Player Matchup

Vulcan
Vulcan
ImWorldsGreatest
Vulcan
Level 67
God Stats
6W - 6L
1,063 SR
Queue Stats
225W - 255L
1,434 Elo+
Party 2
Lancelot
Lancelot
MOOREMOORE99
Lancelot
Level 59
God Stats
2W - 2L
1,413 SR
Queue Stats
118W - 123L
1,353 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Nate_ol_boi
Ah Muzen Cab
Level 38
God Stats
3W - 5L
1,350 SR
Queue Stats
40W - 57L
1,311 Elo+
Party 2
Bacchus
Bacchus
RonVincebom
Bacchus
Level 51
God Stats
9W - 5L
1,440 SR
Queue Stats
95W - 121L
1,398 Elo+
Party 2
Nike
Nike
nightslayer49
Nike
Level 69
God Stats
4W - 3L
1,500 SR
Queue Stats
48W - 52L
1,312 Elo+
Solo
Team Averages
Level 57
1,353 SR
1,361 Elo+

VS

Team Averages
Level 61
1,258 SR
1,321 Elo+
Poseidon
Poseidon
 
Poseidon
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
SpookyKat7914
Eset
Level 55
God Stats
4W - 7L
1,235 SR
Queue Stats
227W - 277L
1,347 Elo+
Party 1
Vamana
Vamana
WARFARE ONE
Vamana
Level 37
God Stats
1W - 6L
1,098 SR
Queue Stats
6W - 18L
1,196 Elo+
Solo
Arachne
Arachne
Wolfmanjack808
Arachne
Level 47
God Stats
2W - 7L
1,139 SR
Queue Stats
202W - 237L
1,337 Elo+
Solo
Jormungandr
Jormungandr
WormFinnaTurn
Jormungandr
Level 48
God Stats
2W - 5L
1,319 SR
Queue Stats
142W - 177L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 4
12,463
593
24,885
9,997
5,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Lancelot
MOOREMOORE99
Lancelot
17
4 / 5 / 5
10,499
500
7,506
17,263
8,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Nate_ol_boi
Ah Muzen Cab
16
4 / 2 / 6
9,290
442
12,342
15,683
6,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
RonVincebom
Bacchus
16
5 / 0 / 6
10,509
500
13,251
17,666
24,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 4 / 0
9,693
462
11,484
20,329
14,600
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
1 / 6 / 1
8,802
419
15,924
15,728
5,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
0 / 8 / 1
8,843
421
5,419
16,010
6,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Vamana
17
3 / 2 / 3
10,832
516
12,820
22,175
17,319
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
6 / 1 / 2
11,791
561
10,151
19,834
9,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jormungandr
WormFinnaTurn
Jormungandr
14
2 / 4 / 1
8,897
424
9,145
27,763
14,586
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
21
Kills
12
12
Deaths
21
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
6
1
0.25
W
6
1
4
8
W
Lancelot
MOOREMOORE99
Lancelot
4
5
5
1.3
W
Ah Muzen Cab
Nate_ol_boi
Ah Muzen Cab
4
2
6
3.5
W
Bacchus
RonVincebom
Bacchus
5
0
6
8
L
0
8
1
0.06
L
Vamana
3
2
3
2.25
L
6
1
2
7
L
Jormungandr
WormFinnaTurn
Jormungandr
2
4
1
0.63
W
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,468
Damage
53,459
80,938
Taken
101,510
59,805
Mitigated
54,183
30,932
Healing
28,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
15,924
4,016
0
2,137
15,728
5,997
1,006
7,691
8,011
67,909
4,414
W
24,885
7,849
0
3,501
9,997
5,523
225
3,086
6,911
129,438
0
W
Lancelot
MOOREMOORE99
Lancelot
7,506
2,462
0
6,407
17,263
8,579
799
3,045
14,218
0
90,347
W
Ah Muzen Cab
Nate_ol_boi
Ah Muzen Cab
12,342
6,004
810
7,734
15,683
6,795
729
11,990
3,693
0
69,548
W
Bacchus
RonVincebom
Bacchus
13,251
1,898
697
4,656
17,666
24,308
248
12,098
5,568
48,577
0
L
5,419
396
30
1,254
16,010
6,601
0
9,334
6,286
58,427
0
L
Vamana
12,820
5,183
0
10,104
22,175
17,319
1,645
3,832
18,237
416
78,429
L
10,151
6,859
0
5,398
19,834
9,680
2,690
5,555
14,057
0
99,706
L
Jormungandr
WormFinnaTurn
Jormungandr
9,145
2,973
0
9,506
27,763
14,586
0
11,276
16,369
47,746
0
W
11,484
1,755
0
7,127
20,329
14,600
486
63
20,266
414
62,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,454
Gold Earned
49,165
649
Minions Killed
584
0
Camps Cleared
0
2,021,940
Distance Traveled
1,880,187
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,802
419
126
6
0
352,895
1
W
Vulcan
12,463
593
209
10
0
408,887
3
W
Lancelot
10,499
500
151
7
0
416,698
3
W
Ah Muzen Cab
9,290
442
120
6
0
403,166
0
W
Bacchus
10,509
500
64
3
0
454,366
0
L
Eset
8,843
421
96
5
0
353,122
2
L
Vamana
10,832
516
131
6
0
396,607
1
L
Arachne
11,791
561
161
8
0
420,577
0
L
Jormungandr
8,897
424
70
3
0
356,986
0
W
Nike
9,693
462
105
5
0
338,823
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role