Player Matchup

Janus
Janus
Silver I
I Miguel 24 I
Janus
Silver I
Level 139
God Stats
20W - 28L
1,475 SR
Queue Stats
109W - 113L
1,193 MMR
Solo
Cupid
Cupid
Silver II
LeonarD_997
Cupid
Silver II
Level 115
God Stats
3W - 5L
1,381 SR
Queue Stats
260W - 280L
1,092 MMR
Solo
Ymir
Ymir
Silver I
Shaadow_R7
Ymir
Silver I
Level 157
God Stats
34W - 12L
1,560 SR
Queue Stats
439W - 448L
1,067 MMR
Solo
Pele
Pele
Silver IV
iraultzaa1921
Pele
Silver IV
Level 85
God Stats
3W - 7L
1,104 SR
Queue Stats
136W - 158L
1,131 MMR
Solo
Camazotz
Camazotz
Silver II
tuhero12
Camazotz
Silver II
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 251L
1,063 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 121
1,404 SR
1,109 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 130
1,598 SR
1,109 MMR
Atlas
Atlas
Silver IV
Im-What-Remains_
Atlas
Silver IV
Level 123
God Stats
3W - 3L
1,577 SR
Queue Stats
6W - 17L
1,082 MMR
Solo
Ishtar
Ishtar
Silver I
V7_Sancho
Ishtar
Silver I
Level 154
God Stats
9W - 6L
1,436 SR
Queue Stats
409W - 422L
1,229 MMR
Party 1
Horus
Horus
Silver II
YoungSavage-999-
Horus
Silver II
Level 109
God Stats
17W - 16L
1,635 SR
Queue Stats
142W - 158L
1,073 MMR
Party 1
Lancelot
Lancelot
Silver I
sploouuchh
Lancelot
Silver I
Level 160
God Stats
15W - 14L
1,617 SR
Queue Stats
1,684W - 1,752L
1,115 MMR
Solo
Nu Wa
Nu Wa
Silver II
vIReQxiiZ
Nu Wa
Silver II
Level 105
God Stats
2W - 2L
1,726 SR
Queue Stats
88W - 87L
1,047 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 7
11,103
463
16,623
14,287
6,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 7 / 0
10,232
426
9,271
21,711
8,604
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 5 / 5
10,562
440
7,105
27,853
30,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 4 / 4
10,021
418
8,458
24,742
11,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Camazotz
tuhero12
Camazotz
17
0 / 3 / 0
10,138
422
5,658
22,940
17,279
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
CabrakanThorKhepri

VS

Bans
KaliArachnePoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 8
12,403
517
9,556
17,886
17,840
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ishtar
V7_Sancho
Ishtar
20
5 / 1 / 9
13,340
556
20,256
17,183
9,212
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 3 / 5
11,727
489
6,831
16,784
8,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lancelot
sploouuchh
Lancelot
20
3 / 0 / 2
14,866
619
20,370
25,777
29,871
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
vIReQxiiZ
Nu Wa
19
7 / 3 / 3
13,123
547
27,075
14,225
6,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
48
10
Kills
21
21
Deaths
10
16
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
2
7
2.75
W
4
3
8
2.67
L
2
7
0
0.29
L
4
5
5
1.3
W
Ishtar
V7_Sancho
Ishtar
5
1
9
9.5
W
2
3
5
1.5
L
2
4
4
1
W
Lancelot
sploouuchh
Lancelot
3
0
2
4
L
Camazotz
tuhero12
Camazotz
0
3
0
0
W
Nu Wa
vIReQxiiZ
Nu Wa
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,115
Damage
84,088
111,533
Taken
91,855
73,313
Mitigated
72,708
25,116
Healing
42,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,623
942
346
3,148
14,287
6,240
26
7,732
6,555
113,945
0
W
9,556
4,022
771
5,159
17,886
17,840
242
6,679
10,945
30,553
749
L
9,271
4,572
0
4,000
21,711
8,604
1,008
7,352
14,359
0
84,038
L
7,105
1,103
0
2,640
27,853
30,183
0
12,379
15,474
40,870
0
W
Ishtar
V7_Sancho
Ishtar
20,256
11,414
0
8,305
17,183
9,212
3,312
4,908
12,087
0
126,068
W
6,831
3,155
1,661
8,382
16,784
8,965
223
5,230
11,334
0
87,630
L
8,458
1,970
0
2,409
24,742
11,007
0
5,007
19,735
24
98,560
W
Lancelot
sploouuchh
Lancelot
20,370
2,877
0
15,204
25,777
29,871
816
2,426
23,323
0
134,580
L
Camazotz
tuhero12
Camazotz
5,658
1,400
0
12,573
22,940
17,279
0
3,934
19,006
0
86,676
W
Nu Wa
vIReQxiiZ
Nu Wa
27,075
4,306
0
3,323
14,225
6,820
2,422
7,499
6,278
121,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,056
Gold Earned
65,459
668
Minions Killed
676
0
Camps Cleared
0
2,249,476
Distance Traveled
2,238,258
16
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,103
463
202
8
0
469,182
7
W
Atlas
12,403
517
25
1
0
449,331
5
L
Cupid
10,232
426
128
5
0
434,773
0
L
Ymir
10,562
440
54
2
0
417,494
5
W
Ishtar
13,340
556
150
6
0
441,550
10
W
Horus
11,727
489
104
4
0
440,089
5
L
Pele
10,021
418
138
6
0
475,920
1
W
Lancelot
14,866
619
246
10
0
502,459
5
L
Camazotz
10,138
422
146
6
0
452,107
3
W
Nu Wa
13,123
547
151
6
0
404,829
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role