Player Matchup

Hera
Hera
Babykhan13
Hera
Level 24
God Stats
0W - 1L
1,304 SR
Queue Stats
0W - 2L
1,297 Elo+
Solo
Ishtar
Ishtar
GOT Y0UR NUMBER
Ishtar
Level 160
God Stats
5W - 7L
1,431 SR
Queue Stats
48W - 61L
1,455 Elo+
Solo
Discordia
Discordia
PARTYDIZZY
Discordia
Level 125
God Stats
10W - 20L
1,448 SR
Queue Stats
312W - 323L
1,450 Elo+
Solo
Hachiman
Hachiman
SpartanTW
Hachiman
Level 126
God Stats
0W - 1L
1,779 SR
Queue Stats
192W - 185L
1,487 Elo+
Solo
Hercules
Hercules
yellowblindjudge
Hercules
Level 153
God Stats
7W - 10L
1,481 SR
Queue Stats
151W - 157L
1,514 Elo+
Solo
Team Averages
Level 118
1,489 SR
1,441 Elo+

VS

Team Averages
Level 118
1,534 SR
1,493 Elo+
Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
CRISTIAN_G_AYALA
Bakasura
Level 63
God Stats
27W - 22L
1,547 SR
Queue Stats
48W - 43L
1,523 Elo+
Solo
Ishtar
Ishtar
CallMeBrann
Ishtar
Level 147
God Stats
9W - 9L
1,443 SR
Queue Stats
81W - 80L
1,492 Elo+
Party 1
Ares
Ares
TripledrawDan
Ares
Level 101
God Stats
4W - 0L
1,679 SR
Queue Stats
24W - 16L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 0
6,949
695
5,875
8,509
3,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
0 / 1 / 0
7,046
705
4,088
5,167
1,927
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
PARTYDIZZY
Discordia
13
0 / 3 / 0
7,066
707
5,042
5,659
1,893
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
SpartanTW
Hachiman
14
1 / 2 / 0
7,613
761
4,219
7,915
3,182
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 2 / 1
7,020
702
2,280
14,387
12,696
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
5 / 0 / 5
8,650
865
12,795
5,115
2,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
 
Mulan
15
2 / 0 / 5
8,125
813
6,434
7,558
4,990
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
4 / 1 / 7
8,164
816
8,582
8,078
4,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
15
2 / 0 / 4
8,276
828
2,870
5,771
2,873
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 0 / 8
7,775
778
3,438
7,527
6,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
42
1
Kills
13
14
Deaths
1
1
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
0
5
7.5
W
Mulan
 
Mulan
2
0
5
4.5
L
0
6
0
0
W
4
1
7
7.5
W
Ishtar
2
0
4
4
L
0
1
0
0
L
Discordia
PARTYDIZZY
Discordia
0
3
0
0
L
Hachiman
SpartanTW
Hachiman
1
2
0
0.5
W
0
0
8
4
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,504
Damage
34,119
41,637
Taken
34,049
22,823
Mitigated
21,364
5,681
Healing
6,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
12,795
1,520
0
1,462
5,115
2,099
0
893
4,222
45,675
0
W
Mulan
 
Mulan
6,434
645
0
2,654
7,558
4,990
612
2,094
5,464
0
25,232
L
5,875
1,595
0
500
8,509
3,125
0
2,777
5,522
17,351
0
W
8,582
6,292
0
975
8,078
4,523
402
2,214
5,864
0
17,121
W
Ishtar
2,870
1,141
0
658
5,771
2,873
1,842
2,746
3,025
0
33,123
L
4,088
1,996
0
772
5,167
1,927
0
1,932
3,070
0
21,916
L
Discordia
PARTYDIZZY
Discordia
5,042
881
87
222
5,659
1,893
0
2,128
3,181
19,812
0
L
Hachiman
SpartanTW
Hachiman
4,219
1,362
0
567
7,915
3,182
1,168
3,138
4,497
0
28,092
W
3,438
60
0
765
7,527
6,879
0
2,970
4,557
10,793
0
L
2,280
698
0
3,533
14,387
12,696
0
6,258
7,629
0
12,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,694
Gold Earned
40,990
190
Minions Killed
221
0
Camps Cleared
0
928,393
Distance Traveled
1,131,153
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,650
865
68
7
0
216,025
2
W
Mulan
8,125
813
45
5
0
217,037
2
L
Hera
6,949
695
30
3
0
175,169
0
W
Bakasura
8,164
816
26
3
0
264,195
1
W
Ishtar
8,276
828
69
7
0
187,293
0
L
Ishtar
7,046
705
37
4
0
171,539
0
L
Discordia
7,066
707
39
4
0
177,875
0
L
Hachiman
7,613
761
60
6
0
203,175
2
W
Ares
7,775
778
13
1
0
246,603
0
L
Hercules
7,020
702
24
2
0
200,635
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role