,040
5,407
959
781
4,961
2,487
490
1,871
3,090
0
16,564
W
Baba Yaga
Punsh89
Baba Yaga
7,900
507
804
2,056
4,369
2,269
520
2,203
2,166
24,724
0
W
Ao Kuang
SirBudderBrod
Ao Kuang
9,726
790
2,096
3,111
6,595
3,699
0
1,719
4,876
18,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,440
Gold Earned
39,518
99
Minions Killed
105
0
Camps Cleared
0
777,253
Distance Traveled
986,846
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,509
751
40
4
0
168,634
0
L
Bacchus
7,359
736
4
0
0
146,561
0
L
Jing Wei
6,898
690
41
4
0
161,473
3
L
Hercules
6,676
668
7
1
0
125,295
0
W
Kuzenbo
7,313
731
7
1
0
155,456
0
W
Xing Tian
8,363
836
12
1
0
233,953
1
L
Da Ji
5,998
600
7
1
0
175,290
0
W
Rama
7,680
768
22
2
0
196,605
0
W
Baba Yaga
7,634
763
38
4
0
201,127
0
W
Ao Kuang
8,528
853
26
3
0
199,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role