Player Matchup

Heimdallr
Heimdallr
DiddyDoyle
Heimdallr
Level 15
God Stats
2W - 2L
1,718 SR
Queue Stats
43W - 26L
1,712 Elo+
Party 2
Yemoja
Yemoja
RN_Gaming
Yemoja
Level 94
God Stats
4W - 3L
1,660 SR
Queue Stats
14W - 12L
1,491 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RoyalRainbow395
Tsukuyomi
Level 101
God Stats
0W - 1L
1,707 SR
Queue Stats
139W - 161L
1,390 Elo+
Solo
He Bo
He Bo
awesome-a-man
He Bo
Level 141
God Stats
4W - 3L
1,643 SR
Queue Stats
126W - 85L
1,542 Elo+
Party 2
Thoth
Thoth
skeleton_dexterd
Thoth
Level 147
God Stats
2W - 1L
1,550 SR
Queue Stats
180W - 146L
1,518 Elo+
Party 2
Team Averages
Level 100
1,655 SR
1,531 Elo+

VS

Team Averages
Level 89
1,784 SR
1,629 Elo+
Cerberus
Cerberus
Bamitsnayeem
Cerberus
Level 50
God Stats
3W - 1L
1,554 SR
Queue Stats
88W - 89L
1,385 Elo+
Solo
Ullr
Ullr
CptAri8049
Ullr
Level 28
God Stats
10W - 2L
1,884 SR
Queue Stats
342W - 75L
1,805 Elo+
Party 1
Nemesis
Nemesis
LucacoJ3ain
Nemesis
Level 69
God Stats
17W - 2L
1,853 SR
Queue Stats
745W - 270L
1,718 Elo+
Party 1
Chaac
Chaac
Mosterxz
Chaac
Level 144
God Stats
4W - 1L
1,958 SR
Queue Stats
242W - 145L
1,646 Elo+
Party 1
Ra
Ra
WrK Poseidon
Ra
Level 156
God Stats
7W - 1L
1,672 SR
Queue Stats
462W - 251L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DiddyDoyle
Heimdallr
12
1 / 2 / 1
6,689
478
8,953
10,021
3,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
RN_Gaming
Yemoja
10
1 / 4 / 1
6,492
464
1,935
14,244
9,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
RoyalRainbow395
Tsukuyomi
6
0 / 3 / 0
4,952
354
2,740
6,806
2,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 3 / 0
6,355
454
2,409
7,540
2,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 5 / 0
6,283
449
4,840
7,949
2,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bamitsnayeem
Cerberus
10
0 / 1 / 6
6,933
495
3,602
14,280
11,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
3 / 0 / 5
7,683
549
9,532
8,584
3,021
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
LucacoJ3ain
Nemesis
15
8 / 0 / 4
9,529
681
7,816
6,384
2,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chaac
Mosterxz
Chaac
14
4 / 1 / 2
8,991
642
5,984
9,929
9,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
2 / 2 / 2
8,000
571
7,007
7,364
2,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
4
Kills
17
17
Deaths
4
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Bamitsnayeem
Cerberus
0
1
6
3
W
3
0
5
5.5
L
Heimdallr
DiddyDoyle
Heimdallr
1
2
1
0.75
W
Nemesis
LucacoJ3ain
Nemesis
8
0
4
10
W
Chaac
Mosterxz
Chaac
4
1
2
5
L
Yemoja
RN_Gaming
Yemoja
1
4
1
0.38
L
Tsukuyomi
RoyalRainbow395
Tsukuyomi
0
3
0
0
W
2
2
2
1.5
L
1
3
0
0.33
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,877
Damage
33,941
46,560
Taken
46,541
20,372
Mitigated
29,588
10,944
Healing
14,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Bamitsnayeem
Cerberus
3,602
552
0
3,109
14,280
11,212
487
1,961
12,315
23,257
0
W
9,532
3,771
0
2,046
8,584
3,021
52
1,718
6,808
0
59,383
L
Heimdallr
DiddyDoyle
Heimdallr
8,953
5,388
0
2,700
10,021
3,955
0
2,366
7,539
0
57,694
W
Nemesis
LucacoJ3ain
Nemesis
7,816
3,896
0
474
6,384
2,532
58
872
5,490
0
83,805
W
Chaac
Mosterxz
Chaac
5,984
614
0
5,003
9,929
9,885
0
2,655
7,204
0
57,908
L
Yemoja
RN_Gaming
Yemoja
1,935
721
2,165
2,419
14,244
9,545
0
3,686
10,331
11,407
0
L
Tsukuyomi
RoyalRainbow395
Tsukuyomi
2,740
1,027
0
2,166
6,806
2,102
0
1,203
5,495
0
15,777
W
7,007
1,015
466
3,214
7,364
2,938
362
2,699
4,469
58,013
0
L
2,409
217
0
1,109
7,540
2,114
0
80
7,019
36,853
0
L
4,840
300
0
385
7,949
2,656
0
2,656
4,998
41,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,771
Gold Earned
41,136
292
Minions Killed
481
0
Camps Cleared
0
1,074,648
Distance Traveled
1,481,319
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,933
495
55
4
0
320,943
3
W
Ullr
7,683
549
76
5
0
248,954
1
L
Heimdallr
6,689
478
100
7
0
248,401
4
W
Nemesis
9,529
681
141
10
0
361,323
1
W
Chaac
8,991
642
106
8
0
287,610
2
L
Yemoja
6,492
464
12
1
0
235,410
0
L
Tsukuyomi
4,952
354
40
3
0
176,225
3
W
Ra
8,000
571
103
7
0
262,489
1
L
He Bo
6,355
454
69
5
0
208,754
5
L
Thoth
6,283
449
71
5
0
205,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role