Player Matchup

Atlas
Atlas
BopB3akoHe23896
Atlas
Level 29
God Stats
4W - 4L
1,336 SR
Queue Stats
62W - 56L
1,443 Elo+
Party 1
Ares
Ares
NkoziReborn
Ares
Level 88
God Stats
9W - 1L
1,616 SR
Queue Stats
173W - 157L
1,463 Elo+
Solo
Nu Wa
Nu Wa
Sssaaaauuuuron
Nu Wa
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 119L
1,526 Elo+
Party 1
Gilgamesh
Gilgamesh
crustyBawlz89
Gilgamesh
Level 145
God Stats
16W - 10L
1,562 SR
Queue Stats
853W - 856L
1,462 Elo+
Solo
Bacchus
Bacchus
gggooolllyyymmm
Bacchus
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 55L
1,468 Elo+
Party 1
Team Averages
Level 85
1,503 SR
1,473 Elo+

VS

Team Averages
Level 96
1,504 SR
1,462 Elo+
Hercules
Hercules
 
Hercules
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Anxenomoon
Cliodhna
Level 126
God Stats
4W - 6L
1,472 SR
Queue Stats
519W - 557L
1,450 Elo+
Party 2
He Bo
He Bo
ArxAnge1
He Bo
Level 128
God Stats
5W - 6L
1,320 SR
Queue Stats
520W - 558L
1,444 Elo+
Party 2
Raijin
Raijin
DrUsKulL
Raijin
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 66L
1,416 Elo+
Solo
Apollo
Apollo
rysixot
Apollo
Level 24
God Stats
1W - 1L
1,729 SR
Queue Stats
16W - 16L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 15
9,582
958
7,745
9,476
9,451
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 2 / 12
8,760
876
8,213
12,341
12,692
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
8 / 1 / 15
9,564
956
16,048
6,981
3,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
crustyBawlz89
Gilgamesh
15
6 / 3 / 15
9,214
921
13,816
16,125
11,381
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
4 / 3 / 11
8,189
819
6,362
9,487
13,760
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
3 / 6 / 5
7,577
758
5,192
17,116
14,016
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
Anxenomoon
Cliodhna
13
2 / 4 / 5
7,506
751
8,353
8,570
3,503
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
ArxAnge1
He Bo
12
1 / 6 / 4
6,884
688
5,999
8,199
2,942
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
DrUsKulL
Raijin
14
2 / 7 / 4
7,517
752
6,184
10,688
4,532
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
rysixot
Apollo
12
2 / 6 / 4
7,248
725
5,315
11,547
4,548
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
32
29
Kills
10
10
Deaths
29
68
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
6
5
0.92
L
Cliodhna
Anxenomoon
Cliodhna
2
4
5
1.13
L
He Bo
ArxAnge1
He Bo
1
6
4
0.5
W
5
1
15
12.5
L
Raijin
DrUsKulL
Raijin
2
7
4
0.57
W
6
2
12
6
W
8
1
15
15.5
W
Gilgamesh
crustyBawlz89
Gilgamesh
6
3
15
4.5
W
4
3
11
3.17
L
Apollo
rysixot
Apollo
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,184
Damage
31,043
54,410
Taken
56,120
51,060
Mitigated
29,541
15,089
Healing
9,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,192
1,102
547
3,136
17,116
14,016
0
12,261
4,723
0
8,576
L
Cliodhna
Anxenomoon
Cliodhna
8,353
1,474
153
842
8,570
3,503
0
5,440
2,942
0
18,529
L
He Bo
ArxAnge1
He Bo
5,999
420
249
182
8,199
2,942
0
5,196
2,868
14,870
0
W
7,745
3,023
1,489
1,682
9,476
9,451
495
1,421
8,055
18,863
0
L
Raijin
DrUsKulL
Raijin
6,184
421
770
678
10,688
4,532
0
7,686
2,921
18,031
0
W
8,213
368
356
1,963
12,341
12,692
526
2,868
9,473
11,842
0
W
16,048
6,202
423
1,454
6,981
3,776
3,445
2,128
4,853
29,424
0
W
Gilgamesh
crustyBawlz89
Gilgamesh
13,816
1,055
1,555
4,619
16,125
11,381
682
2,865
13,260
0
25,771
W
6,362
150
958
590
9,487
13,760
401
2,901
6,586
8,383
0
L
Apollo
rysixot
Apollo
5,315
3,564
677
2,114
11,547
4,548
0
7,785
3,416
0
11,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,309
Gold Earned
36,732
85
Minions Killed
71
0
Camps Cleared
0
971,355
Distance Traveled
815,425
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,577
758
5
1
0
163,511
1
L
Cliodhna
7,506
751
24
2
0
185,923
0
L
He Bo
6,884
688
19
2
0
151,346
0
W
Atlas
9,582
958
15
2
0
189,940
0
L
Raijin
7,517
752
15
2
0
127,718
0
W
Ares
8,760
876
4
0
0
197,428
0
W
Nu Wa
9,564
956
37
4
0
192,943
2
W
Gilgamesh
9,214
921
27
3
0
216,179
0
W
Bacchus
8,189
819
2
0
0
174,865
0
L
Apollo
7,248
725
8
1
0
186,927
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role